Many excellent opinions and posts on this thread!
I would like to add once again that the fuller implementation of HTML5 in the future may propel this idea forward. With the updated engine, it becomes so much easier to see how small Gielinor really is. Also, the HT*L5 graphics demands a better and larger world, especially when considering RS's MMO competition, our game should no longer look like an amusement park.
To address potential economic concerns, particularly that of bank and resource locations, the expansion of land need not increase the distances between banks and resource locations, just the areas around them. Such an expansion can give way to mounts (which may be economically interesting) and random events in those expanded areas (as others have suggested).
Thanks for reading.
10-Jun-2014 10:06:05