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Will RS ever be Scaled Up?

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Viktory

Viktory

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It'd be sort of weird to implement with all that extra space. For rivers and mountains like River Lum and White Wolf Mountain it would totally make sense, but I don't really see something like it happening the rest of the land.

Just look at the empty space between Catherby and Ardougne and maybe Mort Myre Swamp/Kharidian Desert/Wilderness; that is unused and imagine it twice as big.

To do something like this would involve a redesigning of the whole map which I don't see Jagex doing soon.

You could possibly get lost :P

30-May-2014 03:52:23

Solaire

Solaire

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I don't think a lot of people realize how long it would take for an update like this. Now it's all well an good people saying "I don't mind if there were no updates for a year" while Jagex worked on re-scaling the game, but we all know people would start complaining if no new content was released. Look how long it took just to to update the looks all of the cities in RS. Plus changing the scale could cause problems with clue scrolls, they would need to update all the coordinators. And update certain quests as well. It would be a really long process.

I think it's a step forward adding the new city Ashdale. It currently doesn't have a lot going on but it has potential. I do agree though that RS is beginning to look a bit like an amusement park with all the mini-games popping up. I would much prefer it if they just added new landscapes into the game an fitted new content in that space, rather than re-vamping the whole game just to make it bigger. It would mean we get more places to explore whilst other content such as quests, skills etc..won't get put on hold.

Honestly i think you just have to use your imagination a bit when playing. The size of the map has never affected me from being immersed into the game.

30-May-2014 05:19:02

Lego Miester
Nov Member 2023

Lego Miester

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Mod Matthe said :
it is highly unlikely to be something we would work on in the foreseeable future.


Shouldn't that have been it? Why is this thread still kicking? Considering graphical budget, it seems like new areas will only get more compact. I know I can't be the only one who expected Freneskae to be bigger. :@
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30-May-2014 06:12:31

wanderer00k

wanderer00k

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Lego Miester said :
Mod Matthe said :
it is highly unlikely to be something we would work on in the foreseeable future.


Shouldn't that have been it? Why is this thread still kicking? Considering graphical budget, it seems like new areas will only get more compact. I know I can't be the only one who expected Freneskae to be bigger. :@


Your not the only one. I haven't experienced Freneskae yet, but from the pictures I have seen I was rather disappointed as well. Wasn't it supposed to be a new world? The concept for it looked promising, but all they delivered was a handful of tiny islands...

Give it time and there will portals and dungeon entrances next to each other to access new parts of the map since it will be so cluttered. O_o Oh wait, that's already happening. *glares at the pop portal*...

02-Jun-2014 19:23:22

Orcrist9
Oct Member 2015

Orcrist9

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"Scaling up the world, as various people have described and suggested in this thread would be a huge project - not only would it require a complete redrawing and designing of the whole world but it would have enormous knock on effects to the balance and economics of the world. As such it is highly unlikely to be something we would work on in the foreseeable future."


And Jagex hasn't taken on
huge
projects in the past? This sounds more like an excuse than anything else. I think that mostly everyone agrees that making the game-world larger would make Runescape a more attractive, engaging and all-around, a better game, and yet, here is Jagex, outright refusing to consider something that is
highly
requested by the players.
So much for Power to the Players.
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05-Jun-2014 06:06:41

Orcrist9
Oct Member 2015

Orcrist9

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"It would have enormous knock on effects to the balance and economics of the world."

How do you figure? Also, what do you mean by "balance"? There is no "balance." Gielinor is not real. It does not experience weather, time, seasons, life & death cycles, etc. It does not have a metaphysical aspect of Nature like Earth. There is no balance in a virtual world.

The discussion of the economics is more practical. When you say there will be knock on effects to the economics, explain those effects (in detail, preferably). Do presume that travelling between resources, banks and the GE will negatively impact the economy? If so, what is your basis for this? Also, how do you know it will have an impact at all, and not a positive one, for that matter? Remember, players use modes of teleportation to get everywhere in this game. I highly doubt adding more geography (forests, rivers, lakes, etc.) to the game will effect the end of the game economy.
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05-Jun-2014 06:18:16 - Last edited on 05-Jun-2014 06:19:24 by Orcrist9

One Rising

One Rising

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Many excellent opinions and posts on this thread!

I would like to add once again that the fuller implementation of HTML5 in the future may propel this idea forward. With the updated engine, it becomes so much easier to see how small Gielinor really is. Also, the HT*L5 graphics demands a better and larger world, especially when considering RS's MMO competition, our game should no longer look like an amusement park.

To address potential economic concerns, particularly that of bank and resource locations, the expansion of land need not increase the distances between banks and resource locations, just the areas around them. Such an expansion can give way to mounts (which may be economically interesting) and random events in those expanded areas (as others have suggested).

Thanks for reading.

10-Jun-2014 10:06:05

Itachii

Itachii

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One Rising said :
Many excellent opinions and posts on this thread!
To address potential economic concerns, particularly that of bank and resource locations, the expansion of land need not increase the distances between banks and resource locations, just the areas around them. Such an expansion can give way to mounts (which may be economically interesting)


I would love runey to finally install Mounts *salivates at idea*
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11-Jun-2014 03:08:20

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