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120 Summoning Familiar Ideas

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UrekMazino
Aug Member 2023

UrekMazino

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pOp O said :
crit chance % is scary to increase because as is for things like melee crit chance can be very very high with naother 8% i wounder if you will have any uncritting abilities
with the portable bank (dragon) its a little op for things like prayer etc as you can recharge sum at poh

Tbh, I had the idea for crit change familiars long before things like grimoire and mutated barge/flurry were in game. But I'm just keeping in this thread since its fine for the other 2 combat styles. Can maybe nerf it to 5%?

I don't think the portable dragon would be that OP since it uses up the whole bar and I'm not sure if it'll recharge quick enough. That being said, it is a good point and might devalue chaos altar.
pOp O said :
for equilibrium familiar might be an idea for the balance geyser? requires nature talisman and 50 memory shards (also looks like guthix =') )
also would be great if luck familiar works from summoning sack
shock dragon should be the invention dragon

Yea, its a good idea to tie in Guthix and equilibrium.

The invention dragon idea is quite different from the shock dragon idea tbh. According to the proposer, its meant to have multiple functions and modes that serves different situation. It may be a bit unnecessarily complicated.
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120 Summoning Familiar ideas .

29-Jun-2019 20:02:15

UrekMazino
Aug Member 2023

UrekMazino

Posts: 7,214 Rune Posts by user Forum Profile RuneMetrics Profile
pOp O said :
agility- ninja mokey -spec insta finishes current animation costing 50 summoning points
cooking- spec increases the teir of your food, cooking rocktail soup--->spec--> uses rocktail to make sailfish soup
divination - anima beast draws on anima damaging you for 500 hp every 3 tick and causes all the springs to come in a 5*5 area of you, spec uses 100% adren and lasts 6 mins

50 points sounds a bit high to save a 2-3 seconds of animation. I think could lower it and make it work on all agility courses.

Cooking one sounds a bit niche, unless it works on arc soups as well. I say niche because people aren't making things like tuna potato (salmon to replace tuna) and gnome foods don't have different tiers of ingredient.

Divination one sounds weird, needing to damage yourself and cost adren? I might as well use Prism of Dowsing.
pOp O said :
for the last firemaking one , would work if in the summoning sack ? as that would be semi useful

Not sure tbh, originally we thought it could either be a trade-off (which isn't a good idea since the ability is so weak) or just summon while bonfiring and get the full benefit for the duration of the bonfire even after its been dismissed. Now your summoning sack idea would bring in a new dynamic to this.
pOp O said :
for the runecrafting, spec teleports you to the wildy wizard and stuns you for 3 seconds using 70% summoning points

Cool idea, but I don't think the stun is necessary when you can just freedom it. If there's a pker, you'll have 4-5 seconds to use anticipation and 10 seconds to run to wildy ditch which is plenty of time, especially if you surge properly or use bd.
pOp O said :
spec uses 100% and causes a rockertunity to spawn
no increased rate passive but reduced distance of rockertunity passive

Good idea, will definitely like to have reduced distance for rockertu
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120 Summoning Familiar ideas .

29-Jun-2019 20:02:21

UrekMazino
Aug Member 2023

UrekMazino

Posts: 7,214 Rune Posts by user Forum Profile RuneMetrics Profile
pOp O said :
with smithing heat loss reduction, each 100 heat reduction uses 50 summoning points.

with thieving spec uses 100% sum points and extends the duration of soul in a box to 6 mins.

not sure there should be changes to dg fami as its another system and not many people care to waste their time to summon something there

but otherwise support =D

Can you elaborate on the smithing one? Do you mean reduce the amount of heat loss per swing?

Good idea for theiving one, makes soul in a box more useful. Its just too bad because it has high quest reqs and by then, most player would've unlocked priff thieving or are doing safecracking.

DG ones, kinda just made for fun. They may be useful for records or maybe if there was a reason to repeat hardmode.
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120 Summoning Familiar ideas .

29-Jun-2019 20:02:30

pOp O
Nov Member 2016

pOp O

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UrekMazino said :
pOp O said :
Current cost of steel titan scrolls are 1000 gp each so making a elder rune titan with scrolls will cost pvmers over a mill an hour. this is bad because pvm has a massive cost attached to it at the moment and adding more is likely to annoy the pvm community as new bosses will be calculated upon having BIS equipment +boosts etc.

ways to fix this can be :
changing how many scrolls you get per pouch depending on your summoning level.

I don't think the cost will be a problem at all. An elder rune titan pouch will cost 5 bars and x amount of shards. Since the tertiary cost is on the higher side, the shard cost can be lowered to balance it out, so lets say 75 shards. The total cost of the pouch will be:

5 x 10,682 + 75 x 25 + 1 =
55,286


Which means a scroll will cost
4607
. Which may sound like a lot, but in reality, you won't be using more than 100 scrolls per hour unless you're busy chugging summoning flasks. Lets assume 100 used in an hour. This brings the total cost per hour up to
516k/h


yah... so currently i use >450 steel titan scrolls an hour doing solak,
restoration prism
spirit cape
5 summoning flask a trip
so by your calculations it will cost over 2322k on scrolls alone from ~450k currently, thats a 516% increase in price, now unless you will end up with 516% more dps (which i dont think so ) this would mean a very significant increase to cost of trip and currently solak is 5m an hour, with this it would half profit an hour not including deaths etc.

you see an issue?
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30-Jun-2019 00:24:10

pOp O
Nov Member 2016

pOp O

Posts: 440 Silver Posts by user Forum Profile RuneMetrics Profile
UrekMazino said :
pOp O said :
leech titan op?
umbral stack is too op..... imagine stacking that at aod... wayyy too op

Leech titan: I guess it'll depend on the stats of the titan itself

Umbral titan: Could change it to not stack with other players.
pOp O said :
idea:
with that I think we should be able to to switch familiar on the go, by just having pouch in "summoning sack" you can summon multiple familiars and switch between them as you wish without needing to dismiss

ability to summon 5 familiars in summoning sack - only one can go outside at a time

ability to only store 3 special attack scrolls

ability to extend timers for each of the familiars inside the sack for upto 2 hours

have a universal spec scrolls that is expensive to make / as a drop of a high level boss (useful for people trying to use more than 3 special attacks)
this can be greater titan scroll -allows any titan special
greater nihil scroll- allows any nihil special
and so on

Storing 5 familiars, does that mean the same familiar pouch will stack with itself? I.E. You can put in a hundred yak pouches and set up camp at GWD1 forever? Or would it just be 5 pouches, regardless if they're for the same familiar?

Mainly asking for the extending timer part of your idea.

so currently you can stack upto 2 hours with a legendary pet, so i think 2 hours is a good time to stack all creatures
so the sack i was thinking would force you to have 5 deferring familiars, some have passives that can be activated from the sack others have to be summoned to spec and you can pick which to summon when
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30-Jun-2019 00:27:39

pOp O
Nov Member 2016

pOp O

Posts: 440 Silver Posts by user Forum Profile RuneMetrics Profile
UrekMazino said :
pOp O said :
Dragons i think should be baby dragons that appear as dragons are too big.
Shock should do a aftershock spec attack with forced cooldown.
gem dragons do 15% of brak bolts spec (can die)

Good point about the size, won't be too much of a problem I think since most people will have them overriden. Well, maybe at least the mid/higher level players, which is the target users for these pouches.

yah... but boy is it hard to bladed dive when your mate decides to troll with a mammoth....
fix that i might be ok with it
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30-Jun-2019 00:31:02

pOp O
Nov Member 2016

pOp O

Posts: 440 Silver Posts by user Forum Profile RuneMetrics Profile
UrekMazino said :

You mean it procs the aftershock from your weapon or its own ability?

For the gemstone, yea, that's kind of the idea of it. What % effectiveness of the actual bolt proc will be subject to balance, which we can only speculate so much about in a brainstorm thread.
pOp O said :
so ruby dragon kills itself in 10 specs (gives a use for spirit food) same animation as gem dragons
onyx dragon heals itself and if you have a leech in your summoning sack then you can leech your familiar hp to your own (if you over leech then your leech will explode dealing 5k poison damage)
each 10 gem scroll requires 1 brak bolts so 10 ruby scrols = 1 ruby brak bolt (as secondary)

Yes, would be nice to give spiritualise food some use.

100% support using bakriminel bolts as ingredient lol! (Totally unrelated to the fact I do bloodwood tree runs on a daily basis and it makes up a significant portion of my income)

You say using bolts to make scrolls, but what about the pouches themselves? Would it also be the bolts or a different ingredient? I'm not sure how it'll work if using something different.

procs its own special attack with the aftershock animation (saves money in terms of assets)

hmm i dont know i feel like bolts are ammo and scrolls are like summoning ammo? but i guess that using secondary has always been at the pouch stage not scroll stage, i would need to think about that one
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30-Jun-2019 00:36:07

pOp O
Nov Member 2016

pOp O

Posts: 440 Silver Posts by user Forum Profile RuneMetrics Profile
UrekMazino said :
pOp O said :
crit chance % is scary to increase because as is for things like melee crit chance can be very very high with naother 8% i wounder if you will have any uncritting abilities
with the portable bank (dragon) its a little op for things like prayer etc as you can recharge sum at poh

Tbh, I had the idea for crit change familiars long before things like grimoire and mutated barge/flurry were in game. But I'm just keeping in this thread since its fine for the other 2 combat styles. Can maybe nerf it to 5%?

I don't think the portable dragon would be that OP since it uses up the whole bar and I'm not sure if it'll recharge quick enough. That being said, it is a good point and might devalue chaos altar.
pOp O said :
for equilibrium familiar might be an idea for the balance geyser? requires nature talisman and 50 memory shards (also looks like guthix =') )
also would be great if luck familiar works from summoning sack
shock dragon should be the invention dragon

Yea, its a good idea to tie in Guthix and equilibrium.

The invention dragon idea is quite different from the shock dragon idea tbh. According to the proposer, its meant to have multiple functions and modes that serves different situation. It may be a bit unnecessarily complicated.

5% crit increase to mage is huge... critting your autos is like nuts, idk, thing is 1% crit increase.... no on will use it, 5%.... its a requirement
eh idk about no inv dragon as the whole point of summoning is that different creatures do different things, would kinda break the point
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30-Jun-2019 00:46:57

pOp O
Nov Member 2016

pOp O

Posts: 440 Silver Posts by user Forum Profile RuneMetrics Profile
UrekMazino said :
pOp O said :
agility- ninja mokey -spec insta finishes current animation costing 50 summoning points
cooking- spec increases the teir of your food, cooking rocktail soup--->spec--> uses rocktail to make sailfish soup
divination - anima beast draws on anima damaging you for 500 hp every 3 tick and causes all the springs to come in a 5*5 area of you, spec uses 100% adren and lasts 6 mins

50 points sounds a bit high to save a 2-3 seconds of animation. I think could lower it and make it work on all agility courses.

Cooking one sounds a bit niche, unless it works on arc soups as well. I say niche because people aren't making things like tuna potato (salmon to replace tuna) and gnome foods don't have different tiers of ingredient.

Divination one sounds weird, needing to damage yourself and cost adren? I might as well use Prism of Dowsing.

agility- i was thinking of making it like a little boost now and then ( so that people dont just spam it though agility course)
cooking- i was thinking on making this work for all tiers of food (cook a spec-->cook shark -->great white shark) would be nice for irons but yah a little niche and yah would work for arc (i would say a little op tho)
div- with adren i meant summoning points that was my bad, and prism of dowsing does not force the springs to be 5*5 only makes them like 1 or 2 squares closer
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30-Jun-2019 00:56:04 - Last edited on 30-Jun-2019 00:57:08 by pOp O

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