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120 Summoning Familiar Ideas

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I ate all
Sep Member 2013

I ate all

Posts: 1,531 Mithril Posts by user Forum Profile RuneMetrics Profile
For 100+, I think familiars should have more "uniqueness" from others, rather than an outright damage increase, making them useful for some scenarios.

Some ideas: (Ingredients other than shards and pouch)


Spirit Edimmu: (Blue charm and Tortured Ashes). Level 105

Has a low max hit of 350, attacks with melee/magic, attacks 20% faster and more accurate than a Steel Titan, and heals itself and the player for 25% of the damage it deals.

Scroll makes the Edimmu apply a debuff to the enemy, which causes all players who damage that enemy to heal 5% of the damage dealt for 30s. Does not stack.

Lower damage than high level titans, but grants a bit of healing for the player. Scroll is meant for group boss fights, allowing your team to gain life steal against the enemy.


Pyre King: (Crimson and Pyre Ashes). Level 107

Pyre Ashes become an uncommon Fire Spirit reward if you have the summoning level for it.

Invisible +10 FM level.

While burning logs or smithing, periodically casts "Inferno Rage" which has an effect depending on what you're currently doing. While firemaking, for 5s you deposit logs into the fire twice as fast. While smithing, grants you +20% heat.

Passive: You can left-click the Pyre King to re-heat your items at the cost of 2 summoning points.

Scroll: Inferno Rage is more frequent and affects nearby players for 3 minutes.


Leprafraud: (Green charm and Casket). Level 115

Evil Leprachaun familiar. Attacks by throwing cursed coins that scatter on impact, dealing 3x3 AoE magic, up to 500 damage at Fastest attack speed.

Forager: Auto-collects your drops like a Legendary Pets Scavenge function, except picks up entire item stacks using telekinetic grab and puts it in its own inventory. Has 30 inventory slots, you can withdraw from but not deposit.

Passive: Use a sealed clue scroll on him to exchange 5 sealed scrolls of that tier for 1 random TT reward from that tier.

Scroll: Un-note one item. Costs 20 special points
of the elves

10-Jun-2019 19:00:48 - Last edited on 11-Jun-2019 02:01:12 by I ate all

UrekMazino
Aug Member 2023

UrekMazino

Posts: 7,214 Rune Posts by user Forum Profile RuneMetrics Profile
These are some great ideas!

Spirit Edimmu
: It'll be nice to have for learner groups.

Pyre king
: This might make people pay more attention while training fm or increase the demand for firelighters.

Lepefraud
: Imo, the theme of this familiar is all over the place. Throwing coins, foraging, clues, and lepechauns in RS are mostly to do with farming. I think a mimic would be better suited for that coin auto attack and a new tier of meerkats for the clue passive. As for the un-note items, its already been suggested for another BoB idea.

Also, just want to clarify, when using that passive, it will consume 5 sealed clue scroll for 1 single reward item? Imo, that might be too steep of a cost, I think 1 sealed clue scroll + TT points (same amount as you'd get for that tier, e.g. hard reward will cost 4 points) for 1 single reward item. That way, it'll still encourage people to complete clues for the TT points instead of just farming hellhounds and exchanging for 5 hard clue rewards an hour.
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120 Summoning Familiar ideas .

12-Jun-2019 05:16:01

pOp O
Nov Member 2016

pOp O

Posts: 440 Silver Posts by user Forum Profile RuneMetrics Profile
hi, just going to give some feedback hope you dont mind, and maybe change few things
UrekMazino said :
Combat Familiars:


•\tMetal Titans:


o\t Bronze - Rune [Uses ingots of appropriate level as tertiary similar to existing versions]: Similar to existing Steel/Iron Titans, same spec, stats adjusted as level requirements are lowered.
o\t Orikalkum, Necronium, Bane, Elder Rune [Uses ingots of appropriate level as tertiary similar to existing versions]: Stronger versions, same spec.
versions]: Stronger versions, same spec.


I like the idea behind this,
but there are a few issues:
Current cost of steel titan scrolls are 1000 gp each so making a elder rune titan with scrolls will cost pvmers over a mill an hour. this is bad because pvm has a massive cost attached to it at the moment and adding more is likely to annoy the pvm community as new bosses will be calculated upon having BIS equipment +boosts etc.

ways to fix this can be :
changing how many scrolls you get per pouch depending on your summoning level.

also:
i think steel titan should get a nerf as it would be a low level fami
imagine doing kbd with 30 summoning and a steel titan and no other combat stats... a little broken
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27-Jun-2019 20:44:51

pOp O
Nov Member 2016

pOp O

Posts: 440 Silver Posts by user Forum Profile RuneMetrics Profile
UrekMazino said :
Combat Familiars:


•\tElemental Titans:

o\tRemove Ice Titan and replace with Gale Titan , requiring only air talisman, stats and spec unchanged.
o\t Smog Titan [Tertiary: Air & Earth Talisman]: Spec reduces the hit chance of the target by 5% for 15 seconds, deals moderate damage.
o\t Blizzard Titan [Tertiary: Air & Water Talisman]: Spec summons a blizzard on target’s location (5x5) which deals small damage once and lasts for 6 ticks, all targets within will have their run turned off and run energy reduced by 6% every 2 ticks. (Credit to Rikornak, immunity to desert heat, reduce dragonfire damage similar to antifire)
o\t Leeching Titan [Tertiary: Fire & Blood Talisman]: Spec deals quadruple damage and heals user by 5% of the damage dealt, auto attacks heal by 2%.
o\t Umbral Titan [Tertiary: Death & Earth Talisman]: Spec summons a shadow which deals rapid damage (each hit is same damage as titan autoattack) for 5 ticks, damage dealt every tick. Shadow persists even if target moves away, titan can’t use spec again while a shadow is present (can stack with other players’ umbral titan’s specs).

•\tMinotaurs:

o\t Orikalkum, Necronium, Bane, Elder Rune [Uses bars as tertiary similar to existing versions]: Stronger versions, same spec.

leech titan op?
umbral stack is too op..... imagine stacking that at aod... wayyy too op
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27-Jun-2019 20:56:05

pOp O
Nov Member 2016

pOp O

Posts: 440 Silver Posts by user Forum Profile RuneMetrics Profile
idea:
with that I think we should be able to to switch familiar on the go, by just having pouch in "summoning sack" you can summon multiple familiars and switch between them as you wish without needing to dismiss

ability to summon 5 familiars in summoning sack - only one can go outside at a time

ability to only store 3 special attack scrolls

ability to extend timers for each of the familiars inside the sack for upto 2 hours

have a universal spec scrolls that is expensive to make / as a drop of a high level boss (useful for people trying to use more than 3 special attacks)
this can be greater titan scroll -allows any titan special
greater nihil scroll- allows any nihil special
and so on
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27-Jun-2019 20:59:10

pOp O
Nov Member 2016

pOp O

Posts: 440 Silver Posts by user Forum Profile RuneMetrics Profile
UrekMazino said :
•\tDragons:


o\t Green, Blue, Red, Black [Tertiary: New item, dragon scale (blue already exists)]: Spec is a dragon breath attack that places a DoT on the target that deals small-moderate damage, causes all existing DoTs on the target to refresh its duration (i.e. corruption, dismember, slaughter, tendrils, combust, frag shot, mutated barge effect etc.). This spec does nothing to targets immune to dragon fire.

o\tRoyal
[Tertiary: New item, royal dragon scale, uncommon drop from QBD and from checking Royal dragons in POF (Credit to Steelweaver for idea of this source)]:
-\tFrost Royal
: Spec causes brittle effect on target, any CC duration lasts 20% longer (bind, stun, TB etc.) effect lasts for 10 seconds (existing CC duration does not decrease after this effect wears off). Deals high damage.
-\tPoison Royal
: Spec causes vulnerability effect on target, poison damage is increased by 20% for 20 seconds. Deals moderate damage.
-\tShock Royal
: Spec causes AOE (5x5) shock damage that spreads the damage amongst all targets in the AOE. Deals extremely high damage.

o\t Bronze – Rune [Tertiary: Metal bars]: Spec is a claw swipe or dragon breath that deals high damage. Dragon breath does not affect targets immune to dragon fire attack, but swipe does.

o\t Orikalkum, Necronium, Bane, Elder Rune [Tertiary: Metal bars]: Spec blocks 50% of the damage of the next incoming damage to the player.

o\t Gemstone dragons (Opal to Hydrix) [Tertiary, maybe bracelet variant of appropriate gem? Not sure what to do about hydrix]: Spec could be related to their gem tipped bolts/bakriminel bolts. (Credit to Rikornak)

Dragons i think should be baby dragons that appear as dragons are too big.
Shock should do a aftershock spec attack with forced cooldown.
gem dragons do 15% of brak bolts spec (can die)
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27-Jun-2019 21:05:06 - Last edited on 27-Jun-2019 21:07:14 by pOp O

pOp O
Nov Member 2016

pOp O

Posts: 440 Silver Posts by user Forum Profile RuneMetrics Profile
so ruby dragon kills itself in 10 specs (gives a use for spirit food) same animation as gem dragons
onyx dragon heals itself and if you have a leech in your summoning sack then you can leech your familiar hp to your own (if you over leech then your leech will explode dealing 5k poison damage)
each 10 gem scroll requires 1 brak bolts so 10 ruby scrols = 1 ruby brak bolt (as secondary)
Posts: urn bag! , hits-plats fix

27-Jun-2019 21:20:01 - Last edited on 27-Jun-2019 21:22:09 by pOp O

pOp O
Nov Member 2016

pOp O

Posts: 440 Silver Posts by user Forum Profile RuneMetrics Profile
UrekMazino said :
•\tCrit familiars:

o\t Crit chance familiar: Same stats as Nihils, increases crit chance of all abilities by 8%.
o\t Crit strike familiar: Increases crit damage cap by 1000.

•\tEquilibrium familiar:
Same effect as equilibrium aura and stacks with the aura.

•\tBoB:
Higher tier bob with more space (34, 36, 38).
o\tPack dragon (36 spaces): Special ability is to note or unnote items. Unnoting will cost entire bar (60 points), noting will cost 20 points. (Credit to Robby Pinky)

•\tMiscellaneous familiars:

o\tCurse effect that increases your damage of your next ability dealt to the target by 6%, does not get cancelled by existing DoT or other players.
o\t Eagle familiar : Spec, mark of the eagle, marks your target and increases the accuracy of your next ability towards the target by 6%, does not get cancelled by existing DoT or other players.
o\t Luck familiar : Increases luck similar to luck rings, stackable.
o\t Fire familiar : (melee) that has an AOE 5x5 burn area surrounding the familiar, dealing small amounts of damage every 2 ticks. Spec gives the user the same effect for 10 seconds. Can have a fungal variation for poison damage.

BiS Familiars
(extra powerful familiars, should have very high cost to make the pouches):
Invention dragon by ChicNbiskits

crit chance % is scary to increase because as is for things like melee crit chance can be very very high with naother 8% i wounder if you will have any uncritting abilities
with the portable bank (dragon) its a little op for things like prayer etc as you can recharge sum at poh
Posts: urn bag! , hits-plats fix

27-Jun-2019 21:26:48

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