I don't have anything against AI, my thought process towards it is that I don't think we would even need AI if Jagex actually cared for minigames, create something good with good rewards and you'll have players doing it.
Nothing complicated about it, and if they wanted to support many minigames then maybe AI would be in consideration as RS3 does not have a large player base.
I personally think they should just support 1 or 2 minigames because for whatever reason they have difficulty investing in a developer that is good in this area.
So once again I don't think AI is an important topic here but it is a good idea.
I totally know what you mean about AI pretty much being PVM, which is why D&D's were a complete fail in my eyes, it's pretty much just PVM. Yes D&D's can work but they would never successfully take a minigames place, especially when going up against castle wars or soul wars in a MMO.
Minigames are extremely important, they help your game breath in emergency stale situations and are great compliments when taken seriously by developers.
The longer they wait to support diverse MMO content, the more players they will lose and negligence isn't going to get better over time either, it isn't good advertisement.
12 years and counting.
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18-Jan-2023 22:00:29
- Last edited on
18-Jan-2023 22:20:28
by
ShallPrevail
Something like the flamtaer bracelet added for other minigames would be a step in the minigame rework. Helps solo players complete the content and the minigame can still be done in group.
Turning minigames into PvM content would be worse than outright removing them from the game. Just the final insult to a still cherished part of the game that's been neglected for too long. Minigames are supposed to be their own thing. Various minigame threads have outlined the QoL updates specific minigames need either from things breaking from lack of updates to keep up with changes to the game or to fix longtime problems people have had that kept them from plying the game to their satisfaction.
The combat minigames need to be adjusted to account for current combat mechanics and equipment, provide some better balancing to account for the range of abilities, levels and gear players can have and diversify them so the PvP focused ones all have something unique to offer. Skilling minigames need to remain accessible and offer worthwhile rewards for the time spent. GoP stands out in that it used to be a major part of runecrafting and your main rewards for getting into the guild. Fishing Trawler also stands out in that it used be be a good bulk fishing option but its current state is both outclassed by other options and very unpleasant to deal with. You also need to bring your own swamp paste, which is basically useless for anything else.
Aside from modernizing the rewards and gameplay, they also need to improve the game's social functions like clans, FCs and groups to be more accessible and helpful to bringing players together for activities that aren't bossing. One of the issues players are having is that they don't know how to find other players for minigames.
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ShallPrevail
said
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Well I would say the millions of players who enjoyed RuneScape 12 years ago do agree with me, and the fact they left RS3 and still haven't come back says all that needs to be said.
Those " millions" of players that left the game have already been forgotten about. Their importance to the game now means nothing because the game has continued on from their departure. So them coming back or not is not really an good argument to make about agreeing with your point, since they have zero relevance to the game now.
ShallPrevail
said
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Nobody is thinking about board games when we think of RuneScape.
Burthope games room is one of the unique things about RS and for many years it was a place to hold clan events due to it being unique. So some are thinking about board games when they think of RS.
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said
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ShallPrevail
said
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Well I would say the millions of players who enjoyed RuneScape 12 years ago do agree with me, and the fact they left RS3 and still haven't come back says all that needs to be said.
Those " millions" of players that left the game have already been forgotten about. Their importance to the game now means nothing because the game has continued on from their departure. So them coming back or not is not really an good argument to make about agreeing with your point, since they have zero relevance to the game now.
ShallPrevail
said
:
Nobody is thinking about board games when we think of RuneScape.
Burthope games room is one of the unique things about RS and for many years it was a place to hold clan events due to it being unique. So some are thinking about board games when they think of RS.
Uhmm, I'm not sure what Jagex has moved on from? from what I recall Jagex just had a massive FSW event trying to practically beg players to come back to their game. Along with this they have also tried to touch base with content like the wilderness and made it a massive advertising tool, even though it was falsely done with attempting to lure vet players back to the game.
For vet players that may have lost their accounts or just to bring player interest for those who may have forgotten about the game, clearly advertising tools for those millions of players that Jagex have lost.
But yet again they have failed because they didn't want to properly invest in their own game. FSW was designed purely to make the company money and the wilderness was converted into a solo PVM placement.
Once again, the company just doesn't want to invest more money in the game.
And obviously board games are nice, but they wouldn't be main objectives, you shouldn't take things out of context.
Always think creatively, and you shall be creative.
RS3 made a lot of money with their current minigame format. They are growing at 18% and then 20% in revenue the last 2 years partly because players like the D&D format. I don't see why they will have to go back to legacy minigames hardly anybody plays in 2023.
When even OSRS is making new minigames and copying RS3's D&D, we know hardly anybody care about legacy minigames anymore.
I suggest you look at the way they are making money,
Compare what they have used the last 2 years to make money, to other years. Hopefully you can figure it out. *cough MTX
rare
mania* and a covid pandemic.
And yes a pandemic and a new skill being released in a dying game will add %'s when it's attached to a great name like RuneScape, even if the games bad now.
- Nobody cares about D&D's, only people who still play and have nothing to do because Jagex doesn't support minigames, which is a very small # of players by the way.
For example - I'm sorry but clicking to avoid a dinosaur by yourself for hours, is just like Jagex trying to avoid the truth, it's just not a great thing.
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23-Jan-2023 01:00:12
- Last edited on
23-Jan-2023 01:12:26
by
ShallPrevail
That seems unfounded. Could you elaborate on how minigames are hurting Jagex?
Player count and player retention is good for the game's health, so permanent, non event content that encourages community engagement would help even setting aside the matter of direct profits from subscription vs MTX. Minigames were good for community engagement, so investing in them would likely improve the overall health of the game's community. A healthy community is more willing to stick around and pay for things.
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I suggest you look at the way they are making money,
Compare what they have used the last 2 years to make money, to other years. Hopefully you can figure it out. *cough MTX
rare
mania* and a covid pandemic.
And yes a pandemic and a new skill being released in a dying game will add %'s when it's attached to a great name like RuneScape, even if the games bad now.
- Nobody cares about D&D's, only people who still play and have nothing to do because Jagex doesn't support minigames, which is a very small # of players by the way.
For example - I'm sorry but clicking to avoid a dinosaur by yourself for hours, is just like Jagex trying to avoid the truth, it's just not a great thing.
Money is money. Players have to like a business to spend money. If they don't like the content, they won't pay regardless it is MTX or not.
OSRS among other games including most with MTX too were also in the same pandemic situation as RS3, but they made less money because players didn't like their content as much.