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Clan Cup 2016 Planning

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Calm Enigma

Calm Enigma

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That should be all the reserves needed.

I'm super tired today so I'm going to stop editing for the moment - I'll fill in the rest over the next several days when I have time.

Nothing on the thread is set in stone at all (atm it's just my own structure), feel free to make suggestions relating to anything :)
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06-Jul-2016 21:05:36

Hopalong
Mar Member 2011

Hopalong

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Topics & my opinions:
- Mass Recruiting Rule

Allow people to recruit until 1/2 weeks before the first competition. After that new recruits aren't eligible for competing.

- How to keep track of multiclanning
Tons of spreadsheets like I did last time :D , crude but it'll work.

- RCW v Gamer's Grotto
Either really, but RCW makes it stupid easy so I'd lean towards that.

- Matched: 20v20 or lower to 15v15?
15v15 IMHO, we're gonna have a hard enough time finding clans to compete as is (esp with Jagex being a little tardy on rewards and this being player run).

- If clans fails to negotiate war terms...
Default being the same as the 2013 one (maybe with modifications?):

Grotto:
- Map = Turrets
- Wars are fullout, with a maximum of 100 combatants on each side
- No corrupt items in F2P wars
- No dungeoneering items in P2P wars
- No level 80+ items
- No summoning
- Food is allowed
- Potions are allowed
- North spawn attacks

Same thing for RCW, besides the map (I admittedly do not know if there are other requirements, so yea...)
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06-Jul-2016 22:06:29 - Last edited on 06-Jul-2016 22:07:03 by Hopalong

Vera

Vera

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Hopalong said :
- Mass Recruiting Rule
Allow people to recruit until 1/2 weeks before the first competition. After that new recruits aren't eligible for competing.
I'm not sure what mass recruiting is and for which competition it normally happens for.

I think that mass recruiting is fine, but that no new participants can be added once registration is over (for example, ironman skilling competition).

With the PvM competitions, I think it's fine if someone joins during that week and submits a video. This is all based on my personal observations and experiences where if someone joins a clan, their clan's in-game events shouldn't discriminate based on join-date but instead relevance to the event itself.

For example, if you know how to play Barbarian Assault, and your clan is playing Barbarian Assault, then by all means you should be able to play Barbarian Assault with your clan. If you don't know how to play, then it'd be nice if your clan taught you how to play, but they don't have to do that now because right now they want to play Barbarian Assault, and instead can teach you later.

I don't know how "bad" mass recruiting has been in the past and for what events, so I don't see/can't think of a problem with it, really.

Multiclanning - How is this a bad thing? Or rather, what is the definition of multiclanning? If you have two accounts in 2 different clans, I think that's allowed. If you *hop* clans during the competition, and you were competing before and you're continuing to compete, then that's not fair and shouldn't be allowed (to prevent sore losers from jumping ship).

PvM Cups to offer - GWD2 is fun for the whole family :) I would prefer group PvM as opposed to solo (eg Araxxi, Telos, etc). I also think that kills should be weighted on difficulty of mechanics as opposed to stats/levels. Higher leveled bosses usually have more difficult mechanics, but we can't do anything about that.

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06-Jul-2016 22:44:13

Vera

Vera

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Skills to compete in - Slayer is fun. So is cooking, honestly, if you're actually making stuff and not just cooking fish. So counting cooking but not fishing might be fun.

How to run PvM Cups - I'd base it on quality of execution--accuracy in deflecting attacks, accuracy in switching weapon styles, etc--and not necessarily on damage dealt or taken since that varies by level and whether you can make overloads or not. That would be a way of "balancing" how to get the fastest kill, but honestly "fastest kill" would be pretty fun as well.

It would also be cool to award "highest amount of loot (ge cost) per kill," especially with the new stack value update :D :D :D
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06-Jul-2016 22:49:11 - Last edited on 06-Jul-2016 22:49:34 by Vera

Hopalong
Mar Member 2011

Hopalong

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- PvM Cups to offer
Like the last PVM Cup, the challenge would change week to week, with a little bit of a twist. This time each week is centered around a specific challenge, and not necessarily a boss.

Solo Week Rules
- Up to 5 players from each clan are allowed to compete (must post names prior to the week) for each challenge.
- Players can be reused by the same clan for any of the following competitions.
- Must be recorded and unedited (no 2x speed, jump cuts, etc). Game audio is not necessary. Failure to do so will void the attempt. Stream highlights are OK as long as it complies with the rest of the following:
- Must be uploaded to YouTube and linked to the officials (perhaps through [email protected] if permitted).
- Clips must consist 1 kill. The attempt will be void otherwise.
- Clips must not exceed the maximum clip length specified for the boss. If it exceeds the maximum the attempt will be void.
- Each player may submit as many attempts as they want, however the most recent 3 submissions will only be counted. Out of these, the 1 clip with the fastest time will be used as that specific player's submission.
- Must be instanced and show in the interface that only 1 player is allowed inside. Failure to show this will void the attempt.
- Must show the boss dying (death is specifically the point at which the boss hits 0 HP, or the moment the last crystal is touched for QBD). Suggest that players record ~10-15 seconds past this point. Failure to show this will void the attempt.
- Death-touched darts are not permitted. Use of them will void the attempt.

Solo Week Challenges
Fastest Average Solo Araxxor Kill:
Clips can be up to 25 minutes long.

Fastest Average Telos Kill:
Clips can be up to 45 minutes long. Can be the same 5 players.

Fastest Average QBD Kill:
Clips can be up to 7.5 minutes long. Can Be the same 5 players.

(cont in next post)
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06-Jul-2016 23:14:02 - Last edited on 06-Jul-2016 23:26:38 by Hopalong

Hopalong
Mar Member 2011

Hopalong

Posts: 1,480 Mithril Posts by user Forum Profile RuneMetrics Profile
Each challenge must be completed and submitted by 5 players. Assuming that's done, the average time will be calculated for each challenge, and each clan will receive a certain amount of points based on their ranking. If a clan fails to field 5 players for each challenge the average is still taken out of 5, with any remaining entries clocking at the maximum clip length.

For each challenge, the clans will receive a certain amount of points based on how they stacked up next to other clans. This point value is then totaled and the clan with the most points earns a certain amount of points for winning that week (different from the amount won for the challenges, but similar).

Examples:

Clan A has 5 players complete the Solo Araxxor Challenge:
Member 1's submitted 5 attempts, the most recent 3 kill times are: 5:42.2, 6:50.4 and 10:50.8.
Member 2's most recent 3 kill times are: 7:42.2, 6:50.4 and 10:50.8.
Member 3's only submitted 1 attempt: 10:50.8.
Member 4's most recent 3 kill times are: 5:42.2, 4:50.4 and 10:50.8.
Member 5's only submitted 2 kill times: 7:42.2 and 9:50.4.

Take the max of each member's 3 attempts submitted:
Member 1: 5:42.2
Member 2: 6:50.4
Member 3: 10:50.8
Member 4: 4:50.4
Member 5: 7:42.2

Take the average of this:
Clan A has an Average Fastest Kill Time of 7:11.2.

-------------------------------------------

Clan B has 4 players complete the Solo Araxxor challenge:
Member 1's most recent 3 kill times are: 5:42.2, 6:50.4 and 10:50.8.
Member 2's most recent 3 kill times are: 7:42.2, 6:50.4 and 10:50.8.
Member 3's only submitted 1 attempt: 10:50.8.
Member 4's most recent 3 kill times are: 5:42.2, 4:50.4 and 10:50.8.

Take the max of each member's 3 attempts submitted:
Member 1: 5:42.2
Member 2: 6:50.4
Member 3: 10:50.8
Member 4: 4:50.4
Member 5: 25:00.0

Since they're missing a player, the fifth member's time will be replaced by the maximum clip length for araxxor (25:00.0):

(cont in next post).
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06-Jul-2016 23:14:56 - Last edited on 07-Jul-2016 00:36:22 by Hopalong

Hopalong
Mar Member 2011

Hopalong

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Take the average:
Clan B has an Average Fastest Kill Time of 10:38.76.

Clan A beat Clan B and is awarded 15 points, Clan B is awarded 13 points for second place in this challenge. Let's say there's 12 other clans competing, their points are such:

Rank - Clan - Points
#1 - A - 15
#2 - B - 13
#3 - C - 11
#4 - D - 9
#5 - E - 8
#6 - F - 7.5
#7 - G - 7
#8 - H - 6.5
#9 - I - 6
#10 - J - 5.5
#11 - K - 5
#12 - L - 4.5
#13 - M - 4
#14 - N - 3.5
...

The next challenge, winners look like this:

Rank - Clan - Points
#1 - C - 15
#2 - B - 13
#3 - D - 11
#4 - A - 9
#5 - E - 8
#6 - F - 7.5
#7 - G - 7
#8 - H - 6.5
#9 - I - 6
#10 - J - 5.5
#11 - K - 5
#12 - L - 4.5
#13 - M - 4
#14 - N - 3.5
...

The last challenge winners look like this:

Rank - Clan - Points
#1 - A - 15
#2 - B - 13
#3 - C - 11
#4 - D - 9
#5 - E - 8
#6 - F - 7.5
#7 - G - 7
#8 - H - 6.5
#9 - I - 6
#10 - J - 5.5
#11 - K - 5
#12 - L - 4.5
#13 - M - 4
#14 - N - 3.5
...

These points are then totaled for all participants, and then averaged. These values look like this:

Rank - Clan - Points
#1 - A - 13
#2 - B - 13
#3 - C - 12.3
#4 - D - 9.6
#5 - E - 8
#6 - F - 7.5
#7 - G - 7
#8 - H - 6.5
#9 - I - 6
#10 - J - 5.5
#11 - K - 5
#12 - L - 4.5
#13 - M - 4
#14 - N - 3.5
...

Based on this, Clans A & B tied, and are awarded the same amount of points for this week (remember this points are a different than the challenge ones used to determine the winner for the week, they're also different scaling than the above). The point values awarded for that week are such:

Rank - Clan - Points
#1 - A - 15
#2 - B - 15
#3 - C - 11
#4 - D - 9
#5 - E - 8
#6 - F - 7.5
#7 - G - 7
#8 - H - 6.5
#9 - I - 6
#10 - J - 5
#11 - K - 4
#12 - L - 3
#13 - M - 2
#14 - N - 1
...

This would be the basic format for the weeks with multiple challenge, obviously it would be easier to do it 1 challenge at a time, but I don't think that would be more "fun", and I wouldn't mind having to deal with it.

(cont in next post)
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07-Jul-2016 00:36:30 - Last edited on 07-Jul-2016 00:54:32 by Hopalong

Hopalong
Mar Member 2011

Hopalong

Posts: 1,480 Mithril Posts by user Forum Profile RuneMetrics Profile
Let me know what you think of the idea and I'll hash out a couple other weeks, I just figured I'd do 1 for now to show kind of where I'm aiming.

Also I just realized if we utilize the Illumination Aura (that's currently active) we can potentially still do the Skilling Cup based off the highscores there. We'd have to get it up and running within the month though to make this work, and only run it for 4 weeks. Better than nothing I feel!
Leader of the Slayer Nest . Join us today!

07-Jul-2016 00:55:06 - Last edited on 07-Jul-2016 01:00:49 by Hopalong

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