If one of the reasons this new probation was put in place was to combat routine clan hoppers, then the 7-day cooldown should take effect accumulatively, instead of every single time a person leaves.
There are many reasons people "legitimately" leave a clan that does not involve the clan hopping behaviour this system was designed to protect against. If leaders become inactive, clans become dormant, or if the clan environment becomes toxic, people leaving for those reasons are dumped in the same basket as troublesome clan hoppers by receiving the same punishments.
Players should be held under probation if they leave 2-3 clans in a row, instead of just 1, as that reflects the behaviour the 7-day probation was designed to mitigate.
Furthermore, the 7-day probation completely shafts F2P based clans. The changes to when a player can use a citadel is totally irrelevant in F2P communities. F2P clan startups and recruitment drives are quite an uphill battle.
Also, if this probation was designed to prevent huge fluctuations in clan members during Jagex Cup tournaments, why not simply have a 'seasonal' system of probation?
A seasonal system whereby during Clan Cup, the clans are under the normal 7-day probation. Leave once and you're held under cooldown.
But once the competitions are over, clans revert to a more relaxed probation, where you have to leave 2-3 times to be held under cooldown.
16-Sep-2015 08:26:42