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Penguin & Ghost Clues

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elipile
Sep Member 2005

elipile

Posts: 7,611 Rune Posts by user Forum Profile RuneMetrics Profile
It seems clear, that the music area of the Wilderness is 1 square larger than the area it self. When a player enters that square just south of the ditch it activates Wilderness music.

If there will be enough prove of congruence between the music borders and the clue area borders on the Runescape map, I am assuming that also a penguin entering a square just south of the Wilderness ditch would activate the Wilderness clue.

While I was close to the Lumberyard I checked its borders. Music does not change when entering the Lumberyard. It is same also several squares outside of it.
That same music continued pass Rag and Bone Man all the way untill 5 squares west from the stairs to Parterdomus's where it changed to Morytania music.
When looking from the map, that is about how far west the area of Morytanina reaches.
Unlike I expected, the music did not change inside Port Phasmatys nor just outside its walls, although penguin in Port Phasmatys has a clue of its onw, and Mort Myre penguin just outside the walls most likely activates the Port Phasmaty clue also.
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09-Feb-2009 15:40:23 - Last edited on 09-Feb-2009 19:30:00 by elipile

elipile
Sep Member 2005

elipile

Posts: 7,611 Rune Posts by user Forum Profile RuneMetrics Profile
Next was Gnome Stronghold, where also the square just outside the fence activates the Gnome Stronghold clue.
The music didn't change while outside the Stronghold, but stayed same all the way west and then north untill close to the path to Eagles Peak. Last squares of Gnome Stronghold music runs west-east throuhg the square just south of the most northern tree near the path up to Eagles Peak.
Around that area is also the clue border between the Eagles Peak and the north of Ardougne clues
From there north the music is divided north-south ways. West side is Eagles peak music and east side is gnomeball music
untill Kathy Corkats boat.

Eagles Peak music covers the whole Piscatoris hunter area, exept the new area that was uncovered when Phoenix was introduced, where is no musicat all. In Fishing colony the music is also Eagles Peak.
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09-Feb-2009 17:41:03 - Last edited on 09-Feb-2009 17:45:15 by elipile

elipile
Sep Member 2005

elipile

Posts: 7,611 Rune Posts by user Forum Profile RuneMetrics Profile
Boomer
I think you remember right the possible clues for Barbarian Outpost.
When I was searching the music borders today I found some borders that fit the clue area sketches. At Barbarian Outpost, the northern part of it, north from Barbarian Assault, activated music for Lighthouse. South from there up till 3 squares before the bridge to Baxtorian house was another music area.
Right now I'm assuming that the "Fremennik and barbarians" clue would fit the area of Lighthouse music, and the "Outpost" clue would cover the rest of the area.
South from the bridge the music area reaches to the border line running from southeastern corner of Gnome Stronghold to just south of Keep le Faye.
When I compare that border to my clue area sketches it might well be the border between "around Ardougne" and "somewhere in the Kindom of Kandarin" possibly excluding the coast araea of "near the coast, west of Ardougne" clue.
I'll go to the details of music area border tomorrow.
Eli
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10-Feb-2009 00:36:41 - Last edited on 10-Feb-2009 00:45:36 by elipile

elipile
Sep Member 2005

elipile

Posts: 7,611 Rune Posts by user Forum Profile RuneMetrics Profile
More prove of clues and areas.
I went experimeting on w 151.
From 30 clues asked i got 9 x Wildy, 6 x Misthalin, 3 x Fremmy, 3 x Kandarin, 3 x island etc, 1 x mostly harmless pirates, 4 x deep jungle, 1 x quarreling brothers.
Paying attention to only this weeks roamers i noticed that no northern desert, Asgarnia or Port Sarim clues were within those 30 but instead more Misthalin than the others.
Could both Al Kharid and Mudskippers be in the area of Misthalin?
With the help of Hockeyhunta1 we divided the area. I started to run north from Draynor Village and came back south form Edgeville, including Drayor Manor, Barbarian village, all the fields, and west of Lumyby. Hockey started from Draynor Village to Lumby swamp, Lumby, checked Al Kharid just in case and headed to Varrock from east side.
First Hockey spotted Al Kharid near Varrock east wall and just a minute or two later he found Mudskippers at Varrock square.
Both penguins were trapped but with doors auto-opening I needed to find them up again. Al Kharid is now in the estate agent's building, and Mudskippers outside Varrock castle.

Thank you Hockey for your help :)
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13-Feb-2009 00:36:57

Lady Alicia
Dec Member 2005

Lady Alicia

Posts: 9,740 Rune Posts by user Forum Profile RuneMetrics Profile
I have edited some of my comments; it just seemed likek there was insensitivity to those that do not use your chat.
Boomer Apology accepted and please be aware that I was not trying to bait you!
Anyhow; this week was the first week myself and 3 other members of the group I observe with; recieved different clue as a penguin moved from "Deep in the Jungle" = Nature altar area to "Where Banana Smugglers Dwell" = the pub and POH portal area.
Also in this was the case for "Kingdom of Asgarnia" to "Port Sarim" Penguin & Clue....
We have not experince any clues different on any other penguins = including mr prickly cactus going from Al Kharid to other areas of RS = Varrock, digsite and even found in Draynor on one world.
We still got the clue "Northern Desert"
I do think that players are given clues randomly; we are not sure yet as we are still testing this theroy!
I still think before anyone states as fact and for gone conclusion =; that every player in RS would have to experince what you have set forth; and right now not every player experinces what you or I have set forth.

13-Feb-2009 21:15:51 - Last edited on 13-Feb-2009 21:17:49 by Lady Alicia

Boomer
Jul Member 2022

Boomer

Posts: 8,525 Rune Posts by user Forum Profile RuneMetrics Profile
Hmm... You still got "Northern Desert" clue, even though it was around Digsite and varry??
Odd.
Yesterday we had been missing the Al Kharid penguin for a while. One of our ranked went to Larry, and had received the clue for Misthalin several times, but no Northern Desert. There were no other penguins in Misthalin, as Mudskipper was still down by Thurgo.
A player finally found the Cacti Penguin west of Varrock :O
(Yes, this was on W60, but the clue boundaries, or what ever chooses what clues be said, should remain the same on all worlds, IMO)
*scratches head* I surely am missing something, as both of our observations don't match with each other in the slightest O_o

14-Feb-2009 15:16:34

elipile
Sep Member 2005

elipile

Posts: 7,611 Rune Posts by user Forum Profile RuneMetrics Profile
Ty Secretwishes,
and I'm sorry if you have got the feeling of insensitivity, that is not what I have ment or intended. I was willing to discuss, but my opening did cause quite a strong reaction and the chance to discuss was gone.

I have been thinking of my approach to the clues a lot after your posts and tested more for hours. But the more I test and the more I think of it, the more my conclusions seem right.
I am more and more convienced that the clues Larry gives do tell us where the penguins are at that moment, but he does not say a word of what kind of a penguin (disguise and respawn spot) is in each area he announces.
Based on what I have found out, and based on the information what you told of getting the "northern desert" clue while the Al Kharid cactus was in Varrock, digsite and Draynor, I would say that either the Mudskipper bush must have been in the "northern desert" clue area, or the "northern desert" clue area reaches at times some squares outside the fence separating south of Varrock and digsite from north of Al Khard and the Al Kharid cactus has been in those squares.
But this is only an assumption. I don't know what other clues you were getting, where the only other possible roamer was at that time and was it under controlling eye. Of the borders between "northern desert" and "kindgom of Misthalin" I got some new information today, but it is on the next post.

I'm sorry, but the idea of clues being given out randomly to different players doesn't make any sense to me. Why would Jagex make one part of this game something, that whould delibrately lead players astray. After all, clues are a ment to help players to find penguins.
I do agree that the clue order is random though, so that out of the active clue areas (the areas where penguins actually are at the moment) Larry gives any in any order.

I'm very interested on the results you get and I hope you would feel welcomed to post them here too.
Eli
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14-Feb-2009 17:47:17

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