Forums

Penguin & Ghost Clues

Quick find code: 75-76-470-58336674

GhostPenguin
Nov Member 2017

GhostPenguin

Posts: 5,828 Rune Posts by user Forum Profile RuneMetrics Profile
Two observations about clues in general. The 2nd point is not directly related to clues as such but is somewhat tied to using them, so I will mention it.

1. Chuck seems to only give clues for penguins that you haven't spied yet. So for example if you have spied penguins 1-7 and 10-12, but haven't spied 8 or 9, he'll only give clues for those ones. If 8 is in the Wilderness and 9 is on Miscellania, he'll just repeatedly bounce back between "... in the Wilderness" and "... on an island, etc" over and over again. Once you have spied them all, he seems to just give clues for all penguins at random again.

1/2

10-Dec-2020 12:39:14 - Last edited on 22-Dec-2020 06:16:40 by GhostPenguin

GhostPenguin
Nov Member 2017

GhostPenguin

Posts: 5,828 Rune Posts by user Forum Profile RuneMetrics Profile
2. The max number of penguin spies that can be available to be picked from to scan specifically for at one time seems to be 5. Here is a picture with snowmen in the Draynor Manor (well you can't see them, but they are there. 4 were in the pantry room and one was just out in the room north of it). It does not appear to be recognising the ghost as an option to choose from, even though it is well within nearby distance.

I did this a few times in different spots around the manor courtyard as the ghost was scampering around and it was never present when the others appeared on the list, even though it was well within range. When I moved further away to a tile where a few of the snowmen were out of range (but some were still in range), the ghost appeared as an option to select from on the list, along with the others.

There could be two possible reasons for this. The most likely one to me seems that there is an array of them, and the last remaining penguin number(s) (ghost is #11 in this case, while the others are #1 thru #5) gets knocked off the list if there is more than five penguins to list at once. Or it just simply lists the first five sequential numbered penguins and ignores any other remaining ones left over.

The other possibility which seems slimmer is the dialog box is inheriting some code which tells it to only expand vertically so far with some mathematical calculations in terms of pixel width/height to determine that, and adding a sixth penguin to the list violates that. Some other activities ingame may have this too but none are coming to mind.

So if one is getting a clue for a particular region when there are already five others nearby, the sixth penguin will seemingly not be picked up by using the scan feature, unless the other penguins are too far out of scanning range.



2/2

10-Dec-2020 12:39:40

GhostPenguin
Nov Member 2017

GhostPenguin

Posts: 5,828 Rune Posts by user Forum Profile RuneMetrics Profile
For the clue border between 'around Feldip Hills, near Gu'Tanoth' and 'near some ogres in south Feldip Hills', I was chasing the ghost around and picked up a couple of hints between that border. From what I can tell the border is somewhere between 06 degrees, 35 minutes south and 06 degrees, 45 minutes south.

The clue border between south Misthalin and Al Kharid region appears to be 25 degrees, 43 minutes east for where south Misthalin activates, and Al Kharid region activates at 25 degrees, 45 minutes east.

Around the area east of 'Silvarea',, the clue border between north Misthalin and "near a town of werewolves" appears to be somewhere between 29 degrees, 41 minutes east, and 29 degrees, 48 minutes east. "Near a town of werewolves" clue activates around the 'Temple' building area

I am unsure if anyone has tested where the 'near a tainted swamp' clue used to be. Might be a good idea to check that one out.

10-Dec-2020 13:01:14 - Last edited on 10-Dec-2020 14:17:39 by GhostPenguin

GhostPenguin
Nov Member 2017

GhostPenguin

Posts: 5,828 Rune Posts by user Forum Profile RuneMetrics Profile
Another somewhere beyond detection clue. This time, the ghost was towards the south end of Entrana on water when it activated it. The
red
line is my suggestion of the clue border between somewhere beyond detection and where no weapons may go clue, though it may be one step north (see further below).



It activated the usual Entrana clue 'where no weapons may go' in the following picture, where the red circle is (it was running away by the time I had the opportunity to take a snippet).



It could possibly start activating the somewhere beyond detection clue one step south of where the red circle is based on another clue I took, but it just took off at the same time I received the clue, so I can't be absolutely sure.

------

Meanwhile at Witchaven, the ghost still activates the banana smugglers dwell clue to the southeast.



The
red
line in this picture resembles where the water wall is (an invisible wall block which the ghost cannot pass) and the
blue
is my suggestion of where the border is between banana smugglers and east of ardougne near the coast clue.

-------

Additionally, the clue region for 'west of Ardougne, in the hills', seems to have been expanded further north. See pictures below. The 1st one gave the clue where it was standing in the picture, and the 2nd one 'north of Ardougne' clue activated it somewhere in the blue circle (it was running at the time)






-------


Just had an interesting run in with the east of Ardougne, near the coast, somewhere beyond detection and where no weapons may go clues. The ghost was moving between all of them with a mixture of them. Quite a lot was going on, but luckily I was recording, so I have published a video on youtube of it:

https://www.youtube.com/watch?v=54_e2fx50yg

10-Dec-2020 15:04:30 - Last edited on 10-Dec-2020 16:44:51 by GhostPenguin

elipile
Sep Member 2005

elipile

Posts: 7,611 Rune Posts by user Forum Profile RuneMetrics Profile
GhostPenguin said :

Around the area east of 'Silvarea',, the clue border between north Misthalin and "near a town of werewolves" appears to be somewhere between 29 degrees, 41 minutes east, and 29 degrees, 48 minutes east. "Near a town of werewolves" clue activates around the 'Temple' building area

I am unsure if anyone has tested where the 'near a tainted swamp' clue used to be. Might be a good idea to check that one out.


This one I checked using the lighting change as a border and it follows the old misthalin/bloodsuckers border at 29'43''e/29'45''e. I think this was also tested with penguins when the changes happened.
It is also running along the western outer wall of Slayer Tower and 29'43''e is the most eastern walkable row of squares in the Wilderness south across water from Daemonheim and nort of Slayer Tower.
(
ö
)
>

//
\
v
_/
_
Team Penguin

10-Dec-2020 21:46:40 - Last edited on 10-Dec-2020 22:21:34 by elipile

GhostPenguin
Nov Member 2017

GhostPenguin

Posts: 5,828 Rune Posts by user Forum Profile RuneMetrics Profile
Nice work elipile! I remember there was a pumpkin south of the gatekeeper to Daemonhem (the one that lets you in and out of the wildy) across the river like a month or so ago now, but it wasn't as far east as it could possibly go.

------

A "somewhere beyond detection" clue to the northeast of Entrana, on the water. In the picture, the green circle represents approximately where it was when I received the clue.



------

Did some testing around the Sinclair Mansion area. Firstly, the Sinclair Mansion (inside the fenced area) appears to be solely east Kandarin. Northwest of the mansion however, there are a number of Gielinor clue rows, likely on the same west/east row from over by the bridge leading to Fremenik area.

Northwest-ish of Sinclair Mansion

Lots of Gielinor rows. This details the borders between Fremenik, Gielinor and Kandarin clues:

13 degrees, 37 minutes north (between Fremenik and Barbarians)
13 degrees, 35 minutes north (somewhere in Gielinor)
13 degrees, 33 minutes north (somewhere in Gielinor)
13 degrees, 31 minutes north (somewhere in Gielnor)
13 degrees, 30 minutes north (somewhere in Gielinor)
13 degrees, 28 mintues north (somewhere in Gielinor)
13 degrees, 26 minutes north (somewhere in Gielinor)
13 degrees, 24 minutes north (somewhere in Gielinor)
13 degrees, 22 minutes north (somewhere in Gielinor)
13 degrees, 20 minutes north (somewhere in Gielinor)
13 degrees, 18 minutes north (somewhere in Gielinor)
13 degrees, 16 minutes north (somewhere in Gielinor)
13 degrees, 15 minutes north (somewhere in Gielinor)
13 degrees, 13 minutes north (somewhere in Gielinor)
13 degrees, 11 minutes north (in the east of the kingdom of Kandarin)
13 degrees, 09 minutes north (in the east of the kigndom of Kandarin)

1/3

11-Dec-2020 18:23:46 - Last edited on 11-Dec-2020 19:04:44 by GhostPenguin

GhostPenguin
Nov Member 2017

GhostPenguin

Posts: 5,828 Rune Posts by user Forum Profile RuneMetrics Profile
I then took the penguin towards the northeast area of Sinclair Mansion (outside). The Gielinor clue was still activating around there. At a guess, they would also likely goes on towards the area southeast of the divination colony, where the crystal triskellion opening cave is.

East of Sinclair Mansion

Most of the small area east of Sinclair Mansion activates an east kandarin clue. However, there were a few interesting clues southeast of Sinclair Mansion, with "near a mountain of wolves, near the Castle of Arthur, somewhere in Gielinor and in the east of the kingdom of Kandarin" all activating.

The clue border between "... near a mountain of wolves" and "... near the Castle of Arthur" is as below:

10 degrees, 39 minutes east (Near the Castle of Arthur)

10 degrees, 41 minutes east (Near a mountain of wolves)

11 degrees, 13 minutes north. 10 degrees, 37 minutes east (somewhere in Gielinor). This is most likely part of the remnants from where the bees and flax clue used to be orignially. For clarification, the somewhere in Gielinor clue also occurs at 10 degrees, 15 minutes east as well, on the same northern row (11 degrees, 13 minutes north).

But I can't figure out how far west it really goes to as there's no more gaps to the west along the small-ish corridor-like row north of the Camelot Castle that allows the penguin to roam one row north. The nearest one, 11 degrees, 13 minutes north. 09 degrees, 50 minutes east, activates "in the east of the Kingdom of Kandarin"

11 degrees, 11 minutes north (Near the Castle of Arthur)

2/3

11-Dec-2020 18:25:13 - Last edited on 11-Dec-2020 18:42:42 by GhostPenguin

GhostPenguin
Nov Member 2017

GhostPenguin

Posts: 5,828 Rune Posts by user Forum Profile RuneMetrics Profile
12 degrees, 05 minutes north. 10 degrees, 01 minutes east (in the east of the kingdom of Kandarin) -- this is the most eastern point I can get it to east of Sinclair Mansion (excluding the small path-like corridor north of Camelot Castle). So the border between "somewhere in Gielinor" and "in the east of the kingdom of Kandarin" is likely somewhere between 10 degrees, 02 minutes east and 10 degrees, 14 minutes east

The clue border between "... in the east of the kingdom of Kandarin" and "... near the Castle of Arthur" is as below:

09 degrees, 45 minutes east (Castle of Arthur)

09 degrees, 43 minutes east (in the east of the kigndom of Kandarin)

So there's quite a number of clue borders and interesting ones in there. Someone let know if anything dosen't make sense.

Some pictures:







-------

The area north of Castle Wars appears to be all 'south of Ardougne'. The west of Ardougne, in the hills and south of Ardougne clue border are as follows:

Eastern border

01 degrees, 16 minutes west (west of Ardougne, in the hills)

01 degrees, 15 minutes west (south of Ardougne)

Southern border

01 degrees, 13 minutes north (west of Ardougne, in the hills)

01 degrees, 11 minutes north (south of Ardougne)

3/3

11-Dec-2020 18:29:15 - Last edited on 11-Dec-2020 18:43:07 by GhostPenguin

elipile
Sep Member 2005

elipile

Posts: 7,611 Rune Posts by user Forum Profile RuneMetrics Profile
GhostPenguin said :
...

East of Sinclair Mansion

Most of the small area east of Sinclair Mansion activates an east kandarin clue. However, there were a few interesting clues southeast of Sinclair Mansion, with "near a mountain of wolves, near the Castle of Arthur, somewhere in Gielinor and in the east of the kingdom of Kandarin" all activating.

The clue border between "... near a mountain of wolves" and "... near the Castle of Arthur" is as below:

10 degrees, 39 minutes east (Near the Castle of Arthur)

10 degrees, 41 minutes east (Near a mountain of wolves)

11 degrees, 13 minutes north. 10 degrees, 37 minutes east (somewhere in Gielinor). This is most likely part of the remnants from where the bees and flax clue used to be orignially. For clarification, the somewhere in Gielinor clue also occurs at 10 degrees, 15 minutes east as well, on the same northern row (11 degrees, 13 minutes north).

But I can't figure out how far west it really goes to as there's no more gaps to the west along the small-ish corridor-like row north of the Camelot Castle that allows the penguin to roam one row north. The nearest one, 11 degrees, 13 minutes north. 09 degrees, 50 minutes east, activates "in the east of the Kingdom of Kandarin"

11 degrees, 11 minutes north (Near the Castle of Arthur)

2/3

Answering to this one of three.

Absolutey great info GhostPenguin! I am getting there now to just look at the locations and what clue is activated where.

As you propably remember, the lake was surrounded with (or covered with) "near bees and flax" clue which seemed to have been removed and replaced by general area clue. Except those two eastern rows in Fredas yard.
And the clues before changes on WWM are explained in the early pages of this thread.
(
ö
)
>

//
\
v
_/
_
Team Penguin

11-Dec-2020 19:50:59

elipile
Sep Member 2005

elipile

Posts: 7,611 Rune Posts by user Forum Profile RuneMetrics Profile
Some pondering for GhostPenguin above^^

- Seems like Fremmy clue area has been moved up north some 10 squares from what it used to be but east Kandarin has not been stretched to cover the empty squares - thus the Gielinor clue.

- On my old clue border mappings I have between Fremennik and barbarians / near the bees and flax -- 13'11''n / 13'13''n, but that area was not checked very well and the border was based on educated guess based on the border between kingdom of Kandarin / Castle of Arthur.
(
ö
)
>

//
\
v
_/
_
Team Penguin

11-Dec-2020 22:01:47

Quick find code: 75-76-470-58336674 Back to Top