Clue changes so far
Near some ogres
- Now spilt into Around Feldip hills, near Gu'tanoth to the north
- Unknown for the rest and feldip bush
- Assumed both Cw rocks and feldip rock spawn in first one
Where Bloodsuckers rule
- No longer covers Canfis or east of MTA
- Canfis and Slayer tower covered by near a town of werewolves
- Border seems to be the swamp fence
- Near a city of ghosts is given penguins at the Ecto or around port phas
- Border seems to be between Ecto and the farm
- Canfis spawns may have new clue as spawns
- The Temple east of rag and bone man gives the werewolves clue
- The Div and island east of MTA now gives East of the mage training arena
Southern Desert
- Now spilt into 2 clues
- In the north of Kharidian desert Covers Kq spawn, seems to be everywhere north of Ridge by Polli
- In the south of the Kharidian desert For the rest of the desert. Covers Smokey and Tardis spawns
- Nardah spawn is unknown
- Unknown if the Swamp or Soph has their own clues
- Wizard tower spawn is covered by North kharidian clue for some reason
- The former somewhere in Gielinor clue for south of Tuska is now South Kharidian desert.
Deep in the Jungle
- No longer covers Mudskipper point
- Mudskipper now has near the mudskippers instead
In the kingdom of Kandarin
- Spilt into at least 3 other clues
- Near the barbarian Outpost Covers Barb outpost area and North of Gnome stronghold
- East of the kingdom of Kandarin Covers Mcwoods (spawn), Seers, Range guild, sos tower
- West of the kingdom of Kandarin Covers the area west of the fishing guild, and some areas north of ardy
North of Ardougne
- Now seems to cover the farm and some other areas
- Border seems to be where the fence ends from ardy (south) and fishing guild (north)
1/2
Near some ogres
- Now spilt into Around Feldip hills, near Gu'tanoth to the north
- Unknown for the rest and feldip bush
- Assumed both Cw rocks and feldip rock spawn in first one
Where Bloodsuckers rule
- No longer covers Canfis or east of MTA
- Canfis and Slayer tower covered by near a town of werewolves
- Border seems to be the swamp fence
- Near a city of ghosts is given penguins at the Ecto or around port phas
- Border seems to be between Ecto and the farm
- Canfis spawns may have new clue as spawns
- The Temple east of rag and bone man gives the werewolves clue
- The Div and island east of MTA now gives East of the mage training arena
Southern Desert
- Now spilt into 2 clues
- In the north of Kharidian desert Covers Kq spawn, seems to be everywhere north of Ridge by Polli
- In the south of the Kharidian desert For the rest of the desert. Covers Smokey and Tardis spawns
- Nardah spawn is unknown
- Unknown if the Swamp or Soph has their own clues
- Wizard tower spawn is covered by North kharidian clue for some reason
- The former somewhere in Gielinor clue for south of Tuska is now South Kharidian desert.
Deep in the Jungle
- No longer covers Mudskipper point
- Mudskipper now has near the mudskippers instead
In the kingdom of Kandarin
- Spilt into at least 3 other clues
- Near the barbarian Outpost Covers Barb outpost area and North of Gnome stronghold
- East of the kingdom of Kandarin Covers Mcwoods (spawn), Seers, Range guild, sos tower
- West of the kingdom of Kandarin Covers the area west of the fishing guild, and some areas north of ardy
North of Ardougne
- Now seems to cover the farm and some other areas
- Border seems to be where the fence ends from ardy (south) and fishing guild (north)
1/2
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\ World60Pengs Lt / Tour Scout / Herder /Goofball
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@Mel_Kaz*l / @TeamPeng Admin / /r/World60pengs Admin
05-Oct-2020 20:48:20 - Last edited on 05-Oct-2020 21:01:38 by Mel Kazul