I agree with this sentiment. Some of the mini-games are fine and may work better with your suggestions, but there are many that needs to be merged, reworked, or scrapped altogether. There is simply not enough interest with a declining player base. These events are clearly not working well. Compare it to OSRS (with few events) and you can see the stark difference. Overall RS3 should reduce the overall number of redundant worlds - saving cost.
E.g.
Warbands is too rigged, but it is fun and should be kept but with fewer participating worlds and less XP.
Big Chinchompa is okay, but can be modified with other aspects to make it less grinding and more fun socially. It can be feel repetitive. I like that they pool players from all worlds to this event, but at the same time it often ends too soon because of this. They should probably also spread this to a few more worlds equally. Other mini-games with low player activity should follow this pooling concept too such as: Fish flingers
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Cool thread, I did not read all of your changes, was mainly just looking for clan wars considering 1k people lived there for over a course of 10 years in white portal, and was a huge factor in the game.
The problem with your thread is that the mini games don't really need to be changed, its the fact the game is dying dude, have you not noticed the decline of players? They could be giving phats out with each duel win and it'd still be empty minus one stake world.
Nothing they change will bring players back unless they remove eoc, and even then they might not. The only problem with eoc and mini games that I see is barbarian assault, that thing is brutal now.
Runescape is now a skilling/mostly pvm game. They decided to scrap everything else with the release of eoc.
From world 1,2,3 being maxed with players to having like 200 players now, from even world w141 at the bottom of the list having 500 players to now 30, that is the problem
04-Nov-2018 23:17:39