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¤ Eclectic List of Ninja Fixes

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Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
Not sure about the slayer helmet, but fortunately Rikornak seems to be able to help you.

Last time I fought Khazard and Lucien was in Climber mode a few weeks ago, and everything was fine. Could you describe the issue in more detail? I have trouble following. :/

I agree with the sentiment on challenges, but since they're going to rework that apparently, I'll steer mostly clear of it for now. Will add the other stuff (but no loot for Tolna's things), thanks.
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
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15-Oct-2017 07:54:53

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
I agree with the sentiment on challenges, but since they're going to rework that apparently, I'll steer mostly clear of it for now. Will add the other stuff (but no loot for Tolna's things), thanks.


May I ask why you're opposing a loot table for those creatures?

Otherwise I got some improvements for the dwarven army axe (and its related materials):

- Allow it to be used by free players
- Make lapis lazuli tradeable and allow it also to be found in gem rocks. Maybe consider other lapis lazuli silver jewellery (with levels between opal and jade) as well.
- While using the dwarven army axe any semi-precious gem may now be found in copper and tin rocks.
- Make wooden knots tradeable and allow them to be obtained rarely while chopping trees even without the axe, using the axe will grant a boost instead, which restores the current rates
- Extend the +1 strength bonus of the lapis lazuli brooch to all styles

/update: Another suggestion: (Corrupted) Morrigan's javelins and throwing axes should be brought up to a charge based system, similar to the superior variant. For conversion I'd suggest 100 items to a fully charged one (as you need 100 to make a fully charged superior one), less than 100 would be partially discharged then.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

16-Oct-2017 09:01:19 - Last edited on 16-Oct-2017 12:08:24 by Rikornak

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
Yet again some small suggestions:

- Change the wooden shield to a hybrid one in order to not have it being just a worse bronze square shield. I must admit it somewhat came to me when I started dimension of the damned, which provides you a starter sword and bow, but only a melee shield - but yet I think it wouldn't hurt introducing concepts like this earlier as well. The fremennik shield could get the same treatment (in addition to your suggested stat buff)
- Change the ash drops of some of the more powerful demons (including tormented, ripper, kal'gerion and flash mob demon bosses) from infernal to tortured and adjust the examine of tortured ashes accordingly (similar to what was done with the previous adamant and runite dragon bones when gem dragons were introduced). The twin furies also could introduce those ashes as a 100 % drop as the other gwd2 bosses are already dropping bones (or in the case of vindicta dragon bones).
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

18-Oct-2017 13:33:59 - Last edited on 18-Oct-2017 13:57:52 by Rikornak

Spooookie
Mar Member 2023

Spooookie

Posts: 45 Bronze Posts by user Forum Profile RuneMetrics Profile
But seen the release of the corrupted gem has drop to 52% at current G.E prices. I can understand how this could totally crash,
or spike G.E prices. The more I understand the hit ratio, it makes more sense that way.
I thought it was nerfed(Mandela Effect), what about being able to equipped Feather of Ma'at to the corrupted slayer helm, and/ or having slightly longer duration time period of not getting tainted by the corrupted monsters?

1.Well I had my mighty slayer helmet unequipped at the time along with my corrupted gem in my inventory.
2.At the time my slayer helmet was enhancted, so I got the enhancement removed to see that would chance anything.

Shouldn't it work like this, E.G: client has a token, interface requires client's token to be over certain value in
order to go to the next segment? therefore this flag should be corrected to 1, which it has. Where the interface looks for two items with same values required to make another item(in this case a corrupted slayer helmet) for that matter, however for reason I was one the unlucky ones. :/

Is it also possible to remove the lootbeam on the spirit seed, because I concern it to require minimum-effort of obtaining it, I am aware that this was a hidden.

P.S: Rikornak, I apologise for not noticing your post beforehand.
Here to help. ¯\(°_o)/¯

19-Oct-2017 03:20:43 - Last edited on 19-Oct-2017 03:22:21 by Spooookie

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