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Westenev

Westenev

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Our Team Comp:
1) Rory – The bounty hunter/thief/gunslinger who will likely rob us blind.
2) Elizabeth – The hot headed former noble who probably fights like a noble, begging the streets.
3) Elyssia – The other runaway noble who's probably scared of her own shadow.
4) Isaac – The Soldier from Soldier, Cloud Stri- I mean, the military worshipping soldier on furlough.


Did I get that right?
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16-Aug-2018 13:09:33 - Last edited on 16-Aug-2018 13:10:04 by Westenev

Azi Demonica

Azi Demonica

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Yup, that's about right, West. But, Rory won't rob ya'll blind, as that'd be counter-productive. Even when my characters are difficult to deal with, they will go along with the roleplaying accordingly.

Also, West, in regards to character creation, what kind of 'good' character are you looking for? Medieval fantasy? Steampunk? Dieselpunk? The idea of pre-created heroes and villains did cross my mind, but I was never sure if they'd work.

In Troublemakers! , for example, I did have an idea to have plotwise-predetermined NPC villains and heroes, but in a subtle way. I also had the idea of something of a 'major character' of which a user is allowed to gradually add content to the roleplaying which I then incorproate into the storytelling. This was somewhat done in As Demons Weeping, but not as much as I wanted it to be, which was why I also gave that roleplay the chance for users to be game masters. I ahve yet to figure out the fine balance for this mechanic.

16-Aug-2018 21:45:05

Westenev

Westenev

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In reality, any thread would work. The problem isn't so much the setting, but rather whether it's okay to insert a character that will never care about (or pay lip service to) the TM's original designs, nor take initiative in the plot if it doesn't benefit them or their coverstory (because sociopaths are assholes like that). In this regard, do sociopaths even have a place in forum RP?
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16-Aug-2018 22:35:23 - Last edited on 16-Aug-2018 22:42:12 by Westenev

Azi Demonica

Azi Demonica

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I always wanted to have a roleplay where multiple users can simply post their own backstories and subplots, essentially. Ancient Drew did this in As Demons Weeping, but he had a bit too many characters and too many aspects, and I couldn't remember them all. Contrary to the previous user's complaint (don't remember his name) who didn't like the 'railroad' in As Demons Weeping, I think railroading to certain phases or characters or events, during progression, is the only way to maximise simplicity yet allow users to incorporate their own ideas. In my case, I don't mind users doing whatever they want.

It'd just be important for the according user to take the initiative, to work with one's details, to be responsible for all information one wishes to work with, and put an effort throughout a portion of the roleplay.

I don't think sociopathy is a problem, at least not here. In my case, I have no problem with my characters dying or losing, and this was planned here and there, but never got there.

16-Aug-2018 22:45:10 - Last edited on 16-Aug-2018 22:46:10 by Azi Demonica

Westenev

Westenev

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Azi Demonica said :
“I don’t have much money, but... I’d love a Big Mac and fries!” he squeaked, but then heard trees and bushes sway. An owl hooted, a cool breeze came, and Tomir farted.


Speaking of big macs, I got one today. I swear they cut the serving size again, left the fries sitting since yesterday and watered down the (admittedly self served) soft drink. You'd think I'd have learned my lesson by now and made my own for half the price by going down to the local supermarket. But, hey, isn't that what it means to be human? To realise our shortcomings, and proceed by changing nothing?

Also, I can't unread the end of that quote. WHY YOU DO THIS TO ME, AZI.
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17-Aug-2018 12:27:02 - Last edited on 17-Aug-2018 14:29:24 by Westenev

Azi Demonica

Azi Demonica

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When I was in high school, the typical cheeseburger was about as big as today's Big Macs. Basically, everything seems minimized nowadays, just as you explained, West. I think it's ironic that a multi-billion dollar company like McDonald's can't afford to provide a decent meal. Or indeed, maybe it's their way of trying not to make more people obese. In my case, I never had a problem with gaining weight, and there were multiple times in my life where I forced myself to eat more yet kept losing weight.
But ya, it's part of human nature to do the easier/quicker things. I do make my own bread, and grind pork loin, and I like to make giant perogies the size of the frying pan. When you do your own flour-based products, you save money and make cool things. Was thinking of trying to make homemade pizza someday, though I have no idea how!

XD well, Troublemakers! was meant to be a bit silly, childish, and goofy, but would have its fair share of dark themes and mature humour here and there. It was like our break from the usual RPing.

17-Aug-2018 19:05:48

Gunslinger Z

Gunslinger Z

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I mean, honestly, the entirety of the American economy [and indeed many other nations] is built around constant consumption and the idea of MORE. More profit, more consumers, more people, more everything. Although there will eventually be no MORE. That'll likely be when the collapse begins. You run out of food, water, air, space and oil with all of these people? That's a lot of meat, a lot of energy.

Same idea behind Wal-Mart, a company which I had the misfortune of working at for over three years, including a year-long stint as a backroom manager. It was always MORE with them. More work for the same pay. The Waltons are 11 billion dollars richer. They could afford to pay every employee of their company 15 dollars an hour and it likely wouldn't even make a dent in their vast wealth. But they want MORE, so they won't.

It boggles my mind really. These people already have more money than God. More money than 95% of their fellow human beings. What the hell are they saving up for? To buy their own country? Their own wealth already out-does the GDP of many smaller nations.

17-Aug-2018 19:20:14

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