No! Please revert this; the entire point of the rework (or what remained of it) was to make the capes cosmetic. Remove all bonuses.
Just looked you up on the hiscores, and shocker, you're not maxed. Jagex shouldn't devalue things like max/comp capes in order to appease the underachievers that will never earn them anyway. This stat increase was critical to the game, the capes got a heavy stat nerf when the rework rolled around and it actually had a significant and noticeable effect on DPS in a negative way.
This doesn't have anything to do with my being maxed or not, my good fellow.
The capes are not devalued by removing all stats. They might be from the point of view of people who use them for their bonuses, but those people aren't the target audience anyway; completionists, who earn the capes just for the sake of it and for fun (rather than for any bonuses in combat), are.
Bizarre Boron Fusswell, scryer extraordinaire.
OSRS: POH ideas
&
RS3 minigames
&
achievement ideas
!
Perhaps you're half right; perhaps we can't win. But we can fight.
That's quite a bit of awesome stuff - thank you for that halo
- It's good that comp/max had been restored to what they've been before the update (so players do not end up worse due the rework), with kiln being an offensive alternative for a single style - which already is a sign you guys are trying to make the cape slot matter again. I hope we'll finally see
new
capes in the future though - both for hybridding as well as single styles, our capes are 9 years old now after all.
- Big game hunter fixes sound like it might finally be getting somewhere, but I am sure we're not done yet. Looking forward for the new cheevos.
- Mammoth changes sound great, they were a bit clunky after all
- Charos clue carrier changes sound great. Maybe you might allow us not to store caskets in it upon receiving them?
- Thank you for those free wing overrides
I might get the other prayer auras for them now.
- Increased chance to hunt more chompies birds is awesome - ardougne probably isn't a diary that needed more buffs (*cough, cough* karamja), but not too shabby after all since players need to earn it in iterations.
Great patch week
Thanks a lot for all the stuff - and the others not mentioned.
Some thoughts about the auras:
- Since the daemonheim aura no longer is equipped - are we able to toggle the backhand animation?
- Also seen that the hellion aura is gone now (well since it was disfun** anyway it no longer clutters up my interface) will there also be a chance to re-obtain the dwarven instinct (likewise to mahjarrat).
Improvements:
Tooltip
/
(F2P) QoL v2
Quick Fixes:
Invention
22-Jul-2019 11:04:53
- Last edited on
22-Jul-2019 11:13:48
by
Rikornak
Maybe if things were released functional in the first place, more time could be spent on new or improving existing content, as opposed to spending months making things work as intended.
22-Jul-2019 11:07:43
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22-Jul-2019 11:08:11
by
S 1 M O N
No! Please revert this; the entire point of the rework (or what remained of it) was to make the capes cosmetic. Remove all bonuses.
Just looked you up on the hiscores, and shocker, you're not maxed. Jagex shouldn't devalue things like max/comp capes in order to appease the underachievers that will never earn them anyway. This stat increase was critical to the game, the capes got a heavy stat nerf when the rework rolled around and it actually had a significant and noticeable effect on DPS in a negative way.
This doesn't have anything to do with my being maxed or not, my good fellow.
The capes are not devalued by removing all stats. They might be from the point of view of people who use them for their bonuses, but those people aren't the target audience anyway; completionists, who earn the capes just for the sake of it and for fun (rather than for any bonuses in combat), are.
Kiln capes are still superior, Because they can also use perks.
The stat bonuses are mostly like applied to max cape > so automatically comp cape.
Not everyone can do kiln either, Not all are pvm masters, a nice stat buff doesn't hurt anyone.
The cosmetics was with the previous rework, jagex scrapped, So i'd say, it doesn't count for the "Butcher" rework they put in.
Even so, Why should a max cape/and/or comp cape be entirely cosmetic, seeing the hours and more put into it? When previously jagex said they'd be cosmetic yes, But they'd become passives.
I'd say keep the buff as it is, it's needed for those who cannot do kiln.
And those who can't do reaper for the passive buff.
Someone i know is a memeboy.
I have the Kiln capes and comp cape. I like the comp cape better as their is more work put into the comp cape and should be the best cape in the game pride. Their should be add-ons for the comp cape owner to make them better so they can stay the best cape in the game.... Like soul vails where you have to dip your cape into a pool you collect from a monster drop and boost the states... Their is no reason for any cape in the game to be better than comp!
OR PRAYER AT A ALTER WITH THE SOUL VAIL AND ADD BOOSTING PREM STATS!
22-Jul-2019 11:17:31
- Last edited on
22-Jul-2019 11:23:33
by
Fivekills
Original message details are unavailable.
The Attack, Ranged, and Magic bonuses of the Max, Comp, and Comp (T) capes have been increased from 26 to 31.
No! Please revert this; the entire point of the rework (or what remained of it) was to make the capes cosmetic. Remove all bonuses.
Original message details are unavailable.
Sentinel fragments can now be earned when engaging in the Evil Tree D&D.
Awesome, thanks!
Original message details are unavailable.
Added the profound halo to head overrides. This is unlocked when the player earns the Profound title with Lanthas at Castle Wars.
Sorry, why? If it's cosmetic, then it's pointless, since the profound armour set already comes with a neat helm. At least make the halo have the effects of the regular god halos...
Original message details are unavailable.
The Soul Vampyres book found in Goshima after the Curse of the Black Stone quest is now correctly readable in non-English languages. Also corrected a typo.
Yaay I reported the typo.
(I think)
Original message details are unavailable.
All Daemonheim auras now appear in the aura management interface, along with their passive benefits.
Huh? So where is my Daemonheim aura now? What am I meant to 'wear' in my aura slot? D:
Original message details are unavailable.
It's now possible to own multiple pairs of fancy and fighting boots, multiples of all three types of mage arena god capes, multiples of achievement set equipment (including previous tiers) and one of each of the family crest gauntlets.
Isn't that somewhat OP/against the intended design?
Original message details are unavailable.
Added a 25%/50%/75%/100% chance to spawn an additional Chompy bird while hunting chompy birds, respectively if Easy/Medium/Hard/Elite Ardougne achievement diaries are completed.
Ooh, nice! Does it work for jubblies too?
Original message details are unavailable.
You can now store superior void knight deflector in PoH.
Great, thanks! On the other hand, I am not slightly farther away from a full armour case.
I have the Kiln capes and comp cape. I like the comp cape better as their is more work put into the comp cape and should be the best cape in the game pride. Their should be add-ons for the comp cape owner to make them better so they can stay the best cape in the game.... Like soul vails where you have to dip your cape into a pool you collect from a monster drop and boost the states... Their is no reason for any cape in the game to be better than comp!
There shouldn't be, I am comped as well - the previous described rework where they'd be passive bonuses, was a lot better than the current nonsense.
But, in the current state of the game, max/comp did need a buff for those who couldn't do that content - with the current rework (Butchered)
I am not disagreeing comp shouldn't be BIS.
It should have remained BIS or become cosmetic - with all passives applied.*
Not this half-baked nonsense
Someone i know is a memeboy.