Although the second proposal is less outrageous than the first one, I still think it favors Unnatural Selection pretty much in terms of balance.
I picked Treasure Seeker and just recently I learned about clue juggling, which I find pretty fun, although not everyone might agree with me. How would this proposal affect me? I would not need to juggle clues anymore, which doesn't really matter. Otherwise there is no change.
So let's say I picked Unnatural Selection instead. In addition to the already existing perks (Which most people agree are better than Treasure Seeker perks), I would now even be able to complete clues reliably.
The only reason I (and many others) picked Treasure Seeker was so that we would have a realistic chance of completing hard+ clues. If you take that away from us, what reason do we have left for picking Treasure Seeker? Sure, we complete clues at a faster rate, but the time saved from Treasure Seeker is nowhere near the time saved if we had picked Unnatural Selection instead. If I want a trident, I have to go through god knows how many tasks until I finally get a kraken task. And if the RNG gods hates me, that one kraken task will not be enough. And I haven't even mentioned farming slayer points and getting a herb sack and rune pouch.
Meanwhile, even if someone with Unnatural Selection gets a clue outside of their region, they can just drop it and go back to slaying while keeping their clue progress.
So no, I don't support the second proposal either. It offers little to no benifit for those with Treasure Seeker, while it opens up a lot of possibilities for those with Unnatural Selection.
My suggestion is: If the clue system absolutely has to be changed in some way so that those with the Slayer relic are able to do them consistently, give the Clue relic people some kind of slayer-related buff too.
Making the second proposal a part of the Treasure Seeker perks is okay though, as it barely has any impact on the balance between the relics.
13-Nov-2020 20:50:36