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OSRS Death Mechanics

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jumbobumbo

jumbobumbo

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they should make a minimum iq to vote/post so we dont end up seeing stuff like this:
CapitalPain said :
As for gwd i dont do them no just because of the fact if you die you have to go inside.

Yeah hit me again whilst im trying to pick up my stuff

It always should of been items outside the room anyway

For devs who worked on the starter stuff fo begginers when enter osrs you are not being very noob friendly.

Use your heads man anyone saying this already knows.

Its not about them its about your new player or players wanting to learn things.

Put this shit to a vote and put leave as is on there I bet none of this gravestone passes


godwars was once considered end game content its not supposed to be noob friendly u clown

13-Feb-2020 22:49:18

jumbobumbo

jumbobumbo

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go back to rs3 m8 with all other of the 20 total players on it dont bring ur nonesense to osrs

Happy Daze said :
@cochises, that's why deaths office is the best thing we can do. I mean if the timer doesn't start until you leave the office. and you decided you have to go feed the fam, or have to get off for the night, you can still log back in, into deaths office and carry on where you left off. therefore if you say well shit, i don't have 500k i gotta go sell some loot from my loot tab(assuming you were using good gear obviously according to g.e value) you still get the opportunity to log in, use the bank chest, pull out runes or a tele tab to varrock and go do your thing and tele back via glory. 15 mins is more than enough time to do that. and it keeps it fair and they get their money sink without breaking things that were never suppose to be broke.

Which also protects the community from ddos attacks, which we know will happen again. It not only saves jagex a massive headache, but it saves us to in a way. It's fair all the way around even for f2p. It'd be the easiest thing for them to do and probably save them a ton on the coding. Plus they could do something cool with it for visuals, inside and out. Make osrs deaths office fit osrs. Make it a hole in the ground with a shovel and grave keeper guy, or an above ground coffin you were climbing out of, or going into when you return with eeery lanterns and with some grave stone/s that list the people who've died recently on that world with some crows since it'll be at the crossroads next to the manor. they can do what ever they want. but It's a good idea regardless.

13-Feb-2020 22:50:23

S ythe

S ythe

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jumbobumbo said :
lmfaooo some lost soul wandered away from his dying rs3 after realizing no1 wanted to play and is trying to "modernize" OLD school runescape too

Stinkowing said :
I highly dislike the idea of a 2-minute death timer returning to the game. This isn't actual 2007 - it's 2020 now. Time to modernize and move on from that nonsense. Just because some greedy players want to loot dead player's stuff doesn't mean Jagex should propose this.

Put it this way - with two minutes you have basically lost your items anyway, especially if your death point is far away from your respawn point. Losing items is NOT fun, and turns me off from the idea of any combat whatsoever - especially since I despised people in what is now RS3 who used to wait at boss graveyards (like Kalphite King) or new dangerous quest spots (and yes, that happened in Birthright of the Dwarves on release) just to loot all the gravestones that disappear. They're honestly disgusting people, and I won't stand empowering them. Beyond that, like I said, it's just not fun to lose your hard-earned items. No way.

I can guarantee I'm not the only one who feels this way.

HOWEVER. I am not completely supportive of the current blog's ideas, either. They're not terrible, but they need work (though they are better than the 2-minute timer >_> )


This is how it was and I'm afraid that we should just re-introduce the old timer because people have gotten complacent and will make no compromises. The excitement of looting someone's stuff is so thrilling.

13-Feb-2020 22:53:42 - Last edited on 13-Feb-2020 22:54:42 by S ythe

S ythe

S ythe

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G0LD COIN said :
I personally think this is a horrible idea. Runescape has come a long way with updates and such. Such a long way that rs3 players spoke for themselves when eoc came out without their approval and people quit in masses.


I really think this is a bad change to make. You may appease a small percentage of players with it, and create an item sink/money sink for yourselves, but i think this would damage the game as a whole. Even something like this would make me question the integrity of the devs.

This does also lead me down a path of worry for the games state. Doing big changes such as this now without leaving it up to the people (Like you do for every major change - even minor changes) will really hinder you. Trust will be slowly lost as game updates are being made without the community's say. This is exactly what happened with RS3 and the reason why i quit that for years. Im worried this is going to become the new RS3 as BIG BIG changes are being made without the vote of the people who play and support your game.

After all - OSRS was made to be a game for the people, with every, and EVERY change to be made by the vote and voice of the people. That at least how I always saw it.

please consider leaving the g


Yeah, listen to this guy. Revert the death time back to the 2 minutes like it was in RS2 and then run a poll. If anything gets to 75%, we will change it to that :>

13-Feb-2020 22:59:00

Happy Daze
Dec Member 2021

Happy Daze

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@jumbobumbo

You have no game time on either game so please. keep it to yourself. Im 10k+ hrs 1B+ xp on one, and my stats and game time speaks for itself on both games. so dig a hole and jump into it. or come up with some valid ideas of your own with that pea sized brain that your using to bash other players. I said it was my opinion, so respect it or stfu. I didnt bash you or degrade you, I dont expect it from you.

13-Feb-2020 23:01:16 - Last edited on 13-Feb-2020 23:01:42 by Happy Daze

S ythe

S ythe

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Happy Daze said :
@jumbobumbo

You have no game time on either game so please. keep it to yourself. Im 10k+ hrs 1B+ xp on one, and my stats and game time speaks for itself on both games. so dig a hole and jump into it. or come up with some valid ideas of your own with that pea sized brain that your using to bash other players. I said it was my opinion, so respect it or stfu. I didnt bash you or degrade you, I dont expect it from you.


I've played since 2001. I had my first 99 (strength) in 2005 when the game was actually hard and unforgiving. It took a lot of time to level and there were very few options. They did not poll the current death timer so it should be reverted and re-polled to see if an option reaches 75% (which it won't).

We are getting away from what old school was supposed to be in the first place.

13-Feb-2020 23:07:16

Happy Daze
Dec Member 2021

Happy Daze

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@sythersword

Im not disagreeing with you. I agree with you mostly, but you have to take into consideration how big the map has become, and the newer player base. if it werent for that, im all on board with your opinion. and jagex isnt going to relinquish that without a gold sink. we know this. so, lets be realistic, what can we do that will benefit not only new players. but f2p and all lvls alike?


You were an rs3 player, you understand how it can go very badly very fast. look at invention. the skill itself was a money sink, but perks ruined the game. 100%. when you can perk something and afk everything. thats a problem. it's suppose to be hard., a challenge and something to bring the community together forcibly to go and do stuff, like gwd.

13-Feb-2020 23:09:42 - Last edited on 13-Feb-2020 23:14:23 by Happy Daze

Oder

Oder

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My approach would be to keep things simple, by keeping it the oldschool way - items pile at the place of death. No interfaces, no fees.

Even though the fees idea is great regarding money sink, I can see players running into problems not having the money to afford their items back (even though they were warned about it). This results in them watching their items disappear, OR running to people and begging for money.

Speaking of the previous mechanics - 2min timer. It's indeed harsh. Especially, when the players have got used by now to the 1 hour timer, it would be a too much of a drastic jump :D

A cool idea would be to scale the timer according to the prayer level.

Basically, old mechanics would do fine, but with a longer timer.

13-Feb-2020 23:14:33

S ythe

S ythe

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Happy Daze said :
@sythersword

Im not disagreeing with you. I agree with you mostly, but you take into consideration how big the map has become, and the newer player base. if it werent for that, im all on board with your opinion. and jagex isnt going to relinquish that without a gold sink. we know this. so, lets be realistic, what can we do that will benefit not only new players. but f2p and all lvls alike?


I would add a minor amount of time for loot to not be seen by players. Maybe 5-8 minutes. Afterwards, it's free game and HOPEFULLY you have friends who can loot your things which is what always happened back in the day.

A loyal friend was always a great thing to have back then. I know a guy that I played with since 06 or so and we still game together to this day. It just creates a lot of strong bonds when that much is on the line, trusting your mates with over 100M in gear, after you kept 3 items, in some cases.



I'd like to suggest that it should be 2 minutes but possibly increased to a bit longer by means of Prayer or Magic even; perhaps a new skill. There's a lot to play around with that would be appropriate for the game; but it shouldn't go past 10 minutes of sitting on the ground. That is a lot of time if you are able to log out and sit and think about it or even log out and call a friend to pick up your stuff, or even an alt. It's still hard to lose your stuff.

13-Feb-2020 23:15:13 - Last edited on 13-Feb-2020 23:21:06 by S ythe

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