I was 100% against Warding when you first posted about it (the dev blog) , i thought it was an unnecessary complicated skill that didn't had enough of it's own content to deserve to be a skill on it's own when it could just be integrated into the existing skills (craft, rc, smith)
To be honest i still feel that we already have skills suitable for creating magic armour, especially since we already can create Xerician Robes and Splitbark armour, but at the same time i do admit that i like the idea of being able to create more magic armor and i also like the idea of incorporating imbuements into the skill so it's not just locked behind a minigame.
So personally i have gone from an absolute
No
to a
perhaps
, i will read up on all the information that has been posted today and watch the video before making a decision, but it does sadly feel pointless to put this to vote since i am certain it will not reach 75%.
I feel bad for the developers who put so much work into something that most likely will never pass.
"We are never deceived; we deceive ourselves." - Johann Wolfgang von Goethe
"Hope in reality is the worst of all evils because it prolongs the torments of man." - Friedrich Nietzsche
15-Jul-2019 16:30:17
- Last edited on
15-Jul-2019 16:30:51
by
Armed Saint