Dear Jagex,
To the Jagex Team that put time into developing a potential skill and the corresponding post. Thank you, you did a fantastic job. However, I think I speak for the majority of the OSRS community when I say we do not want a new skill. OSRS is beautiful for the classic experience it is. As a "old school" player I can ignore things such as ZEAH, raids, theatre of blood etc if I want to. All of these updates are amazing and I do use the benefits from some of them.
However, a new skill with the changes described in Warding will fundamentally change how OSRS is played. I would compare Warding to Dungeoneering on RS3. When Dungeoneering launched it fundamentally changed weapons balance on RS3. All the best weapons for all combat styles became Chaotics upon the release of Dungeoneering. I am concerned Warding would change all the best magic gear in the game to the Warding Magic Gear upon release.
I agree with the Jagex team that Magic needs to be buffed. However, to buff magic, ranged needs to be nerfed. In particular, dragon hide armors are very overpowered in PVP situations. I would propose to increase the DPS of magic through magic strength bonuses on existing magic armors along with the reduction or removal of magic defense bonuses on all dragon hide armors.
As for Warding, I previously stated I do not want a new skill. However, If we must have a new skill. I would suggest the following changes to Warding. Do not allow Warding items to be created in a process similar to fire-making or cooking. We have in Runesape's lore Runecrafting alters for magical energies. Have Warding be done at Runecrafting alters. One positive thing that the Jagex Team did do was implement the idea of dismantling. OSRS desperately needs item sinks. Item sinking through Invention was one of the best updates of RS3 and having some way to remove items in OSRS would be good for the OSRS game economy.
Thank you for reading this.
-Rs Master XC
17-Apr-2019 05:44:50
- Last edited on
17-Apr-2019 05:49:25
by
Rs Master XC