Jagex needs to slow down and look at why so many players actually like playing OSRS. Players like the 2007 "feel" and it was a highly played MMORPG until EOC was released.
Why not weigh the impact that Warding could have on OSRS and perhaps, if needing to add a new skill, then take a skill that was released close to 2007 RS.
Summoning was released in January 2008 and was accepted well by OSRS players.
EOC was released in November 2012 and RS crashed and burned and lost so many players.
Bringing back OSRS was what saved Runescape from failing and disappearing as a failed MMORPG.
Jagex needs to listen to the majority of the OSRS players and take it slow with lots of thought put into any new skill added.
Don't force a skill that could destroy the OSRS feel.
And for the players stating that OSRS needs this new content to continue to survive, take a look at the number of players online at any given time. OSRS is usuall 70% and higher of active players.
If you don't like the feel/playing of OSRS, then go play RS3 with all their updates and stop crying for change. OSRS is here to stay until Jagex tries to implement RS3 type content.
As the saying goes, "those who fail to learn from history are condemned to repeat it."
Please don't push a skill like Warding on OSRS until it is polled, and if accepted, beta tested, and tweaked to flow with an OSRS feel. Not saying Warding won't work eventually, but look at all the options and don't push for potential failure.
DT
21-Apr-2019 02:18:11