My biggest gripe is that a lot of these rewards sound OP, and there are a lot of them. Maybe consider holding back on some of these ideas, expanding on them, hashing them out and releasing them in a different update unrelated to this quest?
I will give my opinion on all the poll questions:
1. Sure, a quest is great. Probably will be very entertaining.
2 . No, this is a little bit much. New herb patches should be added (if at all) in a very sparing manner. Locking new patches behind big obstacles (such as the elite Morytania tasks) is the way to go if anything. Even if you call this a 'Master' quest, it can probably be completed in a few weeks of playtime starting from a new account. Its only been a few years and you've added about as many herb patches as RS3 has in 10. Maybe a disease-free allotment patch or something.
3. Maybe a teleport to the area but no, not herblore patch motivated. And man, now you're making it easy to teleport to this new disease-free patch? Look at RS3 - they locked the teleport to trollheim herb patch behind a very high level requirement which was a good move imo.
-- For all pemanent braziers, make a firemaking requirement that scales with the utility of the brazier. 66 firemaking can be done in no time at all and is far too low for these very nice rewards---
4. Okay
5. Too low-level construction requirement imo
6. Okay
7. Okay
8. Okay
15-Aug-2018 01:47:05
- Last edited on
15-Aug-2018 01:57:42
by
Th4nks