Can't exactly say the firemaking rewards light a fire under me... Although I agree firemaking need more relevance these ideas don't seem that useful considering the quest requirements. But I think you are onto something with lighting certain fires can give certain benefits, I know you probably can't do the RS3-health boost or bonfires. Maybe something about better fire control could give some bonuses to cooking or smithing (smelting), maybe something about burning herbs (see RS3), potions requiring boiling on particular fires, maybe even something about chemistry and fireworks. Maybe Firemaking is just a kind of niche skill, that has to be there, but isn't exactly very useful... and more circumstantial. I still have done enough line firemaking to know I'm a bit tired of it, it could even be interesting to unlock the ability to walk north, east or south after lighting a fire rather than always (in most circumstances) a westward step.
On a second note I just reeeeeeeeeallly don't want to see Ghorrock, Zemouregal's Fortress and the Mahjarrat Ritual Site - locations of some of the most iconic quests (Temple at Senntisten, Curse of Arrav and of course the Ritual of the Mahjarrat) - be replaced with an ice troll city.
I really hope my assumption that Weiss will take all of the empty square north of the Temple of Ancients is not correct.
03-Aug-2018 23:39:29