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Making Friends with My Arm

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sTReTCh1028

sTReTCh1028

Posts: 17,961 Opal Posts by user Forum Profile RuneMetrics Profile
Perhaps the requirements could be lowered a bit, but realize that Swan Song is a requirement for this quest, and it has 3 requirements in the 60s, so these requirements are not that crazy. But lowering them a bit makes some sense. And perhaps raising the quest to Master-level instead of experienced. sTReTCh1028
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The art of simplicity is a puzzle of complexity

04-Aug-2018 15:30:37

Crazy M-Fr
Feb Member 2012

Crazy M-Fr

Posts: 2,734 Adamant Posts by user Forum Profile RuneMetrics Profile
The Blue salts seem like they'd become dead content as Alters are more useful for prayer exp, especially at those levels.

Perhaps they would work like the holy wrench? (and stack with it). Or maybe they increase attack speed of weapons used in the area by a small amount. That way its a combat benefit to compare with the green salts.

The Red salts would only be viable if the effective radius were larger. Maybe they could also make the character move faster too?

04-Aug-2018 16:16:55

Inuburo

Inuburo

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
One word - awful.

I really liked My Arms Big Adventure and was looking forward to interacting with him again. But this? No. Just no.

WAY too high requirements to start off - aside from maintaining the Quest Cape I don't see any reason for anyone to do this Quest even with the requirements let alone get the requirements to do it for a reward this bad.

When I think about My Arm I think about herblore and certainly not firemaking or some utterly useless salts. Not even going to suggest how to adjust the brazier idea - just scrap it.

04-Aug-2018 17:25:29

P4GY DK
Sep Member 2023

P4GY DK

Posts: 525 Steel Posts by user Forum Profile RuneMetrics Profile
Kinda looking forward to this. I just hope that there will be a troll who can unnote noted logs for the braziers that aren't next to banks.

I remember getting my infernal adze ages ago. Running back and for for each brazier was kind of terrible.

04-Aug-2018 23:55:09

cultural cap

cultural cap

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
I agree with many of the comments above that the rewards are not really worth it (with the exception of maybe ironmen?).

I like the idea of the fire pits but think there needs to be better buffs? Perhaps something combat related where you can only have one lit at once and it stays permanently lit or you put in a certain amount for salt for a certain amount of time and you do have 10% more accuracy on a slayer task. Or having a combination of fire pits lit with different salts have different benefits.

I don't know. I'll do the quest for my cape but don't see myself ever using the fire pits.

04-Aug-2018 23:55:11

Binger myFum

Binger myFum

Posts: 203 Silver Posts by user Forum Profile RuneMetrics Profile
Black Fire pits sounds pretty cool, permanent buffs that provide usefulness. Maybe adding more of the black fire pits into the game with different Fm reqs.

One near wyverns - when lit would reduce time of there freeze attack or completely protect against it.

Another Brazier near trollhiem - 1 of 4 options to be built. When lit would provide protection from a specific faction (unholy brazier for zamorak etc....) Could be permanent or temporary.

Some people have suggested reduced prayer drain instead of prayer xp from burying, which i would agree with. I dont see people going out of their way to bury bones.

Alternative option, making braziers portable? more like incense sticks, could light them in between boss kills or during etc... could be charged or made with salts?

Maybe burners/incense could be used in combination with existing potions to boost the potency of them?

Few ideas. Just need to make sure they are useful without making something else obsolete.

05-Aug-2018 09:29:35

FriendlyEd
Feb Member 2024

FriendlyEd

Posts: 1,560 Mithril Posts by user Forum Profile RuneMetrics Profile
I'd echo the sentiment that the rewards seem a little lacklustre. A Brazier to light up the Cave Horrors cave would be awesome though.

Blue fires are the odd one out here more than anything. It's in direct competition with Gilded altars which are just strictly better in most standard scenarios. I can see Blue fires being very good in early Deadman though.
I would like to suggest a Blue firepit be considered for Lava Dragon Isle. That would mean 640 exp per bones buried on Lava Dragon Isle, which is probably too much, but could be tweaked. Making Lava Dragon Isle with Lava Dragon Bones a really fast way to train prayer is the idea though, but also really dangerous.

Using Firemaking for some shortcuts would also be a neat addition. For example after completing the quest, and also Legends' Quest, being able to burn a path through the thick brush into the Kharazi jungle so you can just walk through, or have a 'Pass" option instead of having to cut you way through with an Axe and Machete. Or a Brazier that melts a block of ice, unlocking a new path somewhere, or even partially burning down a tree to create a log bridge.

05-Aug-2018 12:26:14

CapitalPain
Mar Member 2024

CapitalPain

Posts: 1,354 Mithril Posts by user Forum Profile RuneMetrics Profile
had to log on to say what shit rewards! salt that lets you get x2 energy... Orrrr you could just use pool or drink a potion than make some long ass fire for run energy.. come on??


Double resources? You don't get it people don't wnt more resources they want it to be valuable and have more reason to use so give double the resources and not even double exp just makes them crash even more

Double exp prayer??? yet another boring 'hey bury this bone' theres plent of free guilded altar houses for players and wildness altar why dpoes anyone want this



Who come up with these ideas take him off the team...Surely you must of read this and thought wtf they need more firemaking for we have WT its the main base to most new players or ironmen. We used to burn logs in a row, you wont hear us moan about firemaking just keep making WT better or add modes.


The actual uest sounds great the rewards and firemaking is rubbish make it smithing as you need 72 smithing


I hope this isn't set in stone as I will be voting no to all of this

06-Aug-2018 01:24:23

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