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Making Friends with My Arm

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PaulDenino

PaulDenino

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
My main issue really is the potential inconvenience of constantly lighting the salt fires. When I think of salts in fire I think of a long lasting flame, something I can light once and go about my business. So the only way this would work for me is if the flames would last for quite some time, and would like to see much more permanent ones as well, such as permanent light sources for areas which require them.

Also, I think there's definitely some potential to incorporate cooking into this somehow. If you could find a way to make cooking while fishing actually efficient (opposed to dropping raw fish) that would be quite interesting. For example, some kind of spitroast which would allow you to deposit an inventory of raw food to be cooked, but you can run off and come back when its finished to collect your food and experience. Would take the same amount of time as normally cooking, but may provide reduced experience or other drawback.

Another concept not related to salts but could help boost firemaking - some sort of kindling pouch which would provide an infinite wood source for lighting fires, but provides no exp (or could simply charge it with logs instead). This could actually be useful because if players want to light a fire they dont need to bring an axe and locate the nearest tree, they've got it bundled right there with them.

Another - a reusable firelighter which would allow for very quick (same tick?) lighting of fires without animation, but for no or reduced exp. Again, would add to the convenience of getting a fire wherever you want it without making such a hassle.

06-Aug-2018 17:38:05

yumikosakaki

yumikosakaki

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
First, people are complaining about the req's in comparison to grandmaster quests, but there doesn't seem to be a massive amount of bosses like MM2 or DS2 so whatever there are also much fewer quests involved.

Second, the rewards are dead content. You should be able to make the fire where ever you want to and duration scales up with logs (60min with redwood). Salts would also scale. They could also be able to affect other's at half rate but wouldn't stack if there are multiple. Highest tier would cost 60 salts.

This opens up the doubled prayer for places like cave horrors with a bone crusher for extra prayer xp per task.

The run saver could be used varius other places where it would be useful.

The 33% bonus to resources is okay but it seems super limited and not very useful other than chins, if it doesn't work with WC, mining, fishing etc.

Invisible boosts for skills is never a bad thing to add and would be a nice addition (though people complain about a new Best xp rate) .5-1 per tier.

Finally add one that changes all drops or resources gained to be noted while affected by it.

You could be affected by more than one fire as long as they are different.

This would actually make the fires useful. Currently it's dead content on arrival.

06-Aug-2018 22:08:23

Sir Drakula
Apr Member 2020

Sir Drakula

Posts: 11 Bronze Posts by user Forum Profile RuneMetrics Profile
I'm sorry to bother you, but I recently just changed my name to OverKiII, I'm really offended on the font you show on the website compared to the font shown in-game! If I would know that my two extra (i)s would connect like numerical number I would have never have done it! It looked so good on the website and got so disappointing in-game. Ive been playing this game since 2005 on multiple accounts, and I have never had a real problem like this! Can this please be fixed on the website and can I please get my original name back. Can I please change my name back to what it used to be! I feel ashamed walking around with a name like this!

07-Aug-2018 09:19:48

Nocturnal024
May Member 2022

Nocturnal024

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
Damn, why is everyone so negative.
I mean, it's oke to give feedback and state your opinion, but many of these comments are just straight up salt. Try to nuance and make stuff better instead of straight bashing this stuff.
Think about how this idea can improve the game instead of just looking at your own opinion.

It's not my type of update, but when balanced, i think it can add a lot to the game.
If not, try to suggest something else!

Keep on doing your job jagex, you're doing it really well!

BLESS!

07-Aug-2018 14:49:17

Xray 1014
Mar Member 2024

Xray 1014

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
My thoughts:

I do not like the idea of these fires. Feels a little too rs3 to me and it would really have a high impact, in my opinion. It would physically change the world of osrs and it would also impact the fire making skill and lots of other activities too. Basically I don't think one new troll quest should impact the whole runescape world so much.

What I like: Super creative idea and A for effort. I also really like that you addressed something that's been around forever...the question while you're clicking away "....what is firemaking for?". I also really like how you're taking this quest into a black zone of the game. I really like that and think that fits with the integrity of osrs. The black/permanent fires seemed kind of cool and the one aspect that I thought could turn into something maybe.

Overall I do not think this update maintains the integrity of osrs. Each quest does not have to be a huge, world changing event. Just add a new quest and we can enjoy the content. We just had raids 2. A continuation of a quest line and an expansion of the map would be more than enough imo. Don't try to do too much, please. Just do the quest. If you want to revamp FM sometime down the road...do it then as a skill revamp (which in my opinion, just let fm be.)

I would vote yes to the quest and no to all the rewards. If there's no option to have just the quest I'd vote no for everything. I also agree that the mining req seemed a little high to me. Thank you and happy gaming everyone

08-Aug-2018 07:06:22 - Last edited on 08-Aug-2018 07:17:04 by Xray 1014

Sticks Main
Aug Member 2021

Sticks Main

Posts: 643 Steel Posts by user Forum Profile RuneMetrics Profile
What would make a lot of this content more usefull:

- Temporary braziers need to last atleast 60 minutes.

- Blue salt; doubles prayer experience received, restores 1 prayer point every 10 seconds and buffs the effect of prayer by a small percentage (Ultimate strength gives 15%, with blue fire it would give 17%).

- Red salt; doubles run energy received, restores additional 10% special attack energy every 30 seconds and makes it impossible to lose run energy in the area until the fire is out.

- Green salt; has a chance to double resources (30%) at the cost of receiving only 90% of the experience you would normally gain OR lose a couple of the resources (60%) for a little experience boost (110%) . Gives the toggle option when lighted.

- Add more areas with the freeze effect (Like near GWD) or put this effect almost everywhere there is snow/ice and add the permanent or temporary braziers to those areas to keep it warm.
(I would suggest those temporary braziers to last atleast two hours). This would not make it dead content.

- Also add braziers with cold fire effects to the desert, add activities to the desert for this. This would negate the desert heat with cold fire; would last only about 30 minutes or an hour.

- Add some kind of wieldable torch to the game, this would make the effect last 10 minutes of the chosen fire, unless it has been removed from the players equipment tab and has returned to the inventory, if it has been returned to the inventory, it will have to be lighted again at a brazier of choice; which has to be lighted aswel as its a temporary brazier.

- Make it so the torch has lowered effect on everyone near you (7x7).

Lets just say, there is a huge potential here with this content, I got a lot more ideas, so if you are interested, please message me.
)Venus Adept(
Player since: 2006
Like: Suggestions

An Eye for an Eye will make the world go blind, but it is a very good way to teach people.

08-Aug-2018 12:31:18 - Last edited on 08-Aug-2018 19:19:16 by Sticks Main

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