I would like to see this game develop as a living entity rather than remain static and unchanging. I really don't agree with the Luddite tendency in the old school community who think the game should never be updated or changed from how it was in August 07, who think the game would somehow be "ruined" if changes were made according to what the community wants.
I see the advent of OSR as backtracking from a wrong turn the game made, and then continuing on the journey in the right direction from where we went wrong. No one back in 2004-07 was saying "all right, let's just halt everything right here. No more updates, please, we like it how it is". We all looked forwards to new content back then, and we had a positive feeling about the direction the game was heading.
If the Luddites were to get their way, and the game were to remain static and frozen as a time-capsule of August 2007, people would eventually lose interest, the community would wither away. OSR would become a dusty museum, like RuneScape Classic is, rather than a living game with a vibrant community. It would become something for players from the main game to goggle at: "Lol, look at the funny old graphics. Isn't this cute?"
The game does not have to develop in exactly the same way as the main game did. Updating OSR does not mean that the modern graphics and EOC will inevitably become part of OSR. The game can and should be developed in its own way, according to community consultation. Personally I would love to see new quests added, and unfinished quest series tied up (perhaps differently from the main game, with alternative endings???).
22-Jun-2013 08:36:21