While the debate has valid points for both sides, I think that a lot of us can be in agreement about whatever updates are implemented, there should be no new gear (for fear of if throwing off combat balance), and it shouldn't make skilling easier (no bonus XP reward items).
Furthermore, if GWD is going to be added to the game in the future (which I'm not in favor of), then I feel the new Nightmare Zone wouldn't be necessary (which I also wasn't in favor of), and then we can just limit things to '07 updates only (which in my opinion, is better than steering the game into a completely alternative direction). There are those of us that are worried about losing the ''Old School'' feeling.
In my opinion, GWD was the beginning of the downfall of RS. I develop online games for a company I won't mention (starts with a 'B'), and when faced with adding new content to a game, more often than not, I need to do some re-balancing to already existing content to compensate for things being over-powered. If I can't do it with acceptable conditions, or without taking away or adding a lot things from existing content, then I don't add it and tell them to re-think it because the game from that point forward, will be changed dramatically.
That being said...
You should use these guidelines for your basis on updates in the following order:
1) Stick with August 10, 2007 or prior as your basis for updates. If this rule can't be followed, use Rule #2.
2) If any new content needs to be added to OSRS, limit it to 2007 and prior
ONLY
.
3) If GWD is added, the gear needs to be reworked. The gear needs to be
SLIGHTLY
better than Barrows items, and should be degradable, otherwise, Barrows items become obsolete. Everything up to Dragon items has no penalties, everything better than Dragon should have penalties to compensate for it being over-powered.
(CONTINUED)
15-Jun-2013 03:48:40
- Last edited on
15-Jun-2013 04:35:42
by
Gath 0f Baal