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Game Integrity: Revision

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Rausfiron

Rausfiron

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
So I don't think the pickpocketing change has been thought out all the way. What's to stop people using auto clicker from using auto clicker to move the mouse to inv after x clicks and then right click and click open all? In fact people using auto clicker probably won't even see decreased xp rates from this change. But this change does hurt us legitimate players, especially those of us without 95 thieving. Without 95 thieving we have to take food, so we will have to o pen the purses more often than higher lvls and it make us have to take more trips to the bank.

Please consider this change more before pushing this update.

16-Mar-2018 17:55:38

Singles Bot

Singles Bot

Posts: 195 Iron Posts by user Forum Profile RuneMetrics Profile
Please do not touch the Arena. Many people stake and do not RWT and all you are doing is hindering non-rulebreaking players' experiences to combat the RWT problem. This is exactly what you guys did pre-EOC and that was a huge failure...

Why would you tax players for staking? Isn't the cost of membership a big enough tax already? Do you tax players for PVMing, which has close to 0 risk? Do you tax PKers for entering into the wilderness?

The stats boost is stupid. Not everyone max main stakes, and not everyone wants to have 50/50 odds and pray they get PID. Some people prefer accounts with lower offensive stats and higher defense. That is part of the experience. Stop trying to baby the player base and make modifications for kids who cry because they lost their money at the arena.

16-Mar-2018 18:09:55 - Last edited on 16-Mar-2018 18:10:52 by Singles Bot

Tacolad34

Tacolad34

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
We'd like to implement a tax on all stakes in the Duel Arena. Initially we'd like to propose a 1% tax. So as to allow items to continue to be staked we'd like to implement a Coffer which would require you to add Coins to facilitate the stake.

Big support for this idea, as it's a great gold sink, but maybe 1% is a bit too much. Maybe something like 0,25%? This would still sink a lot of gold.

The ability to temporarily boost your stats within the duel to max. This option would mean that the odds stakers lose their advantage, and we keep the Duel Arena open. Note that the boosted stats wouldn't affect what equipment you're able to wield. A level 3 couldn't stake with an Abyssal whip, for example. The option would appear within the Duel interface. Players using this option will not gain XP in duels.

Very much against this option, people have been grinding their stats to be able to stake, and a low level account being able to get their stats in a few clicks is very unfair to legit players. This is OSRS not some shitty private server.

A trade weighting limit on stakes which would prevent one side being heavily weighted over the other. This again is with the intention of stopping odds stakers. It would work akin to the trade limit of old. You can stake as much as you'd like, but your opponent has to stake an amount which is within a certain range of your stake.

I don't really see this working out, because I, and so do many other players, don't want to wait hours to find someone with the same stats as me and I think different account builds is what makes staking interesting.

16-Mar-2018 18:17:19 - Last edited on 16-Mar-2018 18:21:46 by Tacolad34

Providential

Providential

Posts: 1,099 Mithril Posts by user Forum Profile RuneMetrics Profile
Rausfiron said :
So I don't think the pickpocketing change has been thought out all the way. What's to stop people using auto clicker from using auto clicker to move the mouse to inv after x clicks and then right click and click open all? In fact people using auto clicker probably won't even see decreased xp rates from this change. But this change does hurt us legitimate players, especially those of us without 95 thieving. Without 95 thieving we have to take food, so we will have to o pen the purses more often than higher lvls and it make us have to take more trips to the bank.

Please consider this change more before pushing this update.


I second this. The pickpockecting idea is the something that concerns me too, and the above quoted post stated what's on my mind.

On a slightly off-topic, will you (Jagex) publish the data obtained in the "Death Mechanics Survey" that you created? Would be interesting to know the public's opinions on this subject (via the survey).
C(h)vt(k)y

16-Mar-2018 18:32:25

Reminiscon

Reminiscon

Posts: 3,528 Adamant Posts by user Forum Profile RuneMetrics Profile
The Munk said :
I want to point out that I would like to have taken part in the survey, but I will not give a third party website, i.e. surveymonkey, an email address or any other information about my account.

I don't see why Jagex can't set up a survey on their own website, without using a third party site. You used to do this.

personally I'm ok with the current death mechanics, but wouldn't mind a small tax on death to get items back, as exists with gargoyle boss and vorkath currently.

If death mechanics reverted back to big losses, then no doubt the ddos attacks will increase again. As an ironman, I appreciate the things I worked towards getting and if I lost items that are very hard to replace because of a DC, I would feel quite negative about the game.


Nobody cares about ironman. The fact that you're fine with the current death mechanics which are absolutely awful for the game tells us all we need to know.

I'm so sick of hearing about how we should design this game around such a small minority of players, yet nobody wants to give any leeway to pures.
Long live the Wilderness. Long live risk vs reward in PVM. Long live 2006.

16-Mar-2018 18:43:50 - Last edited on 16-Mar-2018 18:44:16 by Reminiscon

Reminiscon

Reminiscon

Posts: 3,528 Adamant Posts by user Forum Profile RuneMetrics Profile
Providential said :
Rausfiron said :
So I don't think the pickpocketing change has been thought out all the way. What's to stop people using auto clicker from using auto clicker to move the mouse to inv after x clicks and then right click and click open all? In fact people using auto clicker probably won't even see decreased xp rates from this change. But this change does hurt us legitimate players, especially those of us without 95 thieving. Without 95 thieving we have to take food, so we will have to o pen the purses more often than higher lvls and it make us have to take more trips to the bank.

Please consider this change more before pushing this update.


I second this. The pickpockecting idea is the something that concerns me too, and the above quoted post stated what's on my mind.

On a slightly off-topic, will you (Jagex) publish the data obtained in the "Death Mechanics Survey" that you created? Would be interesting to know the public's opinions on this subject (via the survey).


My guess is that it is far easier to detect and ban auto clickers if you force them to move the mouse.
Long live the Wilderness. Long live risk vs reward in PVM. Long live 2006.

16-Mar-2018 18:45:59

The Munk
Jun Member 2015

The Munk

Posts: 167 Iron Posts by user Forum Profile RuneMetrics Profile
Reminiscon said :
The Munk said :


Nobody cares about ironman. The fact that you're fine with the current death mechanics which are absolutely awful for the game tells us all we need to know.

I'm so sick of hearing about how we should design this game around such a small minority of players, yet nobody wants to give any leeway to pures.


Hey man, what's with the personal and attacking negativity? you sound pretty toxic and there's actually no need for it.

If you hate ironmen, then that's your problem. A lot of players don't feel the need to pick sides, but can embrace all game modes. I have both ironman, and non-ironman accounts.

Remember, there's no need for hatred towards your fellow players, stranger. Calm yourself down and try being a bit more positive to people with a different outlook than you - that's everybody btw.

16-Mar-2018 19:02:25

WayTooPosted

WayTooPosted

Posts: 91 Iron Posts by user Forum Profile RuneMetrics Profile
Thank you Jagex for taking an action against botting. We appreciate your continued effort to make it more difficult for botting and rule-breaking as a whole to occur.

One thing I saw from the news post was that you were considering making changes to buying runes at Mage arena, but there was some resistance to this especially in the Ironman community. My thoughts on this are that Ironman are choosing to make content more difficult and that we should not hold back on anti-botting measures because it would make it more difficult for Ironman. There are lots of things difficult for Ironman...it's part of the game mode.

16-Mar-2018 19:35:08

OBA

OBA

Posts: 49 Bronze Posts by user Forum Profile RuneMetrics Profile
Duel Arena Changes

We'd like to implement a tax on all stakes in the Duel Arena. Initially we'd like to propose a 1% tax. So as to allow items to continue to be staked we'd like to implement a Coffer which would require you to add Coins to facilitate the stake.


i think 1% is alot for somebody that just wants to test the luck and in a few stakes already be 10% of what he started already lost it, maybe a bit less like 0.5% tax?

The ability to temporarily boost your stats within the duel to max. This option would mean that the odds stakers lose their advantage, and we keep the Duel Arena open. Note that the boosted stats wouldn't affect what equipment you're able to wield. A level 3 couldn't stake with an Abyssal whip, for example. The option would appear within the Duel interface. Players using this option will not gain XP in duels.

This will bring alot of brand new account being able to stake against somebody that has been grinding his account for months, also this people would be able to RWT easier because they can do it from an account that is a level 3 and not lose anything.

A trade weighting limit on stakes which would prevent one side being heavily weighted over the other. This again is with the intention of stopping odds stakers. It would work akin to the trade limit of old. You can stake as much as you'd like, but your opponent has to stake an amount which is within a certain range of your stake.

this reminds me off TRADE LIMIT, you already know what happened years ago with this updates,careful with what you do Jagex

16-Mar-2018 19:46:46 - Last edited on 16-Mar-2018 19:48:10 by OBA

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