I like it, but I feel like there's more room with the fire cape v2. What if instead of JUST a Melee cape, we have a cape for each of Melee, Ranged, and Magic, whichever one is granted being determined by whatever part of the combat triangle you use to kill TzKal-Zuk? The BiS for all three styles hasn't been improved for the cape slot since Animal Magnetism.
Also, I agree fully with reducing the prayer. Everyone saying it shouldn't lose prayer, or god forbid, gain it, doesn't understand the idea of using trade-offs to balance more specialized gameplay elements.
16-Mar-2017 02:14:30
- Last edited on
16-Mar-2017 02:22:23
by
Boido