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Dev Blog: The Inferno

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Warrior X-90

Warrior X-90

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Krampus OG said :
I quit runescape because of all the stupid stuff like this being added. If i wanted to play RS3 i would.

I specifically started playing old school because it was just that, initially. Now you guys, with the help of the community, are turning oldschool into rs3. There seems to have been a serious drop in players since the days of pre-eoc, excluding the bots(they're still all over the place... unavoidable i know)

All these updates are going to do is make people like me, who have played since runescape first came out in 01, quit. again. My vote will be no on every single one of these. Melee is under-powered already compared to range/mage(when you compare gear prices especially..), and while the new cape would help, the armour wouldn't be beneficial at all really. Just more way over-priced melee items.

My thoughts exactly.

Maybe they should get that 2007 RS save all over again and not update it and see how well it does?

And melee is the favored combat style of most noobs so the updates would benefit more people than the pro rangers/mages.
A Windows shortcut has opened in the Hefin mountain.

18-Mar-2017 06:16:37

Lavine
Jun Member 2016

Lavine

Posts: 350 Silver Posts by user Forum Profile RuneMetrics Profile
No thanks to the fishing method. Thats so OP. Its 80% better than Eels scale fishing and better than monkfish and probably better cash too. Make it 25k / hr and slightly more cash than monkfish then

18-Mar-2017 06:44:54

0mantas

0mantas

Posts: 25 Bronze Posts by user Forum Profile RuneMetrics Profile
No thanks enough of this nonsense. All that Zeah feels like different world in old school runescape world... make updates like zulrah that feels like it was already in runescape. And this it's just step forward to rs3 ( talking about cape upgrade) which in my opinion is BullS*it.Get more original ideas not just taking old stuff rework it and put in different place of the runescape map.....

18-Mar-2017 13:13:33

Dgonwing

Dgonwing

Posts: 551 Steel Posts by user Forum Profile RuneMetrics Profile
This seems like a great opportunity to bring in 3 sets of armor and capes (melee, range, and magic). The TzHaar citizens already use all 3 combat styles, so I think it would make sense (or at least bring balance) to have all 3 be obtainable.

These are my suggestions:

1. In addition to the proposed melee armor, add ranged and magic equivalent sets that also receive similar bonuses for using obsidian/onyx weaponry.

1.1 The melee set requires 60 strength and 60 def

1.2 The ranged set requires 60 ranged and 60 def

1.3 The magic set requires 60 magic and 60 def

1.4 Make the TzHaar citizens that fight with their respective combat styles drop <combat style> Obsidian Insignia that can be attached to Granite equipment (helm, platebody, legs, and shield ). I hardly ever see players wearing granite, and having the equipment be used for something would make their drops more valuable.

1.4.1 For melee, the granite shield can be made into the obby shield. Ranged and magic would get bucklers or something similar.

1.4.2 Let 3 of 4 pieces of an obsidian set be needed for the set 10% damage and accuracy bonus in that combat style.

1.5 Both the ranged and magic sets should provide some small visible damage bonus to keep in line with the melee set.

2. After completing The Inferno, let the player choose between a melee, ranged, and magic version of the Infernal Cape.

2.1 For the combat styles not matching each cape's type (e.g. using ranged with the melee version), the Infernal Cape should have stats equal to the Fire Cape.

2.2 Let the ranged Infernal Cape have a +6 ranged offensive bonus, a small visible ranged strength bonus (say +4), and be able to retrieve ammunition twice as effectively as Ava's devices.

2.3 Let the magic Infernal Cape have a +11 magic offensive bonus, a small visible magic damage bonus (say +3%), and have a 5% chance of conserving combat spell runes when worn

18-Mar-2017 17:21:11 - Last edited on 18-Mar-2017 17:22:27 by Dgonwing

Thumpa

Thumpa

Posts: 6,367 Rune Posts by user Forum Profile RuneMetrics Profile
A grand master quest would be nice for the new cape, including the final fight being the new cave for the cape?

Making it some kind of addition to the fire cape so not to make fight cave dead content.
Bambi

19-Mar-2017 00:06:24 - Last edited on 19-Mar-2017 00:09:24 by Thumpa

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