Brand new areas and bosses are always really exciting and chances are I will probably vote yes to most if not all of the poll options.
However, after reading a lot of other comments I would like to give support to a couple critiques.
1. I don't like how well Trout and Salmon keep up with higher level fishing methods in terms of xp/hr since they're such low level, so it might be nice for the new method to have a higher rate than that which is proposed.
2. People have also pointed out that the "cape" slots for mage and especially range don't seem to get as much attention as melee and so maybe there's some way those slots could be incorporated into this content, whether it be that several different capes are offered as rewards or the proposed cape gets range and mage bonuses. Perhaps the Inferno is not the place for mage and range items and that can be fulfilled somewhere else later, but I would at least like to throw this out there.
3. And lastly, if more armor, especially melee armor, is added I would like to see it be degradable to the point that is it destroyed and out of the game after a certain amount of use. I think this would help it keep its value for much longer than it otherwise might. (Perhaps it cools and becomes more brittle after being taken away from the volcano and eventually crumbles.) The tendency for armor drops from monsters to continually fall in price discourages me (barrows, dragon chain, Sara Sword, etc.). I think the game generally needs more item sinks.
17-Mar-2017 04:58:38