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Dev Blog: Rejuvenate the wildy Thread is locked

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Norne
Jan
fmod Member
2012

Norne

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Mat K, would be great if we could attack players who are fighting a monster at a single combat zone, also I hope the Crazed Archeologist isn't aggressive so it won't pj you after you have attacked someone who was killing it.


All wilderness monsters should be aggressive tbh, if you don't wanna risk getting swatted down after pking someone - don't pk them. ;)


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"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"

13-Jan-2014 18:24:53

Philphish

Philphish

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I think tommi is talking about how monsters can interrupt fights in single-combat areas - making it impossible for you to continue attacking that player. Not that they'll attack you after you killed that player.

13-Jan-2014 18:26:28 - Last edited on 13-Jan-2014 18:27:12 by Philphish

Prune Slayer

Prune Slayer

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don't you think the single way combat should be indeed single way combat no matter with pvm or pvp it adds another dimension to the wild. I think changing it would put too much favor to Pkers, and less to the people who venture to the wild to kill monsters.

13-Jan-2014 18:28:05 - Last edited on 13-Jan-2014 18:29:00 by Prune Slayer

Norne
Jan
fmod Member
2012

Norne

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I think tommi is talking about how monsters can interrupt fights in single-combat areas - making it impossible for you to continue attacking that player. Not that they'll attack you after you killed that player.


Isnt that being polled already tho, I swear it was mentioned by mat as a "to be polled". Also the use of "after" didnt really suggest it.


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`·.¸(¯`·.·´¯)¸ .·„,.«¬•¤¤•(¤†‡ Mist Rising:‡†¤)•¤¤•¬».`·.¸(¯`·.·´¯)¸ .·
×°× ` ·.¸.·´ װ׫¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«¬×°× ` ·.¸.·´ ×°×
"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"

13-Jan-2014 18:29:20

T o m m i
Dec Member 2010

T o m m i

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Original message details are unavailable.
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Mat K, would be great if we could attack players who are fighting a monster at a single combat zone, also I hope the Crazed Archeologist isn't aggressive so it won't pj you after you have attacked someone who was killing it.


All wilderness monsters should be aggressive tbh, if you don't wanna risk getting swatted down after pking someone - don't pk them. ;)


I meant I don't want to get pjed by the boss while trying to kill someone who isn't hitting back, maybe just make it unaggressive against players who are hitting someone if that's possible

13-Jan-2014 18:30:59 - Last edited on 13-Jan-2014 18:31:31 by T o m m i

Philphish

Philphish

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Oh, not sure.

Idk if someone has mentioned this already, but I reaaaaaaaally don't think the dragon pickaxe is going to be an amazing drop. It's pretty good, yeah, but not worthy of being the main attraction for three different bosses.

There aren't a huge number of players who would really have a good reason for buying it, after all.

I'd rather have them drop something else. Preferably some kind of degradable or consumable high-level equipment, so that going to the bosses remains popular indefinitely (since the game won't become saturated with whatever items the boss drops)

13-Jan-2014 18:33:29 - Last edited on 13-Jan-2014 18:35:10 by Philphish

LadyJan
Nov Member 2006

LadyJan

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OK

I don't like wildy, I get nervouse when I have to go wildy for a clue scroll. Don't you dare make it that I have to go there for a slayer monster or to skill*

**'ers who kill skillers are cowards... picking on people they know are ill prepared

I have been pk'd while doing a quest and rc'ing, by cowards. :P

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13-Jan-2014 18:33:36

D-Block

D-Block

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Mat K, would be great if we could attack players who are fighting a monster at a single combat zone, also I hope the Crazed Archeologist isn't aggressive so it won't pj you after you have attacked someone who was killing it.


All wilderness monsters should be aggressive tbh, if you don't wanna risk getting swatted down after pking someone - don't pk them. ;)


I meant I don't want to get pjed by the boss while trying to kill someone who isn't hitting back, maybe just make it unaggressive against players who are hitting someone if that's possible


I wonder if they could make monsters unaggressive for someone that has been hit by another player for lets say 15 or 20 seconds or so.
Vita non est vivere sed valere vita est.

13-Jan-2014 19:02:51

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