I will be voting no on this update if it simply going to be about limiting the worlds that the update applies to, or removing the overall world count. That would make it too crowded with pkers and force some of the skillers to not want to take part in the wild update, at least the amount of worlds we have now you would have to swap worlds and work to find these skillers full of loot (depending on how much this update takes off if it is passed). Not to mention it would mess with the other aspects of the game such as PVM and make it so legit players would have to compete with lots of bots per world. I also disagree with adding more teleport obelisks into the wild that will just make it far too easy for skillers to load up and get out of the wild.
I like the idea of an item that can note another item dropped by monsters in the wild with the caveat of it being dropped in small amounts so that they do not make collecting resources out of the wild too easy and null banks and deposit boxes, or simply make them for only usable in the wild.
I like the idea of adding a dragon pick, just keep the visual aspects of the item similar to the older style of pickaxes so it looks like it belongs with the other picks (bronze-rune) and not an after thought. I like the simplistic look of the pick axes we have now. I also like the idea of making the special add mining levels (I also support that idea for the dragon ax too) making them behave like the like the dragon battle ax for skillers). I pretty like all the suggestions I've seen regarding the dragon pick ax.
On a side note, if the idea is to make the wild more used, I would remove PVP worlds since they compete heavily with the wildy traffic, I also would remove the wilderness ditch (I know that's being tossed around already)
13-Jan-2014 17:45:33