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Dev Blog: Rejuvenate the wildy Thread is locked

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Norne
Jan
fmod Member
2012

Norne

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Amazing updates.

Only a few issues primarily being the need to limit this to only a few worlds, also to add a auto skull system so that individuals cannot 1 item, or 3 item. Other than that, you really have outdone yourselves this time jagex.


Seriously? Isnt it enough that pkers are being fed non pkers? You want to skull the non pkers too?

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"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"

10-Jan-2014 23:52:11

King Awesome

King Awesome

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Will the swordfish spots still be there, or are they going to be replaced with the new fish?


They are probably being replaced, other then f2p greater demon hunting I don't recall ever touching them though - you?


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I use them all of the time. The food in my inventory right now came from there.

10-Jan-2014 23:52:18

just a noob

just a noob

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The resource area next to the deserted keep, could you make it so people can't see if a white dot is approaching the gate from the outside so the person collecting resources can't just log out, or better yet, make it so you cannot log out from inside the resource area?

While we can turn off the minimap completely, I think a modified client can still get the info about who's approaching. Might have to discuss that with the engine team; even RS3 doesn't have that level of flexibility about what's shown on the minimap.
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Also would love a small boost to level 3 clue loot if it's going to become much harder to complete them now :) (Btw i'm desperate for elite clues to come to OSRS)

I'm up for doing elite clues. Maybe we couldn't have the puzzle interfaces, but we could certainly let you scan for the treasure.


Turn the resource area into a cutscene-like area?

10-Jan-2014 23:54:49

Norne
Jan
fmod Member
2012

Norne

Forum Moderator Posts: 76,250 Emerald Posts by user Forum Profile RuneMetrics Profile
AM totally curious why you fish in the wilderness for lobsters and swordfish...

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"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"

10-Jan-2014 23:55:08

Mila of 2013

Mila of 2013

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Don't add all this stuff at once, you'll overwhelm skillers and they'll get bored quicker. Introduce it gradually.

There are truckload of rewards required for all this stuff, please include noted herbs in there somewhere.

People don't use untradables past lvl 10 wilderness currently so that update seems quite redundant to me. All wilderness should turn untradables to cash drop.


Agree all untradables should turn into coins and be lost on death, however if we have to deal with a compromise then i guess going beyond 20 wilderness is still a decent update because people will get coins for barrow gloves, defenders, skill capes, etc.

10-Jan-2014 23:58:08

A HolyRoller

A HolyRoller

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So i hope a Mod will respond to me. The map shows all of eastern green dragons is multi. For us pkers, that far east side of the wilderness is 1v1, and it is a huge part to east drags pkers. Chasing a victim south. So according to the map that entire stretch will be multi now, i hope that isnt so..... Please, a response would be much appreciated.

11-Jan-2014 00:00:44

OA
Sep Member 2019

OA

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@Mint Rising.

You act as if non-pkers should not be fed to pkers. The whole point of the wilderness is risk vs reward. A way around it, primarily for pvmers who want to kill the green drags for double bones etc, would be to 3 item which would in turn be useless and easily farmable. Making them skull would completely deter botting simply because you would risk in any scenario. It's only logical.

11-Jan-2014 00:01:18 - Last edited on 11-Jan-2014 00:01:37 by OA

Scorpion
Jan Member 2022

Scorpion

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How about a new rare random event that can ONLY happen in the wilderness.

An Assassin will appear, very high level, deals very high damage, uses a D scimmy and a DDS for special attacks, can randomly also cast any barrage spell. He will also eat, like revenants used too. If you kill the assassin he drops some good stuff, any thoughts on what it would drop people?

11-Jan-2014 00:06:18

Norne
Jan
fmod Member
2012

Norne

Forum Moderator Posts: 76,250 Emerald Posts by user Forum Profile RuneMetrics Profile
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How about a new rare random event that can ONLY happen in the wilderness.

An Assassin will appear, very high level, deals very high damage, uses a D scimmy and a DDS for special attacks, can randomly also cast any barrage spell. He will also eat, like revenants used too. If you kill the assassin he drops some good stuff, any thoughts on what it would drop people?


You mean random event as in sea troll right? In which case he outta be based on your combat level since only you can target him and tossing a level 120 random at a level 3 isn't a challenge its impossible.

If you mean random event as in randomly appears and such****.

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`·.¸(¯`·.·´¯)¸ .·„,.«¬•¤¤•(¤†‡ Mist Rising:‡†¤)•¤¤•¬».`·.¸(¯`·.·´¯)¸ .·
×°× ` ·.¸.·´ װ׫¬•¤¤•¬».,„¸¸„,.«¬•¤¤•¬».,„¸¸„,.«¬×°× ` ·.¸.·´ ×°×
"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"

11-Jan-2014 00:07:34

King Awesome

King Awesome

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I go there to see how long I can survive. I usually bring a pickaxe and hammer, and make myself some gear and some food. Then, I kill monsters or use my thieving skills to get more stuff.

Yesterday, I was interrupted by a 1-itemer, who I beat up, but not to death, and then he ran away. The next pker might get me. I don't know.

11-Jan-2014 00:15:33

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