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Don't add all this stuff at once, you'll overwhelm skillers and they'll get bored quicker. Introduce it gradually.
There are truckload of rewards required for all this stuff, please include noted herbs in there somewhere.
People don't use untradables past lvl 10 wilderness currently so that update seems quite redundant to me. All wilderness should turn untradables to cash drop.
Agree all untradables should turn into coins and be lost on death, however if we have to deal with a compromise then i guess going beyond 20 wilderness is still a decent update because people will get coins for barrow gloves, defenders, skill capes, etc.
10-Jan-2014 23:58:08