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n iiiiiii ck

n iiiiiii ck

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Then Artisan got 43% of the votes. Almost half the community had Artisan as a first choice new skill.


Let's not forget which skill was the first choice. I guarantee if there was an randomization of option it would have been a dead tie across the board.

20-Jun-2014 14:44:31

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20-Jun-2014 14:45:44

Mod Mat K

Mod Mat K

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Then Artisan got 43% of the votes. Almost half the community had Artisan as a first choice new skill.


Let's not forget which skill was the first choice. I guarantee if there was an randomization of option it would have been a dead tie across the board.


Guys, let's keep on topic, if you want to make a thread discussing polls and what not, feel free, but not on this thread please.

20-Jun-2014 14:45:48

San
Jul Member 2023

San

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It's somewhat admirable to be trying so hard to make artisan work, but the contention with artisan I believe lies deeper than can be resolved with polishing. It's just too fundamentally flawed. Many people don't want a new skill. Many don't want a task system. I reckon there's probably enough that hold that stance to make artisan fail a poll, and regardless of how much you change details it's still fighting the basics. Sailing

20-Jun-2014 14:47:21

Mod Mat K

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Thanks Fear! Keep them ideas coming!


Just asking, did you catch my idea on page 3?


Yep, I did thanks Lars.

20-Jun-2014 14:47:56

Tasty Cheese
Feb Member 2013

Tasty Cheese

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This is better but I'm still not sure. I was very open minded about a new skill, but none of the ideas polled were really that great. Artisan was the best of a bad bunch. I feel like it is going to need a LOT of revisions before anyone is truly happy.

It needs a lot more rewards than it seems to offer. And, unfortunately, nobody seems to want to see new best in slot gear. If it offers no best in slot rewards it will essentially be dead content. Whats the point in working for things that aren't the best? Precisely why Firemaking is dead content. Nobody would do it if the cape didn't look nice.

Need to have an idea of XP rates as well. As is, it sounds like it will be an incredibly slow grind for the levels.

It also seems the tasks will have to be a lot bigger than Slayer tasks. If you had to cut 100 willow logs and then go back to your skill master, that would simply be too small. What kind of size would these tasks be? And answering "dependent on your levels" is not a very good answer.

Those are a few of the problems I have for now.
Got 3rd age vambraces in 2014. Still mad.

20-Jun-2014 14:47:59

Alpaca

Alpaca

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Firemaking has always in my opinion been useless content. It's not effective for cooking, it's boring to level, and it serves just zero purpose!

This will all change with Artisan. Firstly we need 5 new tinderbox's added which can be crafted once learning how to create them.

Basic , Novice , Efficient , Advanced , and Expert Artisan Tinderbox.

At Level 15 Artisan you will learn how to burn logs more efficiently so that when cooking on them they will have less of a chance to burn your food.

Level 15 - Access to Basic Tinderbox.
Level 35 - Access to Novice Tinderbox.
Level 55 - Access to Efficient Tinderbox.
Level 75 - Access to Advanced Tinderbox.
Level 95 - Access to Expert Tinderbox.

You will always be able to burn any log assuming you have the right traditional firemaking levels, but for them to actually provide any cooking benefits you will have needed to learn the new ability for each log. Each log will require a slightly beefed up firemaking level 10 levels higher to perform this ability as well.

As you level up Artisan you will reach specific levels where the Artisan master will want to teach you either a new type of tinderbox or how to correctly burn the next type of log.
Each tinderbox improves the cooking effectiveness a little bit more each time!


By the time you have access to the Expert Tinderbox and are able to burn Yew Logs which require 70 Firemaking . You will be able to create a fire which can have the SAME cooking effectiveness as a cooking range .

Then below are two more efficient ways to cook your food. The drawbacks are time to create the fires and cost to buy/obtain the logs. Keep in mind you NEED 95 Artisan and at least 70 firemaking for this to be useful . The logs would take 6 or more seconds to burn.

With Magic Logs (85 Firemaking) you would see 5% less burn .
With Redwood Logs (95 Firemaking) you would see 10% less burn .

20-Jun-2014 14:48:16 - Last edited on 22-Jun-2014 01:04:05 by Alpaca

Sht game lol
Apr Member 2021

Sht game lol

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one note that i would like to make to this, is just like with slayer how you have the ability to purchase more of a curtain task, can that same ability work here so instead of fishing 150 sharks, maybe fish 250 and get more artisan xp?

20-Jun-2014 14:48:44

Mod Mat K

Mod Mat K

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It's somewhat admirable to be trying so hard to make artisan work, but the contention with artisan I believe lies deeper than can be resolved with polishing. It's just too fundamentally flawed. Many people don't want a new skill. Many don't want a task system. I reckon there's probably enough that hold that stance to make artisan fail a poll, and regardless of how much you change details it's still fighting the basics.


If that is the case, that'll be represented in the final poll. Nevertheless I think we should give it the best chance possible.

20-Jun-2014 14:49:32

Rickard58
Jul Member 2023

Rickard58

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It's still a no for me. In many ways it fits OSRS, but in others it just feels wrong. Could Sailing be alternative to this if it fails?


If this skill doesn't pass it is unlikely we'll look to do another this summer. So voting no thinking you might get an alternative offered is not a great strategy.

More importantly though, in what ways does it fit OSRS and in what ways does it not?


When I think of OSRS the first thing that comes to my mind is the community. Artisan is great in that by offering to do tasks for resources you'll see more people together skilling in old and new areas.

Now I personally do not like the rewards when it comes to things like damage boosters or the supreme items. They just make me have more of an rs3 feeling which I don't want. When I say Rs3 I'm meaning overpowered or different for the rs I want.

20-Jun-2014 14:51:03

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