I like a lot of these but I am sad to see the neglect of the item that allowed bonus damage to monsters. I could understand if the original idea of 5, 10, 15% may be too overpowered. With that in mind though, I would still like that part of the skill very much. A reward for people who normally just like to indulge in combat makes the artisan skill more appealing, and gives people who skill something worth selling to that market. Even if the damage bonus is scaled back a bit, the items would be of great use and value.
Edit:
I have also seen other posts on the topic, one even on the same page. I agree that these totems should be limited in their use against boss monsters. Maybe bosses would halve the bonus. Or the totems that can give a bonus against bosses require very high levels to use.
21-Jun-2014 18:40:53
- Last edited on
21-Jun-2014 18:45:12
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I Am A Duck