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Artisan revisited Thread is locked

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Im Nate

Im Nate

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Original message details are unavailable.


Yes, when construction was first released I didn't understand why everything had to be store bought when we could have just made it ourselves. In fact I spent the first half hour after release figuring out how I could make a log into a plank.

But ho hum, such are the parameters within which we must operate. We can't make construction stuff currently with skills. We should, though.


Because a large part of it was meant to be a money sink and I don't agree with being able to make things such as marble blocks, gold leafs or making planks without gp, that would take out one of the top, if not the top**** sink in the game.
Maxed Sept 24th, 2015 - 134th to max

20-Jun-2014 22:33:27

Galar prep 1
Oct Member 2023

Galar prep 1

Posts: 129 Iron Posts by user Forum Profile RuneMetrics Profile
My friends Jagex, why are you trying to influence the community to such a degree in favour of adding the new skill?

To my knowledge from reading the previous poll-related forum threads as well talking with people ingame, I have severe doubts that this idea of a new skill will become reality. Based on the number of people who are against the idea, for reasons that are many and varied.

Back a few weeks when there was an active poll for deciding what new skill to be further worked on, there was no option to even count the number of people against the whole idea. This I found against the principles of a 'community driven' game. Furthermore having a preconceived idea that updates shall be forced and community get to vote on which of them they want most seems inferior to letting them decide whether they even want the update at all. I feel this is the issue here, this artisan thing has gone way too far before even checking if it is what is truly wanted.

In the thread associated with the PDC-poll, there was mentioned "We should have our say". We being those who would vote against the new skill. And this was to be on the 18th of June. This failed to happen.

Now I am told, I get to vote only when the community is:
"happy with where artisan is. I doubt you'll see it for a few week's yet."

Which at least is not a concrete date that can be neglected.
But I get the feeling the intention is to push the idea harder and harder, to make people fit the mould of artisan. Yet at the same time I feel this is not the way to get a fair and open vote, but hey who am I to say?

I find being confrontational with people very seldom works to achieve anything useful, and only to make them defensive, or even offensive if they are immature, yet this is my only idea of spread my thoughts on the subject in a meaningful way, so I will*

**;dr
I want a vote now, as was promised(18th of June), before we and you waste more time on trying to make something work, that wont

20-Jun-2014 22:41:58 - Last edited on 21-Jun-2014 09:01:15 by Galar prep 1

Adtr Zaros

Adtr Zaros

Posts: 15 Bronze Posts by user Forum Profile RuneMetrics Profile
Personally i want to say to the people who are saying this is not oldschool anymore, there was no option to vote no .. read what mod mat k said the majority of OSRS voted in a previous poll what we wanted and if i remember correctly new skill was 3rd on the list... I have been playing runescape since it literlly started up .. The days when classic was the best game ever i personally was against rs2 like many classic people were.. so i get what everyones geting at but look at the skills we have alot of them are tedious and noone wants to train them this skill will revive dead content like lets say.. firemaking? i just cant believe how much whiners there are on OSRS you dont like updates then go to rsc or back to rs3 or quit period...

On a side note personally i would love to see a bonfire reward to this as regular firemaking gives you carpel tunnel xD but also being able to craft soul runes so a soul altar would be nice.. or at 99 artisan build a lunar/ancient altar in your poh to make it easier to switch up spells.. also you could add in black sallys to the hunter part to make it worth more while to give the wildy something more=] .. as for another reward i would love to see is ability to make god pets with the eggs you can get from wcing.. like say 65 artisan to have the pets?

20-Jun-2014 22:53:28

Diane Meyer

Diane Meyer

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As it is, I'll be voting no and here's why:

-Artisan doesn't have a strong reason to exist. It's not really a true skill on its own; you're not becoming a better artisan, you're becoming a better smith or runecrafter while also arbitrarily getting XP in an Artisan skill.

-This ties into the above, but what I'm seeing is a list of additions to existing skills. I don't really see a point to adding Artisan as a requirement to craft or smith something.


I do not like this idea for a skill at all. It just doesn't seem fun or satisfying in any way. I don't feel like going in depth on a response as to why I don't like it because there is just too much I dislike about the entire thing. I don't think OSRS really needs a new skill at the moment and if the new skill isn't something special I don't think this game ever needs one. The entire shortlist was awful in my opinion.

This skill just seems like it would be annoying to train and have in the game. I don't want to be pulled away from traditional training methods I enjoy and appreciate to have to give time to Artisan. I don't want for the rest of my RS days to see this bad skill on my skill tab or hear players talk about it.

This idea is really sub-par. If a new skill comes out it should be amazing and make you feel a sense of excitement and wonder at the game again. This just feels like a chore. There is nothing magical about it.

I will be voting no on a new skill until one which deserves to be in the game is offered.


-Diane Meyer

20-Jun-2014 22:57:54

skillorak
Mar Member 2024

skillorak

Posts: 29 Bronze Posts by user Forum Profile RuneMetrics Profile
Good that they're not giving you the option to say no to it yet, they're aware of the people who just say no to any changes.
By the looks of it they want the community that hates change to listen to this idea first, its not theirs at all, the community are the ones who want a new skill, and once again we are the ones who are giving them ideas.
Instead of just saying "NO" hear us out first then i'm sure you will get your chance to vote no against it, as i'm sure you will, even if there's no downside to the skill.

20-Jun-2014 23:03:49

skillorak
Mar Member 2024

skillorak

Posts: 29 Bronze Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
As it is, I'll be voting no and here's why:

-Artisan doesn't have a strong reason to exist. It's not really a true skill on its own; you're not becoming a better artisan, you're becoming a better smith or runecrafter while also arbitrarily getting XP in an Artisan skill.

-This ties into the above, but what I'm seeing is a list of additions to existing skills. I don't really see a point to adding Artisan as a requirement to craft or smith something.


I do not like this idea for a skill at all. It just doesn't seem fun or satisfying in any way. I don't feel like going in depth on a response as to why I don't like it because there is just too much I dislike about the entire thing. I don't think OSRS really needs a new skill at the moment and if the new skill isn't something special I don't think this game ever needs one. The entire shortlist was awful in my opinion.

This skill just seems like it would be annoying to train and have in the game. I don't want to be pulled away from traditional training methods I enjoy and appreciate to have to give time to Artisan. I don't want for the rest of my RS days to see this bad skill on my skill tab or hear players talk about it.

This idea is really sub-par. If a new skill comes out it should be amazing and make you feel a sense of excitement and wonder at the game again. This just feels like a chore. There is nothing magical about it.

I will be voting no on a new skill until one which deserves to be in the game is offered.


-Diane Meyer


Erm... what the hell do you think slayer is? slayer is just leveling combat through that skill, Artisan is basically slayer but for skills besides combat. I DO however agree that its not "amazing" or very exciting, i will vote yes pn Artisan, but i'd honestly prefer Sailing even though it will never happen :(

20-Jun-2014 23:08:30

skillorak
Mar Member 2024

skillorak

Posts: 29 Bronze Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Still voting no. A new skill is nothing but forced content.


If it passes then its obviously not forced content. till then keep an open mind, you might like what you read further down the track, think of what betters the game, not what betters your individual interests.

20-Jun-2014 23:14:38

Switch 07

Switch 07

Posts: 235 Silver Posts by user Forum Profile RuneMetrics Profile
If you´re adding quartz, it would be cool to be able to craft items from it or use it to improve stuff. The look would be similar to the cristal items that already exist.
Ideas:

- POH : stylish furniture. Also used to build your own workshop

- For weapons and armour: add quartz cristals to armour or weapons to trim them. Like the gilded armour. Or replace a swords hilt, staffs orb or a crossbows stick with quartz. (cosmetic only)

- Quartz bolt tips : can be enchanted. Ranged strenght 80, deals more damage if your hp level is low (similar to dharoks). This would be very interesting in pvp, making melee less dominant

OR: Quartz arrows . Same effect, but can only be fired with the d bow so that the dps is not too high. (Slow weapon, high hits - compare to dharoks.) There should be no big special attack.

20-Jun-2014 23:22:57 - Last edited on 20-Jun-2014 23:33:26 by Switch 07

rospel Funk

rospel Funk

Posts: 23 Bronze Posts by user Forum Profile RuneMetrics Profile
okay so i didn't really like the initial idea but this one seems a little better. so i would suggest a few things. first of all no there should be no massive combat boost related to this skill at all... I'm gonna agree others that i don't wanna take a step towards rs3. so i think it should be purely skill based. now as for reward.
unlimited amounts of styles that we can create for clothes. because if rs players like one thing its standing out and looking nice. so the ability to add on to our skill cape without removing the basic symbol of the skill, being able to create a shield that has the skill symbol on it etc.. so pretty much the ability to design more extravagant outfits for ourselves non tradable of course! and of course these will be opened up with the higher levels your gain in the respective skills, fletching, smithing, crafting, rc. now it would be nice that once your create a style, no one else can create that style unless they by the style off of you. that way opening up another source of income for those with imaginations and not allowing others just to simply feast off of others idea at no cost..... :D feedback please! oh btw these clothes armor and weapons made will all have 0 combat stats... but also it would be nice that if you could customize armor that you have so it would like smart talks 3rd age mage top.... something like that
just another thought....~

20-Jun-2014 23:27:46

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