Please focus on giving better better rewards for higher levels, instead of focusing on helping you level skills faster. Making the game easier is not a welcome thing in my eyes, but making the reward for getting high levels higher, that's something I like.
For example, don't make any experience boosts to any other skills, but rather give a chance to receive extra resources for gathering or new, high level items.
I don't like the herblore xp for slow burners, don't give new methods of training the skill (at least not if it's going to compete with current traning methods in xp/hour).
Also, I like the shortcuts you can make with construction, but don't give them high xp rates please.
Other than that, I can't see why this isn't just Crafting 2.0. I mean, you can obviously see a lot of the same traits (although training methods vary).
As of currently my vote is on 'no', but I may change it in the future if you improve the skill.
20-Jun-2014 19:43:18