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It seems pretty obvious from this thread that there is no way this skill passes
I would vote yes purely on the fact that this will help skillers out economically.
There is going to be a tremendous amount of raw materials needed to do level up this skill and thats going to help making skilling more profitable, which is great IMO
Unfortuntely I just don't see this skill passing.
To put it bluntly, it's not a new skill at ALL.
This just looks like a simple dailies you see in a lot of MMOs - Go collect x material, chop this tree 100 times, go fish 100 lobs, etc etc.
The only thing new we have are the rewards. The skill itself is nothing new at all period. I understand its probably too hard for the small dev team in OSRS to have the manpower to actually create an actual NEW SKILL, but if you can't do it, than I don't think we need this artisan.
While the rewards are nice and the economic impact is great, the actual skill itself is just ..... meh. Its no where nearly as good as slayer is imo. I really do want artisan though purely on the massive economic impact it will have. This skill definitely needs a GE though. Getting the raw mats would be a pain without it.
How can we make it as good as slayer?
There was another player that suggested a similar skill,well he named it differently.
He had some better ideas of rewards for it,his thread was in Old School Feedback * suggestion forum.
I could search for it if you'd like.
Anyway one idea that came through my mind is this:
At a high artisan level you could make the ring of wealth shine like it does on RS3.
Maybe it's a good idea or a bad one,not sure what an impact would that have in the game.
Maybe some dungeons requiring a high artisan level to enter ,there you can train the other skills.
13-Jun-2014 15:48:26
- Last edited on
13-Jun-2014 15:53:04
by
Crowde