I think that making the new content like the arrows tradeable is kind of a bad idea, it takes the drive away. It may be rewarding in terms of GP, BUT like I said, when you can buy anything it really does take the drive away. If you really want those arrows to PK, then you have to level up your artisan skill to be awarded, or if you want them for slayer, doesn't matter. It rewards the more veteran players, which is always nice. You did it with dungeoneering and look how successful that was, just a suggestion! thanks.
13-Jun-2014 22:42:47