Continuing my last post: These rewards are absolutely terrible, for a 5 man dungeon you expect me to vote yes to no good rewards? Im also fed up with how, every dev blog, you guys are just taking more and more rewards out of the list and not adding in anything at all. First is was the scrolls, now its the Dragon pl8. It's sad that the best item in this whole list is the Dragon Thrownaxe and it will not be a dungeon worth camping.
You NEED to give us new items, augments or something of the sort to be used on current level 70 gear. That way, nothing bad happens to the BIS gear currently, but the new items will only add strength to our current meta. Not only would that make the items high in demand, but it would instantly make this raid camp-able, whilst not destroying the value on the current items. It would also allow promotion of newer players, since they would still be able to farm GWD effectively AND we'd still have the option of solo/duo bosses... Or the 5 man dungeon. It would also allow for harder, more unique future boss updates.
Finally, I'd like to mention that I would like to see some type of degradable buff added to the rewards. I thought the scrolls you offered were amazing, however, I did not like that they lasted forever. I would like to see them back into the blog, but as degradable enchantments. Let me explain how they would work briefly (
Any Values I present are mere examples and are, by no means, the real values I want to see.
)
Scrolls:
Degradable, one-time uses, there would be ones for weapons, shields, armor,Jewelry, and gathering items. Each could offer endless amounts of buffs, ranging from Boss damage, to general stat boosts, offering better chances of procs, faster spec regen, better xp, chances at double resources, the possibilities ARE endless. With the right numbers, these items can be a great addition to the game. There should also be different forms of the scrolls that last X or Y times (based on rarity)
18-Aug-2016 14:28:03