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Dev Blog: Monkey Madness II

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Rexydallas

Rexydallas

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
World Peace said :
The idea of having Quest Reward Experience be the factor that prevents pures the freedom to do a quest is ridiculous. This type of logic that pures don't want experience, therefore deserve to not be able to do the quest doesn't make sense.

Players have the freedom to make their account as they desire. Why should any build be forced to accept a reward? Finishing the quest is an accomplish in itself, doing so with a lower defense level is even better, so why should the reward be the limiting factor?

The original Monkey Madness quest already allows pures to have the Dragon Scimitar with XP optional. This is already a step forward. Other quests have XP lamps instead of forcing you to just take the XP. This gives players flexibility.

Therefore, if players weren't selfish and could think more logically, allowing pures back to Ape Atoll through optional reward XP is a no-brainer.

24-Feb-2016 06:52:30

Evil Earth
Nov Member 2023

Evil Earth

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Ballista:
No thank you. Med level players can already 2-hit 99 hitpoints. Without even using a dark bow, armadyl crossbow/armor, or Karil's and/or amulet of the damned. If it must be done then I think the ability to wield it should be a quest reward, similar to MM and the dragon scimitar. Although, I appreciate that it fits in with the medieval theme of RS.

Quest:
Yes, please! It should be difficult yet rewarding. 1 defence pures are excluded for sure. They serve no purpose except to kill and most of them despise quests anyways. I wouldn't consider them grandmaster players of the entire game, and they don't deserve high level rewards (ballista) or items. Perhaps add the entirety of Recipe for Disaster as a requirement and add the King Awowogei sub-quest to the plot. I think there should be a very high quest point requirement, say 200/246. It might seem steep but we already have legendary quests such as RFD which requires 175. This one is grandmaster!

Jewelry:
Please don't. No need to go back to the drawing board for this one, just chuck it in the bin. Sorry.

24-Feb-2016 07:05:36

Fosbinder

Fosbinder

Posts: 6,478 Rune Posts by user Forum Profile RuneMetrics Profile
No Spoilers . Check

Rewards available to those who do not wish to quest . Check

Jewelry stats balanced . Check ( Thanks for capping the bow , I feel for the rangers stuck atm .)

Jewelry Passive not identical/similar to Rs3 . Fail

Cheeky pure question . Check

Overall , not bad .

24-Feb-2016 07:36:33

Hats Man
Mar Member 2024

Hats Man

Posts: 112 Iron Posts by user Forum Profile RuneMetrics Profile
Looks alright, although for the part about charging the Zenyte jewelry, a 10% chance of healing 5% seems low, if you consistanly hit 20s, every 10 hits you deal will only heal on one (which is your 10% chance) and if you hit a 20, 5% of that is only 1hp, now I don't know if this will make it heal 1hp still if you hit less than 20, because if you hit 19, 5% of that is less than 1(I'm assuming here that it will still heal 1 for under 20) but I feel like 1hp every 10 hits is very low.

At a cost of 3m for a fury, you get 10,000 hits. this means that your paying about 3m/10k hits which equals 300! Your paying 300gp PER HP! When you think about that that is insane!

I think if charging it passes, it should definitely be buffed for when killing monsters.

For pvming it should be a 15% chance of healing 25% of damage( Example: this would heal about 5 hp every 7 hits if you consistently hit 20s, which still would be 60GP PER HP HEALED)

If pking I believe it should get a slight buff like 15% chance of healing 10%.(example: this would be about 2hp healed every 7 hits, if you consistently hit 20s, this is about 150GP PER HP HEALED)

THANK YOU FOR READING MY SUGGESTION!

PS. HOW IS ZENYTE PROPERLY SAID?

24-Feb-2016 07:46:20

Kobi

Kobi

Posts: 35 Bronze Posts by user Forum Profile RuneMetrics Profile
If the vote passes, regarding full completion of monkey madness without taking the training - loads of our accounts will be obsolete, us that already took the training. Will there be a revert option possible for some of us? 40 defence b gloves and even lower than that should be possible with that update. Which is cool for me, but will all of us who had to go beyond 40 def to get b gloves just have to make a new account, or will we be given a choice to deduct 20k def exp, or however much the training gave, away from our account?

24-Feb-2016 08:12:35

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