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Dev Blog: The Inferno v2

Quick find code: 380-381-256-65733712

3lven
Jun Member 2012

3lven

Posts: 312 Silver Posts by user Forum Profile RuneMetrics Profile
Looks great! However...
I don't think we need a "kiln" cape at the moment. Am i missing something with the range/mage cape? I love this idea of a new cave... but at the end. The mage/range options instead of the new melee cape. (Although that melee cape looks great)

21-Jan-2016 09:34:19

MrNoDrop
Sep Member 2023

MrNoDrop

Posts: 604 Steel Posts by user Forum Profile RuneMetrics Profile
I liked already the previous proposition. But guys. Can you please find an extra activity to obtain a equivalent cape for mage class. And a new quest to add a equivalent range cape slot gear to. That will line up with the ava attractor/accumulator quest series? (ill vote yes for this content) Thank you for OSRS, add a minnimap and a rest option. Then I will be fully happy with this game.

21-Jan-2016 09:45:20 - Last edited on 21-Jan-2016 09:46:45 by MrNoDrop

Vetec

Vetec

Posts: 257 Silver Posts by user Forum Profile RuneMetrics Profile
Question: Should The Inferno be added to Old School RuneScape? This is an activity similar to the Fight Cave, offering waves of monsters:

Yes, it definitely should be added. Lets be honest here, the majority of people voting no are the guys who buy their Firecapes from a website because they can't kill Jad.

Question: Should a new best-in-slot melee cape be given as a reward for defeating TzKal-Zuk?

Yes
#KnightsOfPvM

21-Jan-2016 09:49:31

Mintoc

Mintoc

Posts: 170 Iron Posts by user Forum Profile RuneMetrics Profile
Voting for an early mid-february release!

The cape looks absolutely gorgeous! But could we please see it in-game, with a character wearing it? Also, what will the rear of the cape look like? Red color like the fire cape has?

Thank you Jagex :)

21-Jan-2016 10:00:08

Louffe

Louffe

Posts: 14 Bronze Posts by user Forum Profile RuneMetrics Profile
die troons said :
tl;dr I'm still voting no to something that doesn't fit this games' art style.


It's in the same graphics engine still. It's just pushing the current graphics engine to its' maximum potential.
Yes, compared to the vanilla 2007 items, it looks different; but it's better texturing and higher polycount.

Plus this is it's raw image. It will not look as good as it does here in-game due to compression.

21-Jan-2016 10:17:32

Louffe

Louffe

Posts: 14 Bronze Posts by user Forum Profile RuneMetrics Profile
Overall, I think the content should be given time to develop and not quickly shovelled into the game.

Looking at the state of Zeah on release was a concerning beginning of the Year for Old School.
Producing quality content is key for Old School right now.

Having multiple different mindsets for the player base is also hurting certain content from passing.

- Some just want the game left as-is. I understand this completely, but the game would die far quicker than expected.

- Some want constant updates within the game, and the amount that they want is far too many for the quality to be as high of a standard.

- Some think that the game has progressed "too fast" - Back on release, the best set has been outclassed already in almost every equipment slot. While they may be degradable/need recharging, they're still better than what was available at release.

We are approaching the 3rd Year for Old School, and it's accelerated faster than Old School did back in 2007.
It took 6 and a half years for the Kiln to exist after the Fire cape; yet these capes are being proposed 3 years into Old School's development.

21-Jan-2016 10:34:09

Skilor
Dec Member 2017

Skilor

Posts: 2,002 Mithril Posts by user Forum Profile RuneMetrics Profile
Vetec said :
Question: Should The Inferno be added to Old School RuneScape? This is an activity similar to the Fight Cave, offering waves of monsters:

Yes, it definitely should be added. Lets be honest here, the majority of people voting no are the guys who buy their Firecapes from a website because they can't kill Jad.

Question: Should a new best-in-slot melee cape be given as a reward for defeating TzKal-Zuk?

Yes


I have 17 firecapes 0 deaths and i voted no.
Why? We don't need that much content rushed. Also this cape is way to good compared to the regular fire cape and ardoughe cloak 4.
They also said you need to flick-pray here and run around etc.
If you can't do 10 solo bandos kills without OP gear, you don't eve have to try this. This boss is related to these streamers (b0aty, SIGG, etc) who does PvM with flicking thats why it's a no. Not everyone is able to do this with there pc/connection, look at these australian guys with 400+ ping this would be almost impossible for them that's just unfair. (no i'm not from australian but that doesn't mean idc about them)
-»‡«- Skilor - Leader of The Hyperion Empire -»‡«-

CC: Hyperion

21-Jan-2016 10:37:57

Booger brane

Booger brane

Posts: 413 Silver Posts by user Forum Profile RuneMetrics Profile
I want both the inferno and it's reward.

Please delay this update until zeah batch 3!

I bet there's alot of QOL updates queued up and im sure that we could all benefit from a couple of them. I also like the idea of the inferno and tasakaal being released together :)

21-Jan-2016 10:38:27

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