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Dev Blog: The Inferno v2

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ShaunDreclin
Nov Member 2023

ShaunDreclin

Posts: 881 Gold Posts by user Forum Profile RuneMetrics Profile
Push it back and do it right. This will also give you time to release the new ranged and magic capes, I think they should all get released together in one big update (but from three separate wave-based combat trials. there was a reddit suggestion for the magic one being based in the abyss)

IMHO, magic and ranged should be completely disabled in this new cave, make it a pure melee fight fitting of an awesome melee cape reward.
Snape skills Dumbledore

20-Jan-2016 14:39:42

Runite

Runite

Posts: 4,140 Adamant Posts by user Forum Profile RuneMetrics Profile
Legolas said :
Runite said :
There are few other items that scream "Old School" than the Fire Cape and Jad. I dislike how we're replacing essentially every best in slot item with completely different items than that in 2007. There's not much an "old school" feel


You do realize this ISN'T a stagnant version from 2007...We're moulding the game into what we want. "Old school" is simply not RS3.


I'm not saying the game should never receive updates, but it game WAS, however, clearly marketed as a "2007" server and a "nostalgic experience". There's a difference between adding updates and fundamentally changing the game to the point that nearly every high level item is foreign to an old player who comes back to the game.

20-Jan-2016 14:40:36

Spoice

Spoice

Posts: 188 Iron Posts by user Forum Profile RuneMetrics Profile
I really hope there will be a JadV2 comming into the game, I'd love to be challanged to the max and getting rewarded for it at the same time. Let's hope 2.5% of the no-voters incapable of getting it, not wanting anyone to have it when they can't get it, will vote yes for the greater good, instead of being selfish ******** :D
Oblivion PvM

@SpoiceKois

20-Jan-2016 14:41:50

ShaunDreclin
Nov Member 2023

ShaunDreclin

Posts: 881 Gold Posts by user Forum Profile RuneMetrics Profile
Runite said :
I'm not saying the game should never receive updates, but it game WAS, however, clearly marketed as a "2007" server and a "nostalgic experience". There's a difference between adding updates and fundamentally changing the game to the point that nearly every high level item is foreign to an old player who comes back to the game.


If oldschool were to cater to the people who don't like change, people would complete all the content and leave. New content is the reason MMOs last longer than games where you buy it and beat it.
Snape skills Dumbledore

20-Jan-2016 14:43:20 - Last edited on 20-Jan-2016 14:43:34 by ShaunDreclin

Murgo

Murgo

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
HOLD THE UPDATE OFF!!!! Quality > Quantity. Also whoever designed that cape, I'm sorry, it looks like **** and you don't understand oldschool art design.

Also P.S. since this is my first post, I hope a mod reads this, ZEAH IS NOT OLDSCHOOL ARTSTYLE. No life, way to large, rushed content, unnescessary.. That place could've been so great if it had "life" in it, shopkeepers, NPCs, trees, skillings places. You guys are really botching this game, and I'm glad you're trying to listen to the community, but whoever is running this godamn ****show do you not understand you are steering most of your ideas right into the path of RS3. It's hard to please everyone, but ****.. we will be asking for a new set of 2007 servers soon because Zeah is literally an embarassment. /rant off

Thanks for the content guys, I do like oldschool. Just fire the ***** who think RS3 did ANYTHING right. Love ya, stay beautiful

20-Jan-2016 14:45:44

Runite

Runite

Posts: 4,140 Adamant Posts by user Forum Profile RuneMetrics Profile
ShaunDreclin said :
Runite said :
I'm not saying the game should never receive updates, but it game WAS, however, clearly marketed as a "2007" server and a "nostalgic experience". There's a difference between adding updates and fundamentally changing the game to the point that nearly every high level item is foreign to an old player who comes back to the game.


If oldschool were to cater to the people who don't like change, people would complete all the content and leave. New content is the reason MMOs last longer than games where you buy it and beat it.


New content doesn't have to be fundamentally game changing and release new BIS items with every other update. At its core, the JMod team should balance the old school integrity with releasing quality updates. If the game is going to be treated as an Rs3 without EoC they should strip the Old School name because it's deceptive and not accurately representing their game.

And where do things stop? At what point does Jagex say that items are powerful enough and we shouldn't release any more? Seems like it's never going to, and that was the same downfall as Rs3. Before EoC came, Jagex pumped out more and more OP and high tier items until people were literally running around 1 hitting each other in PvP. They didn't stop until it was too late. EoC was basically a desperate attempt to backtrack and balance all the garbage they had released.

20-Jan-2016 14:47:51 - Last edited on 20-Jan-2016 14:49:49 by Runite

Tribal Monk

Tribal Monk

Posts: 30 Bronze Posts by user Forum Profile RuneMetrics Profile
What's most important to me right now is that we get quality of life updates out and to focus on the things you mentioned "post mid-February". As great as a new challenge would be, I personally believe that improvements to existing content is important for the continuity of the player-base - both retaining and gaining players. We also have big updates on there way in Zeah part II (raids), Zeah part I improvements, and MM part II.

I also believe the project shouldn't be rushed. Who know's how many more "BiS" items we will see in OSRS, but if this is going to be the new "end-game" boss then why rush? Even if OSRS isn't about the graphics - to most, the aesthetics SHOULD be top-notch in an end-game "dungeon".

On a side note, I love the idea of a separate cave and having to sacrifice a fire cape to go in. It still maintains the integrity of the intial design - forcing people to complete fight caves - but doesn't force players to do everything continuously.

My thoughts. :)

20-Jan-2016 14:48:02

Hoheti
Feb Member 2015

Hoheti

Posts: 715 Steel Posts by user Forum Profile RuneMetrics Profile
What means "skilled"? Like solo'ing 15+ bandos in a trip? Is it something for like 20-100 osrs players? I need more info on how skileld it is, before its dead content for 99.9% and Lucky for the 00.1% skilled players.
If skilled means like pray switching at cerberus i will vote yes, if it is like bandos pray switching its a big no.

20-Jan-2016 14:49:20

Omertaaaa

Omertaaaa

Posts: 575 Steel Posts by user Forum Profile RuneMetrics Profile
Most definitely take time to ensure updates are of good quality. Any update that is rushed or just sort of thrown in (Dragon Defenders... my god) feels cheap and unrewarding. Old School has this nice balance of give-and-take from it's community and developers- I absolutely love this and it's why I still play Runescape after all these years. You guys are doing great by hearing us out on so many matters. Take your time, we will stick around!

20-Jan-2016 14:50:21

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