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Dev Blog: The Inferno v2

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FadedTrust

FadedTrust

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well this is sad. first you take off the mage and range capes because of small number of cryers... than you say its going to be a huge amount of work. nah please just add it on or make it quick it isn't that big of a rewards. I would like you too work on raids way more with better rewards and way more potential. and please put all 3 capes back on

20-Jan-2016 14:50:27 - Last edited on 20-Jan-2016 14:51:22 by FadedTrust

Aliensslayer

Aliensslayer

Posts: 987 Gold Posts by user Forum Profile RuneMetrics Profile
Hi oldschool team! :)

I think its a good idea to wait till Zeah B3.

But this would have to include the range cape (ava, bag) and magic cape, with seperate bosses...

So 3 new bosses in total :) all on zeah, in different areas.

And if possible id like to see, 3 combat styles used to slay it... 1 for each boss :)

Greetz Alien

20-Jan-2016 14:50:57

pinepinepine

pinepinepine

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
ShaunDreclin said :
Push it back and do it right. This will also give you time to release the new ranged and magic capes


Please do not rush things. Go ahead and put as much time as you need in developing. It's also always better to tie the updates to some kind of a lore, which will be the new Zeah part this time. Please.

20-Jan-2016 14:58:44

OS u mad bro
Feb Member 2024

OS u mad bro

Posts: 70 Iron Posts by user Forum Profile RuneMetrics Profile
Am i the only one that doesn't see the need for a new melee cape?
You already have fire cape that's best for melee. It's only one that gives str bonus, it gives best def stats and a nice prayer bonus.
You need to spend 1h time, spend a decent amount of money to supplies and can't make any mistakes/lag to get it.
While ranged and magic, are free ( ava's is virtually free ). And only need a really simple quest and 60magic.
I would like to see these capes in game much faster then another melee cape. If it has to be released with inferno cave is other story.
But for me, no need for another fight caves anyway. Would like to have you guys spend ya time on other stuff then just another cave that people probably gonna find 'easy' and 'boring' withing the next 2 months
Power to the people
But are the people fit to rule?

20-Jan-2016 15:01:58

Warrer
Mar Member 2024

Warrer

Posts: 216 Silver Posts by user Forum Profile RuneMetrics Profile
Why not poll the range and mage cape separately aswell? You could either poll the range and mage cape together or individually.

Would also like to see it sooner than later, the thought of waiting a year is terrible and oldschool isn't all about graphics anyway.

20-Jan-2016 15:04:32 - Last edited on 20-Jan-2016 15:05:34 by Warrer

Runeguy154
May Member 2005

Runeguy154

Posts: 1,876 Mithril Posts by user Forum Profile RuneMetrics Profile
I feel like we should hold off on it until Zeah batch 3. Too often do I feel that projects are being rushed for the sake of deadlines, and the content suffers because of it. Put some time into it, look for feedback throughout the year to make it great content instead of good or mediocre content.

20-Jan-2016 15:07:36

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