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Dev Blog: Blood & Soul Altars

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Skiller
Dec Member 2017

Skiller

Posts: 210 Silver Posts by user Forum Profile RuneMetrics Profile
"The maximum experience rate possible when crafting blood runes will be 38,000 experience per hour and the maximum experience rate possible when crafting soul runes will be 53,000 experience per hour. Keep in mind that these rates are based on a high effort approach to Runecrafting. These numbers include time taken to create dark essence."

Really? The current XP rate is like ~20k/h doing abyss natures. This is ridiculously high, this is not "balanced".

This has clearly not even been thought about, the knock-on effect of the skill plus the money made will be stupid. If you want to destroy the skill and the prestige of maxing it, this is the right way to go about it.

Still voting no.
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Infernal Max Cape owner
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~ #15 Trimmed Completionist |
@SkillerRogie
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Quit RS3 in 2014.

11-Nov-2015 18:30:50 - Last edited on 11-Nov-2015 18:34:53 by Skiller

Skiller
Dec Member 2017

Skiller

Posts: 210 Silver Posts by user Forum Profile RuneMetrics Profile
Zane said :
I agree. The maximum rate should be around 30k/hr.


Too high. Should less xp than abyss natures for the money you'll make with it. Maybe in-line with Abyss or *slightly* higher depending on how much effort is put into it.
~
Infernal Max Cape owner
~
~ #15 Trimmed Completionist |
@SkillerRogie
~
Quit RS3 in 2014.

11-Nov-2015 18:35:42 - Last edited on 11-Nov-2015 18:36:27 by Skiller

Zane
Sep Member 2011

Zane

Posts: 1,053 Mithril Posts by user Forum Profile RuneMetrics Profile
It's so funny how people have asked for ZMI countless times which had less xp/hr than ZMI. Every single time they turned down the idea, stating that it would devalue lavas. Now, they plan to release something that's profitable and even greater xp/hr than ZMI.

Why?

11-Nov-2015 18:37:06

Irish Canuck
Dec Member 2019

Irish Canuck

Posts: 559 Steel Posts by user Forum Profile RuneMetrics Profile
Its ridiculous how unblanced things are brought into the game..... Instead of being an alternative training method its always a replacement.... We never asked to have increased xp rates..... and now jagex are going around saying that things with a 38k to a ********* 53,000 freaking xp rate is balanced??????? When it probably only takes a minute or less to get dark essence??

How the hell is that balanced?????? Your telling me soul alters and blood alters should be able to make a ton of money...... have that high of xp rates...... and still compete with lava runes???? like wtff...........

On top of all that i also highly doubt this method is gonna at least be more click intensive or challenging then the actual current rc methods which means its gonna be a pain to see such a high xp rates when you barely even have to try to put in actual work into the actual skill and doing it....

Its probably gonna be nmz all over again, or agility rooftops, or motherlode mine where you basically just barely even put as much work, time, and effort into it that previous methods currently where they before took more hard work and clicking then compared to the new methods where you just go around and interact with the skill a lot less and dont click as much....

11-Nov-2015 18:51:44

Irish Canuck
Dec Member 2019

Irish Canuck

Posts: 559 Steel Posts by user Forum Profile RuneMetrics Profile
Skiller said :
"The maximum experience rate possible when crafting blood runes will be 38,000 experience per hour and the maximum experience rate possible when crafting soul runes will be 53,000 experience per hour. Keep in mind that these rates are based on a high effort approach to Runecrafting. These numbers include time taken to create dark essence."

Really? The current XP rate is like ~20k/h doing abyss natures. This is ridiculously high, this is not "balanced".

This has clearly not even been thought about, the knock-on effect of the skill plus the money made will be stupid. If you want to destroy the skill and the prestige of maxing it, this is the right way to go about it.

Still voting no.

11-Nov-2015 19:00:51

Disziple

Disziple

Posts: 196 Iron Posts by user Forum Profile RuneMetrics Profile
Waby said :


You clearly didn't read my post properly.

I spoke about the achievement of the skill becoming devalued, that is my issue.

The price of crafting lava runes is having to lose a lot of money, souls will almost be as fast as lavas without losing any money.


I read your post. How much or little runecrafting costs has nothing to do with devaluing the achievement. It's the max xp/h that matters within reasonable limits. Lavas are very reasonable. Running 2-3 rcer alts while training some easy skill will get you more than enough money to rc lavas.

Money is never an issue. Some of you guys still seem to live in the past. It's 2015, RWT is here and altscape is here. Deal with it.

11-Nov-2015 19:32:49 - Last edited on 11-Nov-2015 19:33:35 by Disziple

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