Desi
said
:
I don't understand what's wrong with people worried about the current xp rates going up. Why shouldn't they? The whole problem with the rc skill is that shops are constantly introducing runes into the market and what should be rewarding at 99 (10 air runes) is aboslutely sht because of the runes not being provided by actual rcers, instead packs of runs come into the game each day, rather than be crafted. That's mistake number 1.
This is the mistake they made in order to please the majority of Runescape players. This does not only affect runecrafting but most skills especially smithing. They introduced rune items to stores in order to take value from skillers (smiths) and hand it to newer players so that newer players can have items more readily available. They're not going to reverse that.
Desi said :
Why not nerf rune shops and make runecrafting and magic connected like ores and smithing are, like wcing and fletching are, like fishing and cooking are. You ruined our skill and then you want to say we don't deserve higher xp rates/gp/hr.
If they do that they will have to also nerf PvM and slayer. It would have been best if all smithing and runecrafting and woodcutting and fishing rewards would have been kept completely separate from the whole PvM & slayer scene. (ZULRAH...)
Desi said :
Voting no on these altars, THE OTHER ESSENCE THING IS REDICULOUS, stop playing change scape and give hard working RCers what they deserve, a level 95+ rune.
Many people want that but the majority don't. Majority of players like to slayer and PvM and do other kind of semi gambling w/ combat. If skillers were to be given even equal value then the resources and items would have to take equal amount of hours for PvMers and skillers excluding skill training methods... Such as godswords requiring equal hours of low xp/h skilling on top of PvM.
I don't understand what's wrong with people worried about the current xp rates going up. Why shouldn't they? The whole problem with the rc skill is that shops are constantly introducing runes into the market and what should be rewarding at 99 (10 air runes) is aboslutely sht because of the runes not being provided by actual rcers, instead packs of runs come into the game each day, rather than be crafted. That's mistake number 1.
This is the mistake they made in order to please the majority of Runescape players. This does not only affect runecrafting but most skills especially smithing. They introduced rune items to stores in order to take value from skillers (smiths) and hand it to newer players so that newer players can have items more readily available. They're not going to reverse that.
Desi said :
Why not nerf rune shops and make runecrafting and magic connected like ores and smithing are, like wcing and fletching are, like fishing and cooking are. You ruined our skill and then you want to say we don't deserve higher xp rates/gp/hr.
If they do that they will have to also nerf PvM and slayer. It would have been best if all smithing and runecrafting and woodcutting and fishing rewards would have been kept completely separate from the whole PvM & slayer scene. (ZULRAH...)
Desi said :
Voting no on these altars, THE OTHER ESSENCE THING IS REDICULOUS, stop playing change scape and give hard working RCers what they deserve, a level 95+ rune.
Many people want that but the majority don't. Majority of players like to slayer and PvM and do other kind of semi gambling w/ combat. If skillers were to be given even equal value then the resources and items would have to take equal amount of hours for PvMers and skillers excluding skill training methods... Such as godswords requiring equal hours of low xp/h skilling on top of PvM.
10-Nov-2015 22:31:32