Desi
said
:
I don't understand what's wrong with people worried about the current xp rates going up. Why shouldn't they? The whole problem with the rc skill is that shops are constantly introducing runes into the market and what should be rewarding at 99 (10 air runes) is aboslutely sht because of the runes not being provided by actual rcers, instead packs of runs come into the game each day, rather than be crafted. That's mistake number 1.
Number 2 is that RC should be profitable and rewarded. Why should double nats at 91 rc be the best money making method. You act like one day, there is going to be a new rune. This is your only chance to make a great update and you're worried about XP rates?
Why not nerf rune shops and make runecrafting and magic connected like ores and smithing are, like wcing and fletching are, like fishing and cooking are. You ruined our skill and then you want to say we don't deserve higher xp rates/gp/hr.
Voting no on these altars, THE OTHER ESSENCE THING IS REDICULOUS, stop playing change scape and give hard working RCers what they deserve, a level 95+ rune.
the reason we want higher xp rates is because that is how runescape works. the higher lvl you get the more xp/hour you get every skill works like that, the only skill that doesnt is runecrafting. some people dont care about moeny and want a bot faster xp thats fine with me if you get less profit but higher xp rates with blood and soul it's balanced and there will still people crafting nautre runes for money
Would rather see new untradable runes that reward high lvl rcers. This won't be faster exp as stated, thankfully. Also hopefully no more afk than current methods, and I don't see how it could be more profitable than double nats so in other words dead content.
Maxed Sept 24th, 2015 - 134th to max
Slayers
said
:
so what this dev blog is saying: we allow you to make blood runes and soul runes. its worse money/hour and less/same xp/hour but you need high level for it. that makes absolutely no sense every skill is based on the fact that you get more xp/hour when you get higher level. so why doesnt someone with 77+ runecraft deserve a higher xp rate per hour? it makes more sense. the fact it doesnt give more profit is alright this give peopel the choice to train sligthly faster with less profit. IMO the xp rate of blood runes should be ~45k/hour and soul runes should be ~60k/hour just to put off weight of the profit you lose
Why should Xp rates ever be 45-60k/hr for something that gives profit?
2004 Veteran
-
Maxed OSRS 2/20/16
-
Comped RS3 6/2/21
-
@HutchensRS
10-Nov-2015 21:43:52
- Last edited on
10-Nov-2015 21:44:51
by
Hutchens
Slayers
said
:
Desi
said
:
I don't understand what's wrong with people worried about the current xp rates going up. Why shouldn't they? The whole problem with the rc skill is that shops are constantly introducing runes into the market and what should be rewarding at 99 (10 air runes) is aboslutely sht because of the runes not being provided by actual rcers, instead packs of runs come into the game each day, rather than be crafted. That's mistake number 1.
Number 2 is that RC should be profitable and rewarded. Why should double nats at 91 rc be the best money making method. You act like one day, there is going to be a new rune. This is your only chance to make a great update and you're worried about XP rates?
Why not nerf rune shops and make runecrafting and magic connected like ores and smithing are, like wcing and fletching are, like fishing and cooking are. You ruined our skill and then you want to say we don't deserve higher xp rates/gp/hr.
Voting no on these altars, THE OTHER ESSENCE THING IS REDICULOUS, stop playing change scape and give hard working RCers what they deserve, a level 95+ rune.
the reason we want higher xp rates is because that is how runescape works. the higher lvl you get the more xp/hour you get every skill works like that, the only skill that doesnt is runecrafting. some people dont care about moeny and want a bot faster xp thats fine with me if you get less profit but higher xp rates with blood and soul it's balanced and there will still people crafting nautre runes for money
You're in the wrong place if you want higher exp rates, head over to rs3, they already did that to every skill about 10 times. It should suit you well.
Maxed Sept 24th, 2015 - 134th to max
Im Nate
said
:
Slayers
said
:
Desi
said
:
I don't understand what's wrong with people worried about the current xp rates going up. Why shouldn't they? The whole problem with the rc skill is that shops are constantly introducing runes into the market and what should be rewarding at 99 (10 air runes) is aboslutely sht because of the runes not being provided by actual rcers, instead packs of runs come into the game each day, rather than be crafted. That's mistake number 1.
Number 2 is that RC should be profitable and rewarded. Why should double nats at 91 rc be the best money making method. You act like one day, there is going to be a new rune. This is your only chance to make a great update and you're worried about XP rates?
Why not nerf rune shops and make runecrafting and magic connected like ores and smithing are, like wcing and fletching are, like fishing and cooking are. You ruined our skill and then you want to say we don't deserve higher xp rates/gp/hr.
Voting no on these altars, THE OTHER ESSENCE THING IS REDICULOUS, stop playing change scape and give hard working RCers what they deserve, a level 95+ rune.
the reason we want higher xp rates is because that is how runescape works. the higher lvl you get the more xp/hour you get every skill works like that, the only skill that doesnt is runecrafting. some people dont care about moeny and want a bot faster xp thats fine with me if you get less profit but higher xp rates with blood and soul it's balanced and there will still people crafting nautre runes for money
You're in the wrong place if you want higher exp rates, head over to rs3, they already did that to every skill about 10 times. It should suit you well.
that makes absolutely 0 sense it is the slowest skill and the way rs works is: higher level better xp/hour or 45k-60k/hour should suit well
Hutchens
said
:
Slayers
said
:
so what this dev blog is saying: we allow you to make blood runes and soul runes. its worse money/hour and less/same xp/hour but you need high level for it. that makes absolutely no sense every skill is based on the fact that you get more xp/hour when you get higher level. so why doesnt someone with 77+ runecraft deserve a higher xp rate per hour? it makes more sense. the fact it doesnt give more profit is alright this give peopel the choice to train sligthly faster with less profit. IMO the xp rate of blood runes should be ~45k/hour and soul runes should be ~60k/hour just to put off weight of the profit you lose
Why should Xp rates ever be 45-60k/hr for something that gives profit?
slowest skill and the way rs works is: higher level better xp/hour or 45k-60k/hour should suit well