I'm all for new RC content, but this doesn't sound like the right way to implement it.
I'd like to see these altars fit in with the lore, so I'll echo others in the thread by saying that somewhere in Morytania would be a better fit for the Blood altar. The Soul altar might fit in Zeah, but I'm wary of too much content being released with Zeah, as opposed to being polled individually and added over time. I'm also not too keen on the sound of this new kind of essence. The phrase "re-inventing the wheel" comes to mind.
As for the XP rates, I believe the skill really needs balancing in this area. They need to be brought in line to be consistent with progression and other skills. The stigma around this skill is silly. It's only prestigious because getting a high level takes more time than most other skills and rewards you with more GP than most other skills. This doesn't mean that there isn't room for other/new methods. The XP/h of Lavas and the GP/h of double Natures shouldn't be untouchable. New content that comes close to them doesn't "devalue" anything, especially since the required levels are higher.
12-Nov-2015 08:05:56
- Last edited on
12-Nov-2015 08:08:06
by
Dark Lucina