As many players have been noting, the demand for Planks will be raised to be much higher, so perhaps instead of shipbuilding requiring Planks, why don't we consider attempting some other method? Below I will list a few ideas I have come up with.
Sawmill immediately next to each shipyard in every port, BUT they will ONLY convert Logs (of any kind) to a new Plank known as "Ship Plank" (Or something similar). Each kind of Log converted would yield a stackable amount of Ship Planks based on Log type. For example:
1 normal Log = 1 Ship Plank
1 Oak Log = 2 Ship Planks
etc.
Perhaps this could be expanded upon with other such resources, such as bringing value to unstrung Bows, since they are made of each type of wood anyway.
I also had a thought about training Sailing efficiently. If we, as players, must constantly be carrying inventory-loads of items to attempt to erect a single ship, then perhaps we can come up with an alternative way for beginning sailors and avid shipmasters alike to training more efficiently (And potentially a slight moneymaker at higher Sailing levels).
Perhaps a type of 'flatpack' could be implemented, similarly to Construction and furniture flatpacks. These flatpacks could potentially be tailored to assist each individual skill required in the process of shipbuilding, as well. (ie. Construction/Crafting/Smithing etc.)
This would mean that flatpacks created within a PoH would yield more Construction experience than if it was created on a Smithing anvil, which in turn would yield more Smithing experience than within a PoH.
However, I believe that the highest shipbuilding experience should be at the shipyards themselves, as it would require more time and effort to lug an entire inventory-load of resources back and forth to each shipyard. The alternative methods mentioned above would be based on efficient training of the Sailing skill itself, as well as allowing players to stock up on ships early on in their training, and (POTENTIALLY) to sell.
15-Aug-2015 18:05:14