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Dev Blog: Training Sailing

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Stinkowing
Jun Member 2006

Stinkowing

Posts: 1,199 Mithril Posts by user Forum Profile RuneMetrics Profile
Lewis Shoot said :
Heck, I think artisan had a better concept than this.


I have to agree, but people were selfish and voted no. That or it was those weird RC robes...either way, I'll take what I can get for new skills in OSRS.
Oh, I almost forgot.
Oh, I already forgot.

14-Aug-2015 22:40:29 - Last edited on 14-Aug-2015 22:40:53 by Stinkowing

Peniel
Jan Member 2023

Peniel

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Lewis Shoot said :

Okay so I'm glad you're not a jagex purist and think everything in the dev blog is the best.
Personally I'd say that managing ships, building and maintaining them would be a really interesting and fun construction expansion.
And I'd say exploring with a ship could just be a form of minigame or raid, mostly because it's so self contained.
None of the ideas in this dev blog require the need for a new skill, and I'd love to see the ideas come into the game, potentially on zeah, but not with a new skill

Also if you change the name of the skill does the concept behind it still make sense. For example the exploring skill and the nagivating skill sound so so vague.

I just really think people have an attachment to sailing as a skill but it's really not easy to implement as a skill but a variety of other content. If we want a skill that much then i'm sure we can come up with something better. Heck, I think artisan had a better concept than this.


I was against Artisan because it added to much new content that affected skills. I think the name 'Navigation' skill is best fitting in this sense. The building of ships is a spin off of the con, crafting, and smithing skill. If you make the sailing part, part of a minigame..it would die, then building the ships would be useless. I think the only way to keep the sailing part alive is by making it a skill which makes sense for how much it is adding with it.

14-Aug-2015 22:44:29

Rancor
Sep Member 2020

Rancor

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Peniel said :
I think the name 'Navigation' skill is best fitting in this sense.


I very much agree with this. It makes very little sense for your sailing expertise to determine how deep into a cave you can go, whereas your ability to navigate can more realistically impact your ability to explore.

Navigation, unlike sailing, also allows the opportunity for on-land exploration; sailing is of course strictly limited to nautical travel.

14-Aug-2015 22:59:01 - Last edited on 14-Aug-2015 23:00:02 by Rancor

Peniel
Jan Member 2023

Peniel

Posts: 102 Iron Posts by user Forum Profile RuneMetrics Profile
Rancor said :
Peniel said :
I think the name 'Navigation' skill is best fitting in this sense.


I very much agree with this. It makes very little sense for your sailing expertise to determine how deep into a cave you can go, whereas your ability to navigate can more realistically impact your ability to explore.

Navigation, unlike sailing, also allows the opportunity for on-land exploration; sailing is of course strictly limited to nautical travel.


Although Navigation can mean many things (such as on land, on water, in water, in air) I think its best to stick with the sailing aspect.

14-Aug-2015 23:02:39

Lewis Shoot
Oct Member 2005

Lewis Shoot

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Stinkowing said :
I have to agree, but people were selfish and voted no. That or it was those weird RC robes...either way, I'll take what I can get for new skills in OSRS.

Peniel said :
I was against Artisan because it added to much new content that affected skills.

Sorry to disappoint Stinkowing I actually voted no as I didn't feel the old school vibe from the skill & it added way too much, don't get me wrong it has some nice ideas but I just didn't like it as a whole.
Don't call people selfish for voting against what you voted, heck I voted against the GE but people voted for it and it's so hard to argue against the 75% pass, thats the beauty of the system, everyone gets a vote and only the top quality content makes it into the game.
RIP Forums :(
Finally we have signatures in the surprise forum update. I'm Lewis, I play Old School & I've been playing since 2005.

14-Aug-2015 23:04:08

Lewis Shoot
Oct Member 2005

Lewis Shoot

Posts: 3,825 Adamant Posts by user Forum Profile RuneMetrics Profile
Peniel said :
I think the name 'Navigation' skill is best fitting in this sense. The building of ships is a spin off of the con, crafting, and smithing skill. If you make the sailing part, part of a minigame..it would die, then building the ships would be useless. I think the only way to keep the sailing part alive is by making it a skill which makes sense for how much it is adding with it.

I agree that if it were a minigame, like all our current minigames, then it'd probably die slowly. People have more reasons to train skills because they're the slower part of the game, you unlock things from them, they have highscores and if you max a skill then you've maxed part of the game, if you max a minigame then you haven't really done anything.

However I'd be interesting if it were an advanced minigame. For example you can go sailing to explore and navigate, however what you can explore and navigate depends on your ship.
My main point is that all of this can be done without the need for the new skill, perhaps people want to gain the prestiage that skills have, however this could be done based on what you've completed in the minigame. For example I have completed a random underwater kingdom event, therefore I get a trident based crown.
RIP Forums :(
Finally we have signatures in the surprise forum update. I'm Lewis, I play Old School & I've been playing since 2005.

14-Aug-2015 23:04:12

Peniel
Jan Member 2023

Peniel

Posts: 102 Iron Posts by user Forum Profile RuneMetrics Profile
Lewis Shoot said :
I agree that if it were a minigame, like all our current minigames, then it'd probably die slowly. People have more reasons to train skills because they're the slower part of the game, you unlock things from them, they have highscores and if you max a skill then you've maxed part of the game, if you max a minigame then you haven't really done anything.

However I'd be interesting if it were an advanced minigame. For example you can go sailing to explore and navigate, however what you can explore and navigate depends on your ship.
My main point is that all of this can be done without the need for the new skill, perhaps people want to gain the prestiage that skills have, however this could be done based on what you've completed in the minigame. For example I have completed a random underwater kingdom event, therefore I get a trident based crown.


I get where you are coming from, I just think that if it's a skill...people will have a reason to do it since things might require a certain level. The biggest reason why I wouldn't want it a minigame is because development time would go to waste for a content to die. That's just what minigames do. The only real active minigame alive is Pest Control. Clan wars died, Castle wars is sometimes active, shades of Morton is active cause of quest, and everything else is pretty much dead.

14-Aug-2015 23:13:10

Capt McGee

Capt McGee

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Stinkowing said :
Lewis Shoot said :
Heck, I think artisan had a better concept than this.


I have to agree, but people were selfish and voted no. That or it was those weird RC robes...either way, I'll take what I can get for new skills in OSRS.


Lmao, Artisan was trash. This has a really fun concept to it and fits a lot of playstyles. I'm hype for sailing.
Everything stated here is forwarded from a major corporation. Nothing here is my opinion. Enjoy your salad.

14-Aug-2015 23:18:11

Stinkowing
Jun Member 2006

Stinkowing

Posts: 1,199 Mithril Posts by user Forum Profile RuneMetrics Profile
Lewis Shoot said :
Stinkowing said :
I have to agree, but people were selfish and voted no. That or it was those weird RC robes...either way, I'll take what I can get for new skills in OSRS.

Peniel said :
I was against Artisan because it added to much new content that affected skills.

Sorry to disappoint Stinkowing I actually voted no as I didn't feel the old school vibe from the skill & it added way too much, don't get me wrong it has some nice ideas but I just didn't like it as a whole.
Don't call people selfish for voting against what you voted, heck I voted against the GE but people voted for it and it's so hard to argue against the 75% pass, thats the beauty of the system, everyone gets a vote and only the top quality content makes it into the game.


Hey, not a problem. On retrospect, I probably should not have used a blanket statement like "people were selfish" because I actually meant that the people who didn't want Artisan seemed to mostly consist of silly reasons much like the ones against Sailing (ie, wasn't around in actual 07, don't want new content at all, ect.)!

You're free to agree or disagree with me as you wish, my friend. It's just that I have had a lot of hope for a new 07 skill and it's very frustrating to see the stupid reasons people post against it, especially the one about "this game didn't have X piece of content and should have no updates ever". THAT one...that makes me question why the players stating that are still even online or allowed to play...

But yeah, my bad for generalizing.
Oh, I almost forgot.
Oh, I already forgot.

14-Aug-2015 23:20:08 - Last edited on 14-Aug-2015 23:21:00 by Stinkowing

Peniel
Jan Member 2023

Peniel

Posts: 102 Iron Posts by user Forum Profile RuneMetrics Profile
Stinkowing said :
Lewis Shoot said :
Stinkowing said :
I have to agree, but people were selfish and voted no. That or it was those weird RC robes...either way, I'll take what I can get for new skills in OSRS.

Peniel said :
I was against Artisan because it added to much new content that affected skills.

Sorry to disappoint Stinkowing I actually voted no as I didn't feel the old school vibe from the skill & it added way too much, don't get me wrong it has some nice ideas but I just didn't like it as a whole.
Don't call people selfish for voting against what you voted, heck I voted against the GE but people voted for it and it's so hard to argue against the 75% pass, thats the beauty of the system, everyone gets a vote and only the top quality content makes it into the game.


Hey, not a problem. On retrospect, I probably should not have used a blanket statement like "people were selfish" because I actually meant that the people who didn't want Artisan seemed to mostly consist of silly reasons much like the ones against Sailing (ie, wasn't around in actual 07, don't want new content at all, ect.)!

You're free to agree or disagree with me as you wish, my friend. It's just that I have had a lot of hope for a new 07 skill and it's very frustrating to see the stupid reasons people post against it, especally the one about "this game didn't have X piece of content and should have no updates ever". THAT one...that makes me question why the players stating that are still even online or allowed to play...

But yeah, my bad for generalizing.


I agree people passed the poll to update the game and now they don't even want to pass anything worth passing. What is annoying is that people don't realize this was not meant to stay as 07scape. Its to have that 'look and feel' to it but still progress it in to a different direction than RS3.

14-Aug-2015 23:23:02

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