I am very surprised by the reaction of the community to this. There is an insane amount of potential to bring OSRS to a new level with the exploration that this offers. Here are my main issues with what people are saying:
"I'd rather have Dungeoneering/Summoning"
This surprises me the most, where's the "old school" feel of seeing level 138 characters/chaotics/free skilling exp in Dung/Familiars & expanded pets/cheap boss drops due to camping with Yaks/etc? At least sailing has an old school feel by bringing an old fantasy to life. As a kid playing runescape years and years ago, I always saw the Sailing jokes but I hoped dearly they'd make it into an actual skill.
"It has always been a joke, keep it that way"
This argument holds no value to me, who cares if it was the butt of countless jokes? So were dragon plates, dragon kites, and even crafting death and blood runes at one point, all of which are possible now. The idea behind taking something like sailing that has been around for a very long time and bringing it to life is what old school should be all about. We all started playing OSRS to escape the shortcomings of RS3. Sailing would expand on that by giving an old school idea a chance that RS3 didn't.
"It's to early for a new skill"
OSRS is 3 years old, are you kidding me? I know there are "only" 100 plus players who are maxed, but the old content gets stale quickly. Keeping old school growing while keeping the integrity of being nostalgic is the key to OSRS. Developing new skills should be a part of that, not just copying and pasteing RS3 or even reworking RS3 skills.
Some dishonorable mentions include:
"It'll divide the community more"-Not your character, not your choice how other people spend their time
"It'll ruin exp rates for other skills"-exp rates/other skill applications haven't even been created
"It's a worse Dungeoneering"-lol no
I hope everyone reconsiders what could be a massive influx of quality additions to OSRS.
Wandering since '04
07-Aug-2015 20:50:28