Zeah will have raids so dedicating time to a minigame style skill when we're already getting it would be kind of silly. And even then who wants the same old tired out content? And on top of that the community is so stingy with what gets put in that there wouldn't be in rewards for training the skill. No one wants chaotics, we don't want any form of devaluing and dung encompasses all skills and would take ages to incorporate them all. Think of Alfrd and Ghost doing all that work.
Sailing IS dung on steriods, imagine doing the same thing dung offers but with an exploration factor. And to all the nay sayers due to the pvp aspect we shape the content they will take note of it and remove that aspect if enough people share their concerns. We have the ability to create something new, something refreshing if people are so concerned with having the same content go play RS3 on legacy mode.
With all that aside I love this idea, it would notch off a lot of what people want and give life to skills elsewhere. I think construction and other skills should play a role in sailing not in Rs3's way of going about it but crafting for better sails higher construction for a sturdier ship, higher fishing for better fish caught whilst traveling to new areas etc.
07-Aug-2015 20:55:24